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- magicayrton
What does that have to do with how they look?
It means there aren't that many to look at lol
What does that have to do with how they look?
And?It means there aren't that many to look at lol
And?
And that's it! - we haven't seen GT6 on our own screens yet either.. I just get the feeling that although FM5 looks better than ever, it just doesn't look as real as GT5 can.
There's a marked difference between FM5 and GT5, the locations don't look anywhere near as sparse as they do on Gt5, which often ruins the illusion of reality.
But you said that there aren't many tracks. Now you're bringing in how GT5's tracks look. WHAT IS YOUR POINT?And that's it! - we haven't seen GT6 on our own screens yet either.. I just get the feeling that although FM5 looks better than ever, it just doesn't look as real as GT5 can.
Microsoft is a very scheming company, first you have to pay to get online, then they force kinect down your throat, then theyprobablyforce their studios to rush games for next gen. I just don't think FM5 is a good racer for $60. I would max probably pay $40.
No Nurb- No game.
I don't really notice when I'm doing 160mph into becketts.
Wow I get to drive a P1 and laferarri, nothing special to me.
I understand they wanted topretendmake a next gen jump and start fresh, but why take away 400 good detailed cars and start new?
They could had added all the cars from FM4 and then add the newly 300 cars FM5
and then have 1000 highly detailed cars.
And the track list is very disappointing, FM5 seems like a prologue to me.
Microsoft is a very scheming company, first you have to pay to get online
Breaking news. Sony is a very scheming company too. You'll need to say a hell of a lot to prove otherwise. I don't know why you crossed though things that you have no way of proving like what you said is certain fact
Oh, well I'm glad we'll see you in a few months when FM5 will be $40.
A computer company, who builds computer parts and such, could make a console powerful enough for us
I was expecting Microsoft to tear Sony apart with graphics, ram, better gpu choice.
I mean they are not bad, but why is everyone using a AMD powered GPU, why can't they ask Nvidia to make them one?
So do you or do you not care about how a track looks? Since you originally brought it up.
Now that I've seen both in action (admittedly an older build of GT6), there is no comparison. Yes, the jump isn't as huge as it was from the PS2 to PS3 generation, but the difference is there; FM5 has no console competition for visual quality right now in the genre. GT6 is admirably close for something on last-gen hardware (PD's always been among the very best for lighting engines), but they simply can't compete with the horsepower of a newer system.
And of course, that's overlooking the vast amount of two-gen-old assets making up the game.
And you'll see the same comment made by casuals about a vast amount of GT's cars.
You just answered your own question.
They could've (though, they'd probably end up with less than that, on account of some being upgraded to the new standard), and it would've been a much smaller quality difference than we see in GT5's two-tier system, but they didn't. It possibly would've dragged out the complaining anyways; while folks are upset that a lot of (very good) cars were dropped from FM4 now, there's nowhere for the car count to go but up. If they had carried over the previous-gen assets, they would've been shouldering the burden of needing to update those cars over the years, and four years into the XBOne's life come FM7, they'd likely still have some X360 cars floating around. Then, you'd have folks complaining about these older cars limited features.
Of course, depending on how DLC plays out over the next year, they might be taking the lazy approach anyways. We'll see; I'm not entirely sold on the basis of the first car pack.
I really want to know what demos people are playing with two hundred of the most detailed cars in the business, and 14 laser-scanned tracks. GT3 wasn't a demo, and it had lower numbers (well, maybe a slightly higher track count). It was also released almost a year after the PS2. The only reason people have expectations of ever-higher car counts is GT5 padding out the vast majority of its list with near-decade old assets.
Just like PS4.
Yet here you are claiming one looks more realistic than the other.
Funny, wouldn't you say?
yeah hilarious.. not.. I was making an observation but really could not care less. For me a racing game is about the racing.. as long as it looks realistic which GT6 certainly will. You people should try 1080p on a high quality TV set. It kicks arse from here to eternity.
yeah hilarious.. not.. I was making an observation but really could not care less. For me a racing game is about the racing.. as long as it looks realistic which GT6 certainly will. You people should try 1080p on a high quality TV set. It kicks arse from here to eternity.
So is Apple, but that's a whole different story.
That's what many of us are doing in Forza 5 and I agree, it does look fantastic.You people should try 1080p on a high quality TV set. It kicks arse from here to eternity.
What's wrong with Intel? They seem capable of building good hardware.
According to all of the GT5 apologists, this is exactly what Sony did to PD to get the game out the door. Would you say that GT5 was only worth $40?Microsoft is a very scheming company, first you have to pay to get online, then they force kinect down your throat, then theyprobablyforce their studios to rush games for next gen. I just don't think FM5 is a good racer for $60. I would max probably pay $40.
If you don't like it, don't read it, it really is that simple.
yeah hilarious.. not.. I was making an observation but really could not care less. For me a racing game is about the racing.. as long as it looks realistic which GT6 certainly will.
And that's it! - we haven't seen GT6 on our own screens yet either.. I just get the feeling that although FM5 looks better than ever, it just doesn't look as real as GT5 can.
You people should try 1080p on a high quality TV set. It kicks arse from here to eternity.
Graphically T10 has been a victim of himself. First with their self imposed flasgship 1080p/60fps that no other game in Xbone have succeed, so the evident final graphical downgrade instead of the resolution cut opted by others games with performance problems.
Second the autovista thing for all cars, so the waste in development time in a feature that means nothing for the gameplay, that gets old fast (no replay value) and that many players don't even bother to look. That work would have sense if FM5 has a very advanced visual damage system that require that detail but is not the case, so unused in-game.
And third their decission to don't use any of their FM4 models to avoid the critics about the premium-standard happened in GT5, when in the FM5 case more than the 90% of the FM4 photomode car models would make no real difference during gameplay and replays from the brand-new FM5 models, or at least to a point that nobody would care. Far away from the differences between a GT4 and GT5 car model that fueled those critics.
So at the end yes, a game that runs at 1080p/60fps, with very detailed car models in autovista/game clips and with no visual differences between them, but also a game that graphically fails to impress in-game from a point of view of a new generation console,
with downgrades from the initial advertisement
It sure beats a stuttering, coughing frame rate.
Its a fact that most wheels on the market have not been compatible with the XBox thus far... has that now been addressed with the XBox 1 or is it not seen as an important marketing strategy yet?