- 803
- Waco, TX
- GTP_Goshin2568
- Goshin2568
Yeah the technology certainly is good, however my wheel has disconnected from console twice not sure why.
If you change the sensitivity in game it will disconnect you from the console.
Yeah the technology certainly is good, however my wheel has disconnected from console twice not sure why.
If you change the sensitivity in game it will disconnect you from the console.
This doesnt sound to good, I'm quoting a statement Savoury69 made over on forzamotorsport.net
"I used to get quite regular issues with the throttle not reading 100% which only ever happened on the Xbox. Tested thoroughly each time on PC via USB and wheel PS/2 connection and never any problems, each time the PC drivers showed the pedals were working perfectly.
Only way I found to eradicate the issues was regularly establishing a fresh wireless connection between wheel and console.
Wireless wheels are very convenient but the connection can be problematic sometimes."
He mentioned that in here:-
http://forums.forzamotorsport.net/forums/17/5494946/ShowThread.aspx#5494946
a thread that was made regarding the issue of FFB with new microsoft update.
Turn 10 actually use their licenses effectively unlike PD. Why has their been no Ferrari's in a DLC for GT5 when they lack so many classics.
For me, and I suspect 90% of every other car person on the entire face of the earth, is the interaction between man and machine. Turning the wheel and moving the pedals is why driving is fun! Catching the slide, modulating the gas, all are the things that make driving fun for me. A pad takes every single one of those things away. Is it really that different for you?
Why has their been no Ferrari's in a DLC for GT5 when they lack so many classics.
- The term 'fanboy' (including any and all derivations) is banned
- Don't just post up pictures and video without any form of meaningful comment. This is a discussion thread not a picture/video gallery. Offending posts will be deleted on sight.
I am using this older threat because I want to show you the difference between Forza 4 physics and Gran Turismo 5 physics. I have made 2 short videos of myself driving the same car on the same track. I have chosen a Scion FR-S (because its rear wheel drive and has only 200 HP) and Tsukuba (because it has lots of tight corners).
I didnt change anything on the cars (not even the tires) and did drive one lap. Please notice the necessary steering on my wheel to keep the car on the track. In GT5 I can drive the car without any drama. In Forza 4 I have to countersteer several times. All assists are off in both games (just ABS is on 1 in GT5).
Thanks a lot for watching:
GT5: http://www.youtube.com/watch?v=terc5YVpDBc
FM4: http://www.youtube.com/watch?v=W-8pBRJtV2g
By the way: The wheel is a Fantec CSR Elite (on full 900° in both games), the rig is a Speedmaster.
You say you didn't change anything? I am assuming you had SM tires on in GT5 then? If so, that in itself is not a fair comparison, as Sports Medium tires have way more grip then actual Stock tires. Please check, and if you did have SM tires on, please redo the video with either Comfort Hard or Comfort Medium Tires instead, thanks!
The Scion FR-S comes with Sport Hard tires as standard in GT5. And that are the tires used in my video.
But I tried the same track with CH and CM tires yesterday. It was almost impossible to make the rear axle comes "alive" even with that tires. So the video would look very much the same, just the lap times would be a little bit longer.
But I will try to make another video this weekend and upload it to youtube for you.
By the way: Those videos were originally made for the InsideSimracing-forum because the OP of this threat (hennessey86) wanted Darin and Shaun to make a show comparing GT5 with FM4. Here is the link: http://insidesimracing.tv/forums/topic/7232-forza-4-vs-gt5-episode/
Sounds good, I haven't driven the FR-S in a long time in GT5 so I just wanted to be sure, thank you! By the way, which did you prefer? Do you feel that the FR-S should move around a bit more than it does in GT5? I think it should, even though it is underpowered, giving it throttle while turning should break the back end out, as well as lifting off through high speed bends.
I don't think it should.
A) It's way too underpowered to do so
B) The weight is at the front, it wouldn't make sense for it to start sliding at high speeds.
C) It does slide a lot more in GT5 than that.
So then are you saying that FM's physics are over the top when it comes to oversteer? Some cases I feel it is, but not here.
No matter the power, you can get any rear wheel drive car to slide, just depends on driving style. FM's version is giving him more slip on corner exit than GT. Flooring the throttle coming out of a corner should slide the rear end with no prob in that car, regardless if it only has 200HP. Also in the vid I posted, you can see the car slide during high speed corners, regardless that the engine position is in the front, the tires are just reaching their limit.
I want to try myself right now but I just moved and all my stuff is packed up :-(
^^ FF cars..when driven at high speeds, and you take your foot off the throttle and if you're not picking lines properly, or give too much steering input... chances are your tail will give out. This is not oversteer...but rather the rear breaking loose as a result of your foot coming off the throttle in a front engine front wheel drive car. Unless you've got a sport suspension set up with grippy tires, this happens in most stock FWD cars.
^^ That's just wierd. What are your deadzone settings? Assists off?
I'm playing on a controller with steering set to SIM, all assists off. Deadzones, inside at 0, outside set to max.
Change your deadzone settings and give it a shot. Because what you're describing is just plain wierd.
If you're on a wheel, you should have the latest FM4 title update, along with the latest firmware for your wheel.
The problem is that the wheel I used to play FM4 wasn't mine and it's no longer with me so now I need a new wheel or maybe just stick with the gamepad. So yeah, I'm on the controller now, I did the deadzone thingy and it does make it more responsive, I still don't know what to use, ''normal'' or ''sim'', ''normal'' seems to feel more natural with the gamepad but ''sim'' seems to make the car more stable.
The problem is that the wheel I used to play FM4 wasn't mine and it's no longer with me so now I need a new wheel or maybe just stick with the gamepad. So yeah, I'm on the controller now, I did the deadzone thingy and it does make it more responsive, I still don't know what to use, ''normal'' or ''sim'', ''normal'' seems to feel more natural with the gamepad but ''sim'' seems to make the car more stable.
The only thing i've noticed with normal vs sim is when you have to correct following loss of grip.
With sim it's harder to correct and all to often ends up in a counter steer mess and you in the wall.