Huh. The earlier Forza games always looked like candy-colored, unfinished tech demos to me, but the only thing that bothers me about FM4 is that generic sheen on the road surface. The tracks don't seem that disparate to me, but the Nordschleife is obviously a huge contrast.
Horizon is positively gorgeous with its ray-traced haze (I don't care that it's overdone), but I wish it had the headlight effects of Shift 2 and some weather like Dirt 3. Some of the distant scenery is sparse/polygonal but it's nothing like FM4's literally empty voids beyond the track walls. It's clearly time to move on from the humble DVD.
Didn't realize you were playing Horizon too, mike. I've sent a FR your way.
Shift 2 has some truly excellent details, but the car models and reflections aren't nearly as impressive. Interestingly enough, the Caterham in that game is a glaring example of what Turn 10 wants to avoid in open-wheeled cars.
Hopefully we'll get dirt accumulation in FM5/FH2; it's a shame Horizon couldn't manage it. I love how in Enthusia your car gets dust-caked on the gravel tracks and snow-scummy on Wintertraum. It seems like a small thing until it's absent.
Don't worry about it, I'm Silver now and don't know when exactly I'll have Gold again -- all I do currently is Rivals mode. My fiancée and I will be moving in a few weeks.OK, well I've only rented it, I'm getting it for sure but I don't know when, probably this weekend. I still have to decide if I'm going to start paying for Xbox LIVE though, my free month trial ends this weekend and if I'm going to pay for it I'm going for the full year, so it's 60 bucks for xbox live or 50 (maybe less) for Horizon.
One thing about my trip to the Nordschleife several years ago -- the grass is a brighter shade than I expected. That brilliant, alpine, The-Sound-of-Music green. Gran Turismo has the correct hue.I don't know, it's a matter of preference, I think grass and trees look more realistic with darker shades of green.
Don't worry about it, I'm Silver now and don't know when exactly I'll have Gold again -- all I do currently is Rivals mode. My fiancée and I will be moving in a few weeks.
One thing about my trip to the Nordschleife several years ago -- the grass is a brighter shade than I expected. That brilliant, alpine, The-Sound-of-Music green. Gran Turismo has the correct hue.
Get a Microsoft or Sony HDMI cable mate, and select the highest resolution your TV has. Also, could you post the display settings you're currently using? What TV model you got BTW?
This doesn't make any difference. Since it is a digital signal, a 1 is a 1, and 0 is a 0.Like I said, my HDMI cable is about the same as the one that came with my PS3 six years ago, gold plated and everything, not the best out there, but it's not a dirt cheap cable for sure.
Turn this down to at least 50. If you've ever worked in Photoshop, you'll understand how this is only creating the illusion of a sharper image but ultimately deteriorating the picture quality. It will look blurry at first but your eyes will adjust within a few minutes.Sharpness - full
Turn this off too. Features like this ultimately make the picture worse.Edge enhancement - on
OffDigital Noise Filter - high
This doesn't make any difference. Since it is a digital signal, a 1 is a 1, and 0 is a 0.
Turn this down to at least 50. If you've ever worked in Photoshop, you'll understand how this is only creating the illusion of a sharper image but ultimately deteriorating the picture quality. It will look blurry at first but your eyes will adjust within a few minutes.
Turn this off too. Features like this ultimately make the picture worse.
Off
Wow...woowww...MIKE..buuddyyy!!!
You got wayyy too many enhancements on bro! NOW we know why you're not enjoying FM4 visually!
OK look, I'd highly recommend these settings, if you want the graphics to look smoother and more photo-realistic:
Read this: ALL visual enhancements and motion enhancements MUST be turned off for games. No edge enhancements, no noise reduction filters, none of that! These settings may somewhat improve image quality on CRT TVs but not HD LED or LCD screens.
Color tint and color space - why do you have this set to custom? Use the default setting.
Shadow detail and Gamma - turn all of this off. And try lowering the reference levels, if you want the tracks and cars to look less saturated and overexposed.
You also have the back light waaayyy too high. It should be kept between 20% and 40% of the max value, and room lighting dim or completely off.
Sharpness - no wonder you were complaining about jaggies! Ideally on an HDTV, since the signal your getting from an HDMI cable is already noise free and "unadulterated", adding artificial sharpness will degrade overall picture quality and add unnecessary pixel and motion noise/distortion. Keep it very low, perhaps at 10 or 15% of the max value, or completely zero.
The way you have your enhancements set up are the sole culprit!
Turn ALL of them off, turn down the back light and keep sharpness very low.
There ya go!
And there is one more thing: make sure you have 1:1 pixel mapping enabled. That is very important my friend!
Color isn't really my problem, jaggies and lack of textures are, I mean, if the game has poor textures nothing will make it look better, it's just how it is. I tried what Scaff posted, it didn't work and I have no intention of buying gear just to make this game look better. It has poor graphics, let's leave it like that, case closed.
NICE!
Were you there testing this baby out?
As you say no real wheel spin, which is no different to GT5. As far as tracks go I actually feel that the vast majority of FM4's tracks look a lot more full of life than the majority of GT5's. I find GT5 looks flat and far too clean in comparison.Scaff, I said everywhere because of the lack of textures, it looks clean and nice but with no feel to it and I think that's the tracks fault, the cars have nice reflections and everything but the little details look lifeless, for example, wheels in motion remind me of Midnight Club 3 DUB Edition for the PS2, flat and consistent, different rim designs produce different lightning and shadow effects when in motion, in FM4 they all look the same and c'mon, no real wheel spin?
I would imagine for the same reasons they limit rear view mirrors to 30fps, its a compromise to hit a locked 60fps when driving (which neither S2U or GT5 do).Wheels spin until you hit 2500 rpm and then the game replaces them for a 2D picture with a ''motion'' efect, it's very noticeable, GT5 has this too but it's almost unoticeable especially since they react to the envirorment. Shift 2 did have real wheel motion, it means that the full 3D render of a rim actually spins and it looks so much better. If Shift 2 could do that, why can't these ''superior'' games do it.
I would agree that the drivers hands in FM4 look odd (but a lot better than in FM3) but I don't really see it as the game beaker that you do.The driver hands in FM4 grab the wheel horribly and they look out of place, not to mention that the interiors have some depth to them but the driver hands look like a 2D animated picture on top of a 3D interior. Then you have the car panels that you can see from inside the car such as hood, mirrors, etc. they have very basic reflections, I mean, the god damn dashboard reflects a lot more than the paint.
You are aware that's not the only Autovista location?Of course we can all take fancy pictures with photo mode but I don't care for those graphics because I know I'm never gonna play them, this is the truth, FM4 nor GT5 use Photo Mode graphics in race mode, let alone Autovista which still looks worse than GT5's Photo Travel, the reason? Rendering a car in a white empty room with basic lightning is no where near as complex as rendering a car in a whole real life scenario. Polygon count doesn't mean a thing if you can't render proper reflections and textures.
Not noticed that myself - will have to take a look on both.T10 needs to see the cars outside of controlled enviroments much more often
Oh, and Matte colors in FM4 are serous trash, if they don't get full spectrum light, they get pitch black, If I go inside a tunnel in a white car, my car turns black, similar to PS2 era.
What CRT TVs offer that crap? That's one thing I hate about playing on friends/family's HDTVs -- all the stupid fiddly enhancements you have to disable, and then there's still display lag because it has to "process" the image somehow. Driving in Forza/Enthusia or even twitchy "arcade-style" racing games is just difficult; trying to play an NES/SNES classic that requires precise timing will make you pull your hair out.Read this: ALL visual enhancements and motion enhancements MUST be turned off for games. No edge enhancements, no noise reduction filters, none of that! These settings may somewhat improve image quality on CRT TVs but not HD LED or LCD screens.
But wheel spokes are blurred in your real vision...if you just spin a 3D render the spokes appear to slow, stop, and reverse directions, like you're looking through a videocamera. That's similar to adding lens flare for "realism" (or bloom, although that at least conveys a contrast of lighting you can't effectively get from a display, when used appropriately)....wheels in motion remind me of Midnight Club 3 DUB Edition for the PS2, flat and consistent, different rim designs produce different lightning and shadow effects when in motion, in FM4 they all look the same and c'mon, no real wheel spin?...Shift 2 did have real wheel motion, it means that the full 3D render of a rim actually spins and it looks so much better.
That was always my go-to example when showing off the IBL when the game was new. It does a brilliant job hiding the fact it's a warped 2D panorama. I preferred the "alpine road" aesthetically, but the illusion fell apart so easily.You are aware that's not the only Autovista location?
[image]
My Samsung PN50B650 gets pretty close (CNET's mid-level top pick for 2009). The "video game" mode disables nearly all processing done by the TV. Any delay that remains is imperceptible to me.A big fat CRT will always be my top choice, unless you guys can point me to an HDTV brand that's completely "hands-off" on the signal. And I mean completely.