Thats because one year later, PD are still updating the game considerably and introducing DLC which was NEVER planned. That is why Gt fans approve because any DLC > no DLC. Also please tell me a racing dev (not PC obviously) that continues to update their game, one year on.....I think PD do care about the name of Gran Turismo.
PD is also well-known for moving much, much slower than just about any other company (surely more true in the racing genre). So the fact they're just getting around to DLC when most games' add-on support would be starting to dwindle shouldn't surprise many. I'm happy they're supporting it, but I'm still wondering where my leaderboards are for more than just a handful of seasonals.
GT has a great community, one of the largest if the largest in the racing genre. It has a huge following and fans that realise how great the title or series is too them. I think this is what makes PD so devoted: the fans not the haters or trolls but the fans who do criticise but constructively.
Many of us
do criticise constructively. I've been playing the GT series for over 13 years, and it was my default racing game until two months ago. I want to see it succeed, but every year it moves further away from what I'm looking for in the genre these days. The time and weather changes are welcome, but the awful idea of recycling near-decade old content from the previous generation wasn't.

If you honestly think that a forum called FORZA PLANET is not going to be forza biased then I think you need to wake up.
By that same token, you expect fair and balanced review on GTP? As already mentioned, the vast majority of our members came from GTP - most of us have at least played both games. As the thread I linked to earlier shows, that can't be said of GT fans.
I did not know that in IRL during races the space time continuum freezes and that weather on Earth is always sunny as it is in Forza 4.
Up until GT5's release, that's exactly what the GT series did, too. I didn't realize that attaching the same tires to a Mini would net the same lateral grip as those tires would on a Vette ZR1, either, but if GT does it, does that make it true? This is where your line of reasoning ends up.
If you had any sense you would know that those karts only arrived after an installation of spec 2 update so were not on the disc originally.
His point was that those karts were available in Arcade Mode at the moment one had finished installing the 2.00 patch. You had to pay to unlock them in any other mode.
In that thread you were constantly trying to defend Turn 10 about their greediness which amuses me.
Your telling me that in two months turn 10 were able to model 20 cars but were only able to model 90 or so cars in two years
I don't think anybody's arguing that the DLC pack contents are probably, at least partially, made well in advance. I wouldn't want either PD or T10 making 10 new models in just a month, as the quality would be questionable. But on the topic of greediness - $2.00 for 100 one-time-use paints, where I have to pay $2.00 again if I want to re-use even one, is alright?
Not only that but the aventador's gauges were shown half a year ago....yet Turn 10 could not make the deadline for one car in 6 months; but dont worry it coincidentally appeared in the first car pack.
Kaz said
before GT5's actual release that the HSV-010 wasn't included because while they were working on it, they couldn't finish before the game went gold. Over a year later...
See the problem with you is you lack of comprehension. People do not mind dlc not matter how stupid it is, like for instance paints in GT5 because it is optional. What people do mind is how close the dlc is released within the game s launch a la Forza 4 which had pre planned dlc 1 month later.
T10's work model is very different from PD's. If PD did plan on releasing DLC on a regular basis, having cars ready a month after release is not a bad thing (nevermind that I doubt GT fanatics such as yourself would've been bothered if they did it so soon, despite it being an apparent problem if T10 does). It's not hard to imagine even with their six-month creation, car models are finished on a regular basis each week or month. This can create a steady stream of new content that can be packaged off each month or two.
Kaz' statement that DLC will now be bi-monthly leads many to believe that while their attitude on DLC has changed, and it now, funnily enough, reflects Forza. Releasing the game doesn't (and shouldn't) mean all new content creation should be halted.
Your rebuttal about the scirocco in GT5 was pathetic too; the words "Missed in the last minute" do not prove PD did the same thing as Turn 10. Lets suppose your right though, because even if they did they did not release it straight away because DLC was never planned. It was only due to huge fan outcry that DLC was given.
Kaz himself said that about the Scirocco. And I'll admit, it's fantastic PD are listening to their fans in regards to DLC. And fixing the awful situation with the first DLC pack. Speaking of listening to the fans, are you aware of FM3's Forzalopnik car pack?
I would also like to see your excuses for season passes ( lot of other devs do it is not good enough), car tokens, oh yes and of course the wonderful ultimate collection
I'd consider the ultimate collection a valid argument if the same thing happens for FM4 (and I'll admit to being very annoyed if it does). Car tokens are a great idea, and GT wouldn't hurt to have them included - some people don't want to spend hours in-game grinding to drive a single car. Yes, just
drive, because in GT, a good chunk of cars aren't even available for you to drive at all without buying them. In Forza, car tokens exist if you want to tune or paint a particular model and don't want to grind for the in-game credits, because
every car is available to drive in Arcade Mode.
The season pass provides a discount on the six DLC packs (which now has turned into seven since the first was given to all members). If PD's holding their word on DLC bi-monthly, and would actually let us know what it would entail, I imagine a lot of players would jump at the chance to drop money in advance for a discount.
Well, considering the lackluster content of this first "new car" DLC pack, maybe some wouldn't. I paid for the FM4 Season Pass despite never playing Forza before because I had looked at FM3's DLC packs and realized the huge variety they brought. PD doesn't seem as interested in the variety, at least going on the basis of this first pack. I sincerely hope that changes though, because after re-visiting the game with friends last night, it's still very fun in the right circumstances.