FM Vs GT - Discussion Thread (read the first post before you post)

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Does that headlight look volumetric?

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That seems to be the lowest LOD setting, however I don't consider the people who says that there is only one perfect LOD setting for all modes being right actually.

Akira, you still don't get it. The pic you have posted here is the higher LOD model. It's the higher LOD model I used to make the vid that clearly shows the lightbulb moving behind the headlight glass. The two direct screen captures I took are the lower LOD model in replay mode before entering the photo mode, and in my opinion the headlight still looks volumetric.
 
The problem with comparing both games with an static car is that FM uses player's data, while GT5's follows a scripted racelines(if an object is in the way, an alternative raceline is used by the GT5's AI).

First time I have ever heard of these claims.

PD could have done this a hell of a lot better since they could create more complicated AI by using one of the SPE cores(maybe they do this, IDK), maybe their department on this area isn't as strong.

They most likely couldn't have done much better (nor could T10). They are still bottlenecked with their tiny amount of RAM in each console. While the processors could do better AI on each console, they are still limited to the console performance, which is limited by the RAM.
 
"That picture was around before the game was even released. There's been two graphical updates to the game since then. "
Gran_Turismo_5_h_ssliche_Standard_Autos__5_.jpg

So Dylansan, another one lying about the texture change in standard cars ?
Why the need for false statements ?
You are telling me that the standards were updated graphically ? Do you have a Special game or what ?
 
The A.I. video was re-hashed to make it clearer and show (Anyone can check with the game) where the racing line is for Forza.. And the undertaking example seems much better this time..



I've gone and done some tests myself whilst racing, and it's so easy to get the AI to smash into parked cars in both games.. I agree it's the lamest test ever..

Maybe someone with some nouse could spend time showing the various facets of AI in both games, but since AI is always just degrees of 'dumb', it's probably not worth it just to prove some silly point!
 
The game only replaces the LOD model, it won't change volumetric modelling to textures.Just everything in the car will have lower polygons, that's you model a car for a game.
 
http://www.youtube.com/watch?v=ojDTQPx2DhY

That video comparing A.I. This comparasion shows that it's very easy to manipulate the behaviour of AI of both games...
See the parked cars, in both games, with the racing line A.I, showing the GT5 A.I Spec 2.0 it's less aware of the car position....
Nevertheless, moving the car a little bit more to the curve, has different results....
So, comparing A.I, when it matters racing Forza 4 A.I. seem a bit better....
But they're both a bit awful...
 
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So Dylansan, another one lying about the texture change in standard cars ?
Why the need for false statements ?
You are telling me that the standards were updated graphically ? Do you have a Special game or what ?
You weren't right about this the first time you attacked a member over this. You aren't right this time. Probably should cut it out before you get reported for it.
 
Toronado another one saying that the updates, improved standard textures ?
I'm not talking about adding blacksih cockpits or for the models withou roof, showing a standard cockpit...
I'm talking about the textures....
I'm gonna ask for pictures.... to see that...

If you are saying that i'm wrong, it shouldn't be hard....
 
Wait a minute, but the PS2 textures changed ?
That's my point...
The textures are the same...
The standards only had the errors, corrected...
That's like saying that now every car, has a cockpit...
It's true... but most of the cars... have a blackish box cockpit...
 
Wait a minute, but the PS2 textures changed ?
That's my point...
The textures are the same...
The standards only had the errors, corrected...
That's like saying that now every car, has a cockpit...
It's true... but most of the cars... have a blackish box cockpit...
What?
What's like saying "now every car has a cockpit"?
I don't understand what point you're trying to make.
 
Why? PD isn't forcing people to misconstrue old pictures of GT5 as if that's what the whole game looks like. The posters are doing that on their own accord.
 
Dylansan, the ugly ps2 textures are still there, the standards show that are really conversions....
That's like the cockpits added with spec 2.0, they are very standard cockpits... most of them are black textures...

That's funny, you know... because when someone post premium material of gt5, i Don't see all riled up, but when someone show the standards problems, i'm talking about the PS2 textures and conversions, whick are about 80% of the car selection... you bring that argument...
The Whole games doesn't look like the premium and carefully selected parts also..
 
I know that the cockpits are black textures. I know that the textures are the same. But the fact is the game looks better than it did when it came out, so posting an old picture as evidence that the game looks bad is extremely misleading. When I see that white Suzuki posted as proof of GT5's ugliness, I know already that the person who posted it has no idea what they're talking about, because if they had any clue at all, they would realize that picture looks much worse than the actual game today.

Take from that what you will.
 
Dylansan... sugar coat all you want....
That's the problem, every time the game updates something, and with GT5 that's a lot...
The main issue, it still feels unfinished...
Now they even charge, for special paints and racing suits ?
The tracks I perfeclty understand, it's business...
What's next, to pay for conversions of the standard to premium ?
You say, the magic word - " Today", but even today, after all the updates and patches, GT5 is still being improved, which proves that the game when launched was a mess...

Now, you can say, but now GT5 is better... I don't deny it...

Most games, when updated usually improve something... that's not always the case, but most of the times...
 
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You're forcing arguments onto me that I never made.

I never said the game was finished, I never said the DLC was perfect, I never said anything except that the picture was a bad argument for GT5's ugliness. If you want to argue about whether GT5 is a good game, pick someone else, or try having an actual discussion with me instead of assuming I'm defending GT to the death.
 

Nice Comparison here .Looks are everything we know before .Both look stunning but Forza is too shiny .

Interesting to hear the Noise both sound different .
 
Dylansan... you're right!
Do you have both games... ?
What's the pros and cons for you, in the two games ?

Sems4arsenal, dependes on the time of the day for forza.... it's not dynamic... as GT5...
Just as the sound, depends on the settings for forza, Default, Tires or Cockpit...
Now about the Shiny aspect, GT5 has that annoying tire squeal...
 
I don't actually have Forza 4, and I'm not sure if I will get it because the DFGT isn't compatible.

However, one thing I noticed about Forza 3, that I think shows in that video above as well, is that Forza tends to overdo things a bit to emphasize certain aspects of racing, but at the expense of realism. Forza 3 was really saturated and contrasty, and it seems Forza 4 is too, although I think you can change it. I also think the physics were exaggerated to bring out the individual traits of each car, but realism suffered as a result.

So I tend to prefer GT5 for the huge variety of cars and the realism, though there are definitely problems that still bug me.

I would definitely get Forza 4 if I could get a good wheel that's compatible with both Forza and GT for cheap. I'm at college though so I rarely have a chance to play at home on the good TV anyway, so a wheel is not really a priority. PD has been gradually fixing the issues with GT5 anyway so I'm happy to just wait and see what happens.

Edit: @akira: Where?
 
Dylansan, please play Forza 4....
Realism you say ? You do know that GT5 and forza 4, are the two sim-like....
If you are talking about the graphics, it's true gt5 look more real, than Forza 4... excluding the sounds of GT5.
You can't judge a game from videos or Forza 3...
The graphics are improved and sound also, the game also has a showcase for some models, that would please most car fans....
About the wheels, that Microsoft's fault.... Signature hardware policy...
But go to Inside sim racing, I think that for this title, there are more wheels compatible...

Akira, again with the headlamp ?
 
I agree that Forza's sounds are awesome, probably miles better than GT5. The showcase thing is neat, but it's not really why I would play the game.

Of course, I do wish I could have a livery editor in GT5, but maybe that will come in the future.
 
. I also think the physics were exaggerated to bring out the individual traits of each car, but realism suffered as a result.
You're talking about F3 right? I can't see that behaviour on F4.Judging by that video and this stretching a bit, judging physics by video, they don't seem to have a very different behaviour on track.
 
How can GT5 be more "Sim" then Forza when it doesn't even have car damage. In GT, you can slingshot your car around the corner using the car in front of you as a guard rail. Where is the realism in that ?

This the reason why I playing Forza instead of GT :

- Livery Editor
- Seamless integration between offline/online
- Auction house
- Car damage
- More DLC
- A very deep offline World tour/event list
- Rival mode (very addictive)
- Rewards clean drivers and penalize "dirty" lap
- Sharing car among club member
- Finally a decent Wheel support
- Faster AI

It doesn't mean GT5 is bad. It is just failing short. It hasn't involve since the days of GT3. It's still a great game but it has aged. It's the reality, It's no longer the King of "sim" console racer.
 
The 2 VW pics I posted, of the white VW mk1 Rabbit GTI and the green VW Lupo Cup Car... both still show poor jagged edges around wheel arches and curved body sections, jagged steps for hatch pillars, 2D textures on blocks, etc just as I saw it pre Spec 2. Maybe PD touched up some but not all car models? Took pics but don't have time to upload them now

FYI, I'm no graphics whore but seeing quality that low for this gen is just sad, especially when one of them is the iconic original hot hatch
 
Misleading Why ? It isn't GT5 ? And it wasn't me who posted the pics, mind you....
Even if after updates it's better, they are still conversions of PS2... the textures are there...

Why don't you stick to the headlamps nitpicking.... it suits your agenda...
 
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