Forza Horizon 4: General Discussion

  • Thread starter PJTierney
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For some reason the team has been committed to adding muscle cars in recent weeks. Fury, GTO, Chevelle and next the GSX. I hope the AMC Rebel will also return at some point, but overall I'd say enough with all the American muscle.

So many other car divisions to flesh out more. I find it particularly disturbing how the BMW 850CSi appeared in Forza Street, but so far not seen in FH4 despite being FH2 DLC in the first place.
 
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What's everyone's cash farming technique? Fishing for wheelspins is one method I've tried, but I've ended up with mittens or trousers too many times, so I've reverted to doing laps of Goliath. ~140k + wheelspin (usually) for each 2-lap event. I'm up to $10M but it still feels slow. Any other suggestions? Auctioning [some] HE or other rare vehicles can be very profitable, but I want to keep some of those...
I do a blueprint race that uses both sides of the highway if it has 5 or more laps it’s about as much as the Goliath but a lot faster if you use X class cars.
 
Make a custom race on the Elsdom on sea Sprint race that uses the full highway then comes back to the start line then add like 5 laps, it will take maybe 15 mins with a fast car like an Agera or 599XX but you will get like 400k with high difficulty it's more efficient to do more laps then more races though so if you can do 10 or so it's nearly a mil.

The Higher the Average Speed the race is the better it is for making money., I suggest with highway races you use minimal checkpoints so you can take shortcuts and ensure maximum speed the whole time, using the roundabouts as turnarounds to keep the speed a bit.
 
I'm stumped by the seasonal speed trap, short by a 1 miserable mph with all the usual suspects. Is there an easy 300 mph build out there that I can use?
 
Make a custom race on the Elsdom on sea Sprint race that uses the full highway then comes back to the start line then add like 5 laps, it will take maybe 15 mins with a fast car like an Agera or 599XX but you will get like 400k with high difficulty it's more efficient to do more laps then more races though so if you can do 10 or so it's nearly a mil.

The Higher the Average Speed the race is the better it is for making money., I suggest with highway races you use minimal checkpoints so you can take shortcuts and ensure maximum speed the whole time, using the roundabouts as turnarounds to keep the speed a bit.

Yeah this is what I do. You don't need to lay down too many checkpoints. When you create the race make sure you trace the path around the two roundabouts, but don't place any checkpoints on this part of the route. This ensures that the AI will dutifully follow the path around them. But when you actually race, you can ignore the blue route and crash right through the roundabouts and keep up maximum speed. The best car for this is the Zonda (Forza horizon edition). It has a massive clean race multiplyer if you're into racking up points.
 
Thanks, I got a tune for the Agera RS and topped 273 mph on the first try!
I bought the Regera like a fool. Then I did some research and figured out the Mosler could do 280mph with a tune that made sparks fly out the back like a turbine engine cannibalizing itself.
 
I thought I’d never get the Apollo after losing the Trial like 7 times with horrible teammates, but I finally did thanks to @The Stig Farmer and his amazing driving in his Pink Pig 918!

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Thanks a lot for carrying the team, and for reminding me about GTP through the GTP club, kinda forgot about it for a while but will visit here more often from now on :lol:
 
What's everyone's cash farming technique? Fishing for wheelspins is one method I've tried, but I've ended up with mittens or trousers too many times, so I've reverted to doing laps of Goliath. ~140k + wheelspin (usually) for each 2-lap event. I'm up to $10M but it still feels slow. Any other suggestions? Auctioning [some] HE or other rare vehicles can be very profitable, but I want to keep some of those...
As others have suggested try finding a race that uses the Motorway both ways. Some can be found at the Cross Country Event near to Princes Street. I used to use a 10 lap one that may have been removed as it no longer shows up (although there is a 3 lap version still around). The route had deviations around the bridges under the motorway and uses the slipways coming off of it, to slow down the AI making it easily winnable on Unbeatable.

Also if you manged to pick it up prior today from the Forzathon store (or failing that via the Lamborghini Muira Skilltree) I'd use the Lamborghini Reventon FE as its a credits boosting car. When I did the 10 lap Motorway race on Unbeatable it would take about 45 mins to complete but you'd get up to 6 or 7 skill points a lap (if maxed out on the Reventon FE skilltree) and about 527,000 credits per race (this total however does include Unbeatable difficulty, credits boost from the Reventon FE and the VIP Membership credits).
 
Omg this Trial is the worst. 5 straight fails with me getting 3rd and all my teammates taking up the lower positions. This is a mess.
 
7 for me. The first 3 were from my game unexpectedly crashing (you could say that I was a bit upset). The next 3 were just godawful.

S2 Hypercars for a Trial is the worst thing ever in this game. Lower classes I can deal with.
 
Was lucky and got the Apollo first try we were blue team and won it 2 to 1. Hopefully they don’t put anymore “exclusive” cars on trial events.
 
Got it first try as well. I won't ever use the Apollo but hey, completion matters I guess.
 
Just waiting for them to patch all the unicorn cars into the autoshow like they did with FM7 which will make all this stress worth it...

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Now I'm usually a defender of the Trials races because they generally aren't as bad as people make them out to be. But this one is pretty inexcusable, because it's a perfect storm of this game's very negative qualities rolled into one race. And I cannot sit back and listen to PG say in their own streams how they err towards the fastest cars and classes in online racing "because it's fun" or words to that effect; because dammit they really don't improve anything.
 
The worst thing about this trial is that drivatars aren't affected at all by rain and that for the more than 20th time, I'm with kids that doesn't even know how to use a joystick...
 
I got it on my second try. I quit after the first race because I chose my car poorly. So I built my CC8 up and it was much better. Second try was easy peasy.
 
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