FITT - Federation of International Tuners and Test-Drivers

  • Thread starter DigitalBaka
  • 2,660 comments
  • 166,301 views
Spread over 2-4 months depending on track length for that test.
One original track.
One world track
One city track
One track voted on by the tester group.
The tuning is the "easy" part tuners are allowed one setting change and adjust the Final drive per track so the tune has to very versatile.
I don't know it will be interesting enough to last that long. One setting isn't going to make much noticeable difference to the driving experience or allow for adequate adaptation between tests, unless your car was one of the top runners after the first test and only had one small thing wrong with it you'd be stuck sucking lemons because you weren't sure what you were doing with the transmission and LSD in the first place and now need to change both.
 
I don't know it will be interesting enough to last that long. One setting isn't going to make much noticeable difference to the driving experience or allow for adequate adaptation between tests, unless your car was one of the top runners after the first test and only had one small thing wrong with it you'd be stuck sucking lemons because you weren't sure what you were doing with the transmission and LSD in the first place and now need to change both.
That's the challenge of the challenge. You will know the tracks so you can test at all of them. The non vote tracks will be different enough that in normal challenges the tunes would be notable different.
Tuning time would be long 3-4 weeks to give you ample time to test and refine and change.
 
That's the challenge of the challenge. You will know the tracks so you can test at all of them. The non vote tracks will be different enough that in normal challenges the tunes would be notable different.
Tuning time would be long 3-4 weeks to give you ample time to test and refine and change.
I just think its going to be a grind to test 20 quite similar tunes for one car 4-6 times, not to mention those who don't get in on the first event being excluded for months and even those who are involved just waiting weeks for results after a tiny bit of tinkering
 
This is just my opinion.

For the long challenge idea, it would be best to lengthen testing time for each track and allow other events to mingle throughout the whole event. Essentially have it as a background challenge after the tuning stage? It would give testers something to do while waiting for more events to reach the testing stage too. ;)

Edit: Also, another option with it, a few cars for each general PP range, and spread out tuning/testing to not overlap?
 
You know how difficult it is to balance cars, I've only seen one contest where there wasn't a clear over dog and that means some folks will be stuck for however long with a car that just can't compete
Yes I do. This challenge won't be easy to build but I can do it.

Edit: Also, another option with it, a few cars for each general PP range, and spread out tuning/testing to not overlap?
That's an interesting idea.
Multi pp challenge haven't had one in a while.
 
Yes I do. This challenge won't be easy to build but I can do it.


That's an interesting idea.
Multi pp challenge haven't had one in a while.
I wish you luck but I think without variance its just going to be a chore for the testers and if there is even a hint of imbalance then its going to be disappointing for the tuners. Damned if you do and damned if you don't so to speak.
 
I propose we form a pre-event testing group to ensure that when we put a multi car contest together that the cars are as fairly balanced as they need to be. We will need drivers of all calibres and skill levels involved in a private conversation so we can put some laps in using the proposed cars and compare results. Sometimes drivers hit the skill barrier before they hit the performance barrier, having a larger range of results will allow for a more accurate balancing of individual cars and events.
I think a gentlemen's agreement would have to be put in place saying that there will be no pre-tuning. Minor adjustments such as removing camber/toe and a quick diff/trans tune to attain a more accurate picture of the cars performance will be allowed but must be applied equally to all test cars and further tweaking is banned.


If there is interest then I will put the group together and event planners can contact me with the details and I will put them to the group and collect results. The group will be run on a non-disclosure agreement, ideas and results must not be discussed publicly unless given clearance by the event organiser 👍
 
Last edited:
I propose we form a pre-event testing group to ensure that when we put a multi car contest together that the cars are as fairly balanced as they need to be. We will need drivers of all calibres and skill levels involved in a private conversation so we can put some laps in using the proposed cars and compare results. Sometimes drivers hit the skill barrier before they hit the performance barrier, having a larger range of results will allow for a more accurate balancing of individual cars and events.

If there is interest then I will put the group together and event planners can contact me with the details and I will put them to the group and collect results. The group will be run on a non-disclosure agreement, ideas and results must not be discussed publicly unless given clearance by the event organiser 👍
That's a very good idea. It would help keep the challenges a little more balanced.
It's not a time commitment option.
But this would give some tuners a possible leg up in challenges as they would have insight into the cars.
 
That's a very good idea. It would help keep the challenges a little more balanced.
It's not a time commitment option.
But this would give some tuners a possible leg up in challenges as they would have insight into the cars.
I think a gentlemen's agreement would have to be put in place saying that there will be no pre-tuning. Minor adjustments such as removing camber/toe and a quick diff/trans tune to attain a more accurate picture of the cars performance will be allowed but must be applied equally to all test cars and further tweaking is banned.

There is no way of enforcing this rule so it will be done on trust, we're not competing for money or anything so if someone chooses to abuse the privilege then on their own conscience be it
 
I think a gentlemen's agreement would have to be put in place saying that there will be no pre-tuning. Minor adjustments such as removing camber/toe and a quick diff/trans tune to attain a more accurate picture of the cars performance will be allowed but must be applied equally to all test cars and further tweaking is banned.

There is no way of enforcing this rule so it will be done on trust, we're not competing for money or anything so if someone chooses to abuse the privilege then on their own conscience be it
I did try that in the British Invasion, cars were close with similar base tune but the Elise became a rocket when tuned. I also tried same weight power and torque, but the Jag had more PD grip than the Aston. In the latest challenge, Shaun put a base tune of only minor changes to all the cars and was looking for a time range. All cars we're close, but not so much when fully tuned out.

I think the notion of sticking with the same pp level for all cars does not always work. Several challenges when there was varying pp have worked, needs to be explored more. If the CSL\GTR were 15pp less, would it have been closer?
 
If the CSL\GTR were 15pp less, would it have been closer?
easy way to check. knock the cars down 15PP and lap them.

Sadly the PP system is not balanced the way it should. Theoretically the way it should work all cars of the same PP should lap with in .100 of each other but the reality of it is that there is close to a 8 second difference for each drive train in the game. The problem is I thinks is that when PP was introduced it was done right butt they have improved the game physics but not the PP system so over the years it's just become broken.
The only way we will hae dead even challenges is to have one car events. If there is more then one car they all have to be fully tuned to find the real differences needed to level them out.
 
I did try that in the British Invasion, cars were close with similar base tune but the Elise became a rocket when tuned. I also tried same weight power and torque, but the Jag had more PD grip than the Aston. In the latest challenge, Shaun put a base tune of only minor changes to all the cars and was looking for a time range. All cars we're close, but not so much when fully tuned out.

I think the notion of sticking with the same pp level for all cars does not always work. Several challenges when there was varying pp have worked, needs to be explored more. If the CSL\GTR were 15pp less, would it have been closer?
The jag and aston were perfectly balanced, I ran the exact same tune on both and they were all but identical, the aston had more straight line speed, the jag was marginally faster in the corners. The Elise was always going to be a threat, its just one of those cars.
The BMWs weren't close from stock, the CSL's and GTRs were at least 2 seconds faster, looking at the testing times it looked more like a talent barrier had been hit than a performance one. The idea is just to alleviate the likelihood of that happening.
We can't really predict which cars will shine after tuning so that has to be ignored, making sure the cars at least start on a level playing field is the main aim.

easy way to check. knock the cars down 15PP and lap them.

Sadly the PP system is not balanced the way it should. Theoretically the way it should work all cars of the same PP should lap with in .100 of each other but the reality of it is that there is close to a 8 second difference for each drive train in the game. The problem is I thinks is that when PP was introduced it was done right butt they have improved the game physics but not the PP system so over the years it's just become broken.
The only way we will hae dead even challenges is to have one car events. If there is more then one car they all have to be fully tuned to find the real differences needed to level them out.
One thing I did notice when I was trying to figure out why the 135i couldn't keep up was tyre width, I parked it next to an M4 and a CSL using photo travel and it was immediately noticeable that the tyres were a lot thinner on the 135i. Bit of a pain in the ass if you've got a lot of cars to go through but could save entering an unexpected lemon
 
I had an idea over a year ago, I didn't have time to test my car choices enough, and since @Motor City Hami did the Ford challenge I was thinking of working up 1 or 2 challenges for the other American rivals. I'm thinking 1-2 cars per class, if there is enough interest in @DolHaus's idea, I could use this challenge as a test run for that idea? I know I have some ironing to do on my plan though, so discuss away. ;)
 
I had an idea over a year ago, I didn't have time to test my car choices enough, and since @Motor City Hami did the Ford challenge I was thinking of working up 1 or 2 challenges for the other American rivals. I'm thinking 1-2 cars per class, if there is enough interest in @DolHaus's idea, I could use this challenge as a test run for that idea? I know I have some ironing to do on my plan though, so discuss away. ;)
Well I'm always up for a little hot lapping so gimme a shout if you want some input and feedback 👍
 
Sounds almost like pre event practice though… despite "limited" tuning…
That's usually how it goes. Hosts have a slight advantage because they test drive all of the cars when putting the event together. Not too much can be done about it unless it's a 1 car shoot out with the project car chosen at random 5 minutes before posting the challenge....💡
 
Sounds almost like pre event practice though… despite "limited" tuning…
The idea is to end up with balanced cars for everyone when the contest opens so knowing what each car is like to drive will hardly be an advantage. The testing group is also open to anyone so if you are still concerned that the testers have an advantage then you are more than welcome to sign up and help out 👍
 
The idea is to end up with balanced cars for everyone when the contest opens so knowing what each car is like to drive will hardly be an advantage. The testing group is also open to anyone so if you are still concerned that the testers have an advantage then you are more than welcome to sign up and help out 👍
Getting cars to that "even starting point" can be a challenge in itself. If car A needs to have additional P points added to get the lap times close to car B, the part(s) installed to accomplish this could vary, unless it's dictated that you have to install the intake tuning as opposed to say.... a Sports: cat converter. Does that make sense, cuz it does in my head.:dopey:
 
Getting cars to that "even starting point" can be a challenge in itself. If car A needs to have additional P points added to get the lap times close to car B, the part(s) installed to accomplish this could vary, unless it's dictated that you have to install the intake tuning as opposed to say.... a Sports: cat converter. Does that make sense, cuz it does in my head.:dopey:
Yeah for sure it can be difficult to get them balanced but hopefully many hands will make light work. The idea is just to give the organiser feedback so they can get clarification, its never going to be perfect but hopefully it will be helpful. Minor parts differences won't make too much difference and a suggested tuning approach will be available for our less experienced members (ie. max weight reduction = biggest gains on most cars)
 
Yeah for sure it can be difficult to get them balanced but hopefully many hands will make light work. The idea is just to give the organiser feedback so they can get clarification, its never going to be perfect but hopefully it will be helpful. Minor parts differences won't make too much difference and a suggested tuning approach will be available for our less experienced members (ie. max weight reduction = biggest gains on most cars)
Always worth a shot. If it works or doesn't work; it's something different and another excuse to just drive!👍
:cheers:
 
I wonder if there are any cars in game that have the same PP with same weight Power set up. Cause that would be even in theory
I'd have to take a look at my car list. I can sort through and find performance points that are the same, but those numbers are what the dealership say, not necessarily what it might say once in the garage.
 
Back