I guess that people have been banned/called for detrimental posts of this nature, yet he is allowed to that without any recall?
Considering I have not violated any AUP, and merely expressed an opinion shared by many here, THAT is probably the reason.
In all fairness, what does such opinions and statements add to the conversation? not to mention that violates some of the rules stablish on the first post.
Clearly, if my opinions don't add anything, then why are you posting here?
Terrible way of thinking my friend if it was like that why compare the games anyway? If FM4 gets a new track in 3month because it did not come at launch it doesn't count or is it because of GT?
No, it's a clear way of thinking. It makes perfect sense.
Well, there's an unbiased post!
That's how we roll around here TD. We prefer to enjoy BOTH games, not just one 👍
Hey man I will never tell somebody their opinion is wrong, just as you feel for FM4 I do with GT5 and I will agree some cars are really jacked up but as a whole I love the sounds. The replays the tunnel driving the back fire pop etc. As for the better package GT5 offers more for me, I wont say is a better package because everybody plays their games differently. 👍
This is an excellent post and represents my feelings about gaming in general.
You are biased to GT5. There is nothing wrong with that. Doesn't mean you can't like both games...it just means you prefer one game over the other.
That's the one thing I like about GT over FM is how the car's reflections look more realistic, since it seems like FM almost overdoes their paint reflections.
I have been finding the car reflections looking more realistic in FM4. They do a better job reflecting the environment, the cars and the light/sun.
The roundness of the headlamps is quite poor to be honest, that also includes some of the car's geometries.
While your opinion is noted, clearly most others have found the headlamps to NAIL it in accuracy. Many images have been posted showing this as well.
The headlamp is a volumetric object, not a picture closed in a circle.
The Mustang clearly has the volume shown.
Image compression has nothing to do with the number of vectors used to compose the circle, besides, after market bumpers should not affect the geometry composition of the car, likewise they should not affect the graphical output of the game(during replay).
Poor quality photos don't affect the appearance of a photo? Now THAT is one you don't hear everyday.
Thanks PzR Slim , I still cant figure out what he is talking about. Hopefully he can further explain his point thanks to your pictures.
He won't.
Again, I have no preferences in GT5 either, but FM4 graphical output isn't as spectacular as people claim, those images are testimonial of lower LODs used by FM games during gameplay.
But that is just your opinion. Why are you trying to pass it off as a fact. You do realize not everyone agrees with you, right?
That's the photomode model. Doesn't matter if you access to it from gameplay or a replay, in photomode the game changes the model from the player car to a high detailed one
I get the same photo quality in game photos, replay photos. It's the same model.