Forza 4 VS GT5 (read the first post before you contribute)

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I would disagree with everything but the GT-R. I can't think of any game which represents the GT-R as faithfully as GT5. Not Forza, not NFS Shift. While GT5's sound is still far from sounding real, it is certainly better IMO than in FM and NFS.

With the Gallardo, I could've sworn it sounded better in FM2. That said, it's still better in FM4 than in GT5. With the 458, I like Forza's interior sound, but I prefer GT5's exhaust sound. The V12 Vantage is decent in both games. The Alfa 8C sounds way better in Forza.
 
I can think of but only one word to describe my response to the two posts above: No.

How so? I think that all except for the GT-R could potentially depend on personal preference.

Forza still may have all those beat (especially with the 8C and Gallardo) but those are the only sounds in GT that I could even consider giving Forza a run for it's money. Maybe I'm missing something..?
 
The 458 honestly sounds like it's running on 2 maybe 3 less cylinders than optimal, the 8C sounds like there's absolutely no load on the engine, just a sound created due to kinetic energy, and the Gallardo sounds like it's running at 1/3rd of it's actual engine RPM; it sounds like a V10 (at the very least) but there's nothing remotely indicative of it's signature treble/howl.

The V12 Vantage I can tolerate.
 
The 458 honestly sounds like it's running on 2 maybe 3 less cylinders than optimal, the 8C sounds like there's absolutely no load on the engine, just a sound created due to kinetic energy, and the Gallardo sounds like it's running at 1/3rd of it's actual engine RPM; it sounds like a V10 (at the very least) but there's nothing remotely indicative of it's signature treble/howl.

The V12 Vantage I can tolerate.

I can agree with that I guess.

On my new sound system (not sure exactly what all the specs are, but it's far better than the default TV speakers) those cars sound better now than they used to (as well as Sevendust and now Ensiferum, thanks again for the recommendations) in reality they may not be able to best Forza, but they're the only ones I could think of that could come close. I really like how they sound now but I can definitely see how they have their flaws and such.

Other than those though, not much comes anywhere near sounding as good as in Forza, those were the best candidates that I could think of.
 
You could have mentioned the LFA, the CT230R (even though it's laughably inaccurate and actually sounds more like a Gallardo at the top end than the Gallardo does), the SLS... and I'm out of ideas. :P
 
Terronium-12
You could have mentioned the LFA, the CT230R (even though it's laughably inaccurate and actually sounds more like a Gallardo at the top end than the Gallardo does), the SLS... and I'm out of ideas. :P

The 787B at 4500 rpm destroys the one in Forza 4, I actually find the Forza one annoying, it's missing its low end and the pitch is way too high (the 787B doesn't sound like a F1). Once you pass the 4500 rpm in GT5 it falls apart but I like it better overall.

One thing though, the doppler effects, the dynamic range in GT5 replays are unbeatable. The 787B is just a whiny bitch in FM4's replays but in GT5 it gives me chills, same thing goes for idle (5.1 sound system at least needed).

IRacing comes close with the latest cars and R3E beats everybody everywhere. PCARS has good sounds but replays are still as broken as Shift 2. GT5 replays still rank pretty high on my list.
 
PepeMickey
The 787B at 4500 rpm destroys the one in Forza 4, I actually find the Forza one annoying, it's missing its low end and the pitch is way too high (the 787B doesn't sound like a F1). Once you pass the 4500 rpm in GT5 it falls apart but I like it better overall.

One thing though, the doppler effects, the dynamic range in GT5 replays are unbeatable. The 787B is just a whiny bitch in FM4's replays but in GT5 it gives me chills, same thing goes for idle (5.1 sound system at least needed).

The Standard version of the 787B sounds even better. If you haven't heard it before, I can put it on shared for you to borrow if you want
 
The 787B at 4500 rpm destroys the one in Forza 4, I actually find the Forza one annoying, it's missing its low end and the pitch is way too high (the 787B doesn't sound like a F1). Once you pass the 4500 rpm in GT5 it falls apart but I like it better overall.

One thing though, the doppler effects, the dynamic range in GT5 replays are unbeatable. The 787B is just a whiny bitch in FM4's replays but in GT5 it gives me chills, same thing goes for idle (5.1 sound system at least needed).

IRacing comes close with the latest cars and R3E beats everybody everywhere. PCARS has good sounds but replays are still as broken as Shift 2. GT5 replays still rank pretty high on my list.

Have to admit that having stood near to one being given full beans I would still give it to Forza.

I would however have to agree in regard to the doppler effect on replays in GT5, the extra dynamic range that GT5 has is wasted on poor audio production. Just because they utilise LPCM doesn't mean they have made the most of the potential advantage it gives them.
 
Lock2Lock
The Standard version of the 787B sounds even better. If you haven't heard it before, I can put it on shared for you to borrow if you want

How did you get it? Has it been in the OCD lately like the TVRs? I haven't been online in a while so I don't know...
 
PepeMickey
How did you get it? Has it been in the OCD lately like the TVRs? I haven't been online in a while so I don't know...

Well i added it to my save data. Got pretty much all of the PSP cars in my GT5 garage.
 
To be honest Forza 4 is just as bad as GT5 in the sound departement (or good, depends on your opinion) because they are both quite far from being realistic, GT5 lacks depth and detail while FM4 is overkill and stupid distortion.

To answer your question, the Aston Martin V12 Vantage sounds better and closer to the real one in GT5 than it does in FM4 and the difference is abismal.

Wasn't a question, i was stating my opinion and i still stand by it. I'd much rather have the overcooked sounds of FM4 than the woeful ones we get in GT5

I agree that neither are perfect and i'm not running any special set up, i turn on the TV and sound emanates from my speakers. What i hear from FM4 far exceeds that of GT5.

Just my opinion of course 👍
 
Wasn't a question, i was stating my opinion and i still stand by it. I'd much rather have the overcooked sounds of FM4 than the woeful ones we get in GT5

I agree that neither are perfect and i'm not running any special set up, i turn on the TV and sound emanates from my speakers. What i hear from FM4 far exceeds that of GT5.

Just my opinion of course 👍

Well, the same thing happens to me if I only use my TV speakers, GT5 loses all detail and FM4 sounds good but yes, FM4 sounds better overall, the problem comes when you compare other titles and PC sims, I mean, between GT5 and FM4 there's an obvious winner but add everyone else and they are pretty much equal or ''generic''. Trust me, there are games with far worse sound than GT5.

However, since this is a FM4 vs GT5 thread I won't get other titles involved anymore so I agree with you but you really need to experience GT5 with a proper sound system, like I said before, the replays are EPIC.
 
@ PepeMickey

I agree with you. To really experience GT5's sounds you need to have a proper sound system.
In my opinion playing GT5 on normal TV speakers is like playing BF3 on normal TV speakers.

Not to mention in all honesty, pretty much most of today's HD TVs have crappy internal speakers. They are designed with the point to have a surround sound system/sound bar. So the surround sound effects of internal TV speakers will never match the benefit of having a true sound system.
 
However, since this is a FM4 vs GT5 thread I won't get other titles involved anymore so I agree with you but you really need to experience GT5 with a proper sound system, like I said before, the replays are EPIC.

Does hooking it up to a proper sound system replace the engines in the 90% of cars that sound wrong? Would it, for example, stop the Corvette C5R from sounding like a V6?

I've no doubt the sound quality improves with a good setup (something I can't enjoy at my new place, sadly), and PD has put a lot of obvious effort into the sound of the game (realistic Doppler effect and echos), but it's the samples that fall flat.
 
SlipZtrEm
Does hooking it up to a proper sound system replace the engines in the 90% of cars that sound wrong? Would it, for example, stop the Corvette C5R from sounding like a V6?

I've no doubt the sound quality improves with a good setup (something I can't enjoy at my new place, sadly), and PD has put a lot of obvious effort into the sound of the game (realistic Doppler effect and echos), but it's the samples that fall flat.

Agreed. The sample (like you said most if them) I agree are pretty much the main problem.
 
@ PepeMickey

I agree with you. To really experience GT5's sounds you need to have a proper sound system.
In my opinion playing GT5 on normal TV speakers is like playing BF3 on normal TV speakers.

Not to mention in all honesty, pretty much most of today's HD TVs have crappy internal speakers. They are designed with the point to have a surround sound system/sound bar. So the surround sound effects of internal TV speakers will never match the benefit of having a true sound system.

And all the benefit you get from a surround sound system in GT5 you also get in FM4, in fact with an AV system that can handle LPCM (as mine can) GT5 should in theory have an advantage running uncompressed audio.

Unfortunately while GT5 does output 5.1/7.1 via LPCM and FM4 get compressed DD, the poor quality samples of GT5 can't take full advantage of the LPCM. That FM4 is stuck with compressed audio and still takes better advantage of the AV system goes to show how far GT has to catch up in this regard.

It actually reminds me of the original BR release of Black Hawk Down, the LPCM mix on that was appalling and the DTS mix was actually far better mixed and much preferable. Fortunately they got it right for later pressings, and I hope that GT6/FM5 will bring similar improvements because well used LPCM audio is simply stunning.

I totally agree in regard to TV speakers, but then again its been over a decade since I've used the speakers on any TV I've owned.
 
Does hooking it up to a proper sound system replace the engines in the 90% of cars that sound wrong? Would it, for example, stop the Corvette C5R from sounding like a V6?

I've no doubt the sound quality improves with a good setup (something I can't enjoy at my new place, sadly), and PD has put a lot of obvious effort into the sound of the game (realistic Doppler effect and echos), but it's the samples that fall flat.

No it doesn't but it corrects the audio output, use the Premium Corvette C3 from the inside and it sounds pretty good (even with TV speakers) then change to the chase cam and you'll notice a drop in volume, something happens to that car and many others, the wind sounds louder than the exhaust even at 30. Its literally not audible, it's like the TV is trying to output to a non-existent speaker therefore losing that particular sample. It's like listening to your iPod with only 1 headphone, half of the instruments go to the headphone you are not using, sometimes the vocals all together go to the other headphone.

You really have no idea how the C3 sounds once it has its full sample being reproduced correctly. It will shatter your windows if you have the volume too high. There a few cars that suffer the same problem as the C3 when using the standard speakers, the ones I can remember are the SLR in chase cam and the 787B in hood/roof cam (the entire balance goes to the right speaker for some reason).

Maybe it's just my TV the one that does this, remember when you couldn't hear your own car when you were near another one? I think it was 2.06 patch the one that did this. My TV had this problem, a proper sound set-up fixed it for me although I think PD fixed this a long time ago anyway.

In the end, it doesn't fix the samples but it gives the already good ones the low end and depth they are missing. Transmission whine is fixed too, you can actually hear your 70's muscle cars without having to sacrifice the longer gears.

On a side note... Why PD? Why did you have to change the S7's sample?

 
Scaff
And all the benefit you get from a surround sound system in GT5 you also get in FM4, in fact with an AV system that can handle LPCM (as mine can) GT5 should in theory have an advantage running uncompressed audio.

Unfortunately while GT5 does output 5.1/7.1 via LPCM and FM4 get compressed DD, the poor quality samples of GT5 can't take full advantage of the LPCM. That FM4 is stuck with compressed audio and still takes better advantage of the AV system goes to show how far GT has to catch up in this regard.

It actually reminds me of the original BR release of Black Hawk Down, the LPCM mix on that was appalling and the DTS mix was actually far better mixed and much preferable. Fortunately they got it right for later pressings, and I hope that GT6/FM5 will bring similar improvements because well used LPCM audio is simply stunning.

I totally agree in regard to TV speakers, but then again its been over a decade since I've used the speakers on any TV I've owned.

Yep. It is a shame I would say 85-90% of GT5's sound samples are causing this problem. And yeah I hope they do something about it when GT6 comes out.
 
Forza 4 is obviously better then GT5.

Forza 4 (Has 631 cars subtracting duplicates, all look nice)
What Forza 4 does better
1. Superior Sound
2. More Variety of Cars
3. Superior Tuning Options
4. Superior Car Customization
5. Superior Multiplayer


What GT5 does better (Has About 914 cars subtracting duplicates, only 292 Premium, rest look crap)
1. Slightly better graphics (not including standard cars)
2. Better tracks

Forza 4 beats GT5 by a score of 5-2.

It really does not matter that GT5 has more cars when about 150-200 of GT5's cars are duplicates while there are only around 40-50 duplicates in Forza 4. In total, if you subtract duplicates Forza 4 has 631 cars while GT5 has 914. Still, would you rather have 631 nice looking cars or what GT5 has? Forza 4's cars all have finished interiors and look great or would you rather have 914 cars but most of them would look like garbage with no interior. I would rather Forza 4's selection. GT5 only has 292 premium cars.

Overall, Forza 4 does 5 things better then GT5 while GT5 only does 2 things better. The stupid Devs who make Gran Turismo games always focus on Japanese cars and are missing Iconic cars from accross the world. This trend will probably continue into GT6, thankfully the Forza devs are not a bunch of bias idiots and give an equal focus to cars around the world.

So GT fans, you looking foward to another 180-300 duplicates in GT6 and 30 more skylines?
 
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Apparently I didn't make it clear enough with warning you before, so consider this the last one before infractions are handed out:

If you want to present your opinion on which game is better, that's fine. Do so without the insulting, abusive comments (leveled at total strangers, I might add), or find yourself without a voice at the site.
 
Forza 4 is obviously better then GT5.

Forza 4 (Has 631 cars subtracting duplicates, all look nice)
What Forza 4 does better
1. Superior Sound
2. More Variety of Cars
3. Superior Tuning Options
4. Superior Car Customization
5. Superior Multiplayer


What GT5 does better (Has About 914 cars subtracting duplicates, only 292 Premium, rest look crap)
1. Slightly better graphics (not including standard cars)
2. Better tracks

Forza 4 beats GT5 by a score of 5-2.

It really does not matter that GT5 has more cars when about 150-200 of GT5's cars are duplicates while there are only around 40-50 duplicates in Forza 4. In total, if you subtract duplicates Forza 4 has 631 cars while GT5 has 914. Still, would you rather have 631 nice looking cars or what GT5 has? Forza 4's cars all have finished interiors and look great or would you rather have 914 cars but most of them would look like garbage with no interior. I would rather Forza 4's selection. GT5 only has 292 premium cars.

Overall, Forza 4 does 5 things better then GT5 while GT5 only does 2 things better. The stupid Devs who make Gran Turismo games always focus on Japanese cars and are missing Iconic cars from accross the world. This trend will probably continue into GT6, thankfully the Forza devs are not a bunch of bias idiots and give an equal focus to cars around the world.

So GT fans, you looking foward to another 180-300 duplicates in GT6 and 30 more skylines?

The only people I insulted were the Developers, I did not insult anyone on this site. I think most would agree with me that the developers of Gran Turismo games are bias toward Japanese cars simply because they have to much pride and are Japanese.
 
I don't think Forza's multiplayer is really better. I think the inability to just drive around and set laps before racing, and the inability to limit rooms by specific PI, hurts it a lot; matchmaking or not.
 
The only people I insulted were the Developers, I did not insult anyone on this site. I think most would agree with me that the developers of Gran Turismo games are bias toward Japanese cars simply because they have to much pride and are Japanese.

Bias is one thing. Calling them stupid and idiots is abusive and quite obviously untrue.

Now, about your "points":

(Has 631 cars subtracting duplicates, all look nice)

While they might all have interiors, some of the models are pretty ghastly. Namely the 22B and the first-gen NSX-R; both are very low quality.

2. More Variety of Cars

When it comes to equality amongst origin countries, and the spread amongst the performance classes, yes. GT has variety in a different way; the Kubelwagen, F1 cars, the Tank Car, etc.

3. Superior Tuning Options
Agreed.
4. Superior Car Customization
Agreed.
5. Superior Multiplayer
Questionable - Toronado explained that.
1. Slightly better graphics (not including standard cars)
Or particle effects. Or carryover tracks...
2. Better tracks
Questionable (though the 'Ring is obviously far, far better).

Forza 4 beats GT5 by a score of 5-2.

If you want to overlook things for the sake of an easily boiled-down points-fest, sure. Like, for example; a wider range of wheel compatibility, weather, time of day, a far better photo mode, etc etc.

So GT fans, you looking foward to another 180-300 duplicates in GT6 and 30 more skylines?

You think they're going to increase the amount of duplicates (after Kaz has even gone on record saying he doesn't see the need for that approach anymore) in GT6? I don't think there's even 30 Skylines left for them to add, anyways.
 
I don't think Forza's multiplayer is really better. I think the inability to just drive around and set laps before racing, and the inability to limit rooms by specific PI, hurts it a lot; matchmaking or not.

Yes, on paper, Forza MP has a lot going for it. Then you get there and realize that the game is built around shoveling people into quick 3 lap death matches that don't really do a good job at replicating a real race.

GT5 has a huge advantage (in my opinion) with its lack of match making and premade rooms. On top of that you also get quasi-qualification and free runs. It's actually proven much harder to find what I consider good races in Forza compared to GT. On the other hand, when it comes to organized group events, Forza blows GT out of the water. I just wish I could find such things.

inability to just drive around and set laps before racing, and the inability to limit rooms by specific PI
Were you just referring to the quick race rooms? Forza basically lets you set any kind of rules you want, but this is only for custom races.
 
The only people I insulted were the Developers, I did not insult anyone on this site. I think most would agree with me that the developers of Gran Turismo games are bias toward Japanese cars simply because they have to much pride and are Japanese.

I don't know about that. But isn't this your second account?

I don't know if it is. And if it is your second, I don't know what happened to your first one. But I do know that insulting the developers of one of the best selling games in the world on that game's fansite isn't a very smart idea.
 
As I've said some time ago, for those of you relatively new to Forza (Slip and Toro), look at Forza 2 - that was the real testament of what online multiplayer for a Forza title is like.

Of course that doesn't excuse the diminished model that's in 4, but much like the endurance races being removed (and all of the quirks that went alongside it) I reckon it has something to do with the community.
 
I don't know about that. But isn't this your second account?

I don't know if it is. And if it is your second, I don't know what happened to your first one. But I do know that insulting the developers of one of the best selling games in the world on that game's fansite isn't a very smart idea.

.
 
I don't think Forza's multiplayer is really better. I think the inability to just drive around and set laps before racing, and the inability to limit rooms by specific PI, hurts it a lot; matchmaking or not.

This.

The lack of ability to cruise without technically being in a race is especially annoying. Forza 4 has a damn livery editor for cripe's sake! T10 didn't think the players would want to slow down for five seconds to show off all of their custom designs?
 
I recently popped FM4 in after some time not playing it and it felt like a completely new game, this is something GT1-4 had but 5 is sorely missing.

That is what matters more than anything to me, a great game feels brand new after months of not playing it. Hopefully PD can recapture this magic for GT6 as I do love using a wheel which is something I can't do in FM but the single player experience is rather dull so my wheel is just a dust collector.


As I've said some time ago, for those of you relatively new to Forza (Slip and Toro), look at Forza 2 - that was the real testament of what online multiplayer for a Forza title is like.

I miss F2, was one of the few games I had to re-purchase because the disc got worn out, GT4 is the only other one(also bought a new PS2 for GT4, damn 24 hour races).(This was before installing was an option)
 
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