Forza Horizon 4: General Discussion

  • Thread starter PJTierney
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I expect that the FTO will be included in the future DLC, but probably the body kit will be lost.
After FM5, they deleted Top Mix body kit with all the cars.
 
I leave home to go to work and end up missing all the good stuff. Typical. :lol:

I'm so happy to have the EVO 6 back.
 
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List of cars added in Series 5.
HW Mustang and Rip Rod etc are probably not included in car pass.

I think that there are opinions of pros and cons, but I am satisfied with this car pass.
Porsche 968 is one of the cars I have been waiting for, 68 Mustang Fastback was a car with many players wanting to add.
(I welcome that they did not remaster the FM1-FM4 GT 500. That model was terrible quality)

I think that Hillman Imp is one of the UK classics that was underestimated in the video game world, and Transit is strange but it will be a good canvas.
I expect that Mk1 Supervan wide body can be installed in this car.
 
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Mysterious FX4 that appears in the mission of Isha's Taxis.
Probably this car will be "Austin FX4 HS", will the same offroad version as FX4 be added like FX4 FE?

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Free DLC:Mitsubishi!
Mitsubishi!!! YES!! I'm so glad they're returning to Forza!!

I was so freakin' scared we would lose them like Toyota, but I'm glad things worked out. :')
 
So is it confirmed the Levante, 280SL and the Hot Wheels cars being the "Free" rewards this season and the other 8 being part of the car pass?

Either way happy with Mitsubishi returning for free. Felt weird they were missing, can't wait to hoon the EVO 6 as is Horizon tradition.
 
I'll be hella disappointed (but also not surprised) if there's no Supervan 1 bodykit for the transit. Happy for the Mitsubishi pack, means the Modern Rally class will be a lot less boring. Besides the Tranist, really looking forward to trying out the Mercedes 280 and the 992 Carrera.

Also, I haven't used my Delta S4 in a while, did PG change the sound recently? I don't remember it sounding like an Audi 5-banger. :boggled:
 
As they said in the stream, there's a potential chance that messing with the code for the garage space could just erase all the player's garage data instead. I'd rather they take their time and make sure it's incorporated properly.
Agreed but, I still find it so silly they could not have seen this one coming before release date. I mean come on, they must have had a rough estimate if not a full post launch road map of how many vehicles in total would be in the game.

All this mess of having to be extra careful not to mess up live server data could have been easily avoided pre-launch when no gameplay data was created yet by the players.
 
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