Forza Horizon 5: General Discussion

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Ok, I'll admit, I wasn't a really excited about this playlist aside from the Durango, but after unlocking the Focus and driving the Camry in Rivals, I was pleasantly surprised. The Focus is a fun little car and I can see the potential in the Camry.
 
I gave AR12 a chance but all he does is "build" over powered cars. Everything has to be over 1000 horsepower for some reason.
 
I gave AR12 a chance but all he does is "build" over powered cars. Everything has to be over 1000 horsepower for some reason.
One of the most fun cars I've built in FH5 was a Nissan Tsuru built to the peak of A class. You can really make fools out of faster and more powerful opponents with it.
 
I gave AR12 a chance but all he does is "build" over powered cars. Everything has to be over 1000 horsepower for some reason.
If you built a grippy fast car, you wouldn't be able to have skill issues so easily....
 
Haven't played the game in a long while and was wondering if the Yaris and GR86 show up in the auction house at all?
 


Now, my early candidate for FH6 cover car, and Gamescom is around the corner... And I wouldn't say no to a return to Europe.

Forza definitely does not want to miss out on getting new significant Lamborghini vehicles in the games. It’s basically tradition.

Apart from licensing exclusivity rights.
 
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It seems the new Focus has a dsg fart sound, so I made it Awd, 7-speed trans and gave it the factory gear ratios, race differential and moved all the power to the front. Now it’s perfect.
 
I know we should talk about this in the dedicated thread but R4GD33204's Super Twisted Noodle Circuit was fun to drive and an impressive achievement, considering its smoothly banked surfaces were, er, built from the ground up on EventLab Island. More like this please.
 


Now, my early candidate for FH6 cover car, and Gamescom is around the corner... And I wouldn't say no to a return to Europe.

Noooooooooooooooooo.... The V10 sound was so special. Why did they go for a V8? :( :( :(


Edit: Why not this as cover car?
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2107 hp
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You're out of luck because CSR 2 got it instantly: https://www.igcd.net/vehicle.php?id=353719

Why? Mobile games bring in the big bucks because of their monetization methods. They scoop them up faster as they have all the money in the world.

You are likely going to wait until 2026 or later to see this materialize in other games.
 
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The 2022 Focus ST reminds of the Mazdaspeed 3 hatch from about 10-15 years ago. Similar power to weight ( same size engines too), size and looks especially equipping the Ford with the aftermarket spoiler and bumpers. Gives me 2012ish Speed3 vibes. Not a bad hot hatch to throw around either.
 
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You're out of luck because CSR 2 got it instantly: https://www.igcd.net/vehicle.php?id=353719

Why? Mobile games bring in the big bucks because of their monetization methods. They scoop them up faster as they have all the money in the world.

You are likely going to wait until 2026 or later to see this materialize in other games.

It’s also far easier to model cars for some mobile game. When I played Asphalt it had tons of cool cars that would be great in Forza, but were also a huge pain to just get without spending money.
 
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I know we should talk about this in the dedicated thread but R4GD33204's Super Twisted Noodle Circuit was fun to drive and an impressive achievement, considering its smoothly banked surfaces were, er, built from the ground up on EventLab Island. More like this please.
I really enjoyed this circuit, great fun! Reminded me so much of Rage Racer from years ago.
 
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It’s also far easier to model cars for some mobile game. When I played Asphalt it had tons of cool cars that would be great in Forza, but were also a huge pain to just get without spending money.
tbh zynga were lucky as they have the cad file for the car and just call it a day
 
tbh zynga were lucky as they have the cad file for the car and just call it a day
And because CSR 2 is a drag racing game, it means they can ignore most details such as potentially modeling the interior, as well as deeper aspects such as sounds and physics.
 
You're out of luck because CSR 2 got it instantly: https://www.igcd.net/vehicle.php?id=353719

Why? Mobile games bring in the big bucks because of their monetization methods. They scoop them up faster as they have all the money in the world.

You are likely going to wait until 2026 or later to see this materialize in other games.
Even with an exclusivity arrangement, mobile game licensing is distinct from video game licensing. Its appearance in CSR 2 has no bearing on whether it can or can't appear in any Forza, GT, or any other console or PC racer.
 
And because CSR 2 is a drag racing game, it means they can ignore most details such as potentially modeling the interior, as well as deeper aspects such as sounds and physics.

I've played CSR 2 few years ago and they actually modelled the interior and engine bay/trunk on the cars. The external studio that makes CSR 2 car models also done some works on FH4 cars models aswell.
 
Even with an exclusivity arrangement, mobile game licensing is distinct from video game licensing. Its appearance in CSR 2 has no bearing on whether it can or can't appear in any Forza, GT, or any other console or PC racer.
But even then, the Lamborghini Temerario will take a while for it to be featured in Forza or even Gran Turismo as it is a relatively new car - unless they have early access like the folks who develop CSR2.

Licensing means one thing, getting the permits to the cars, but something has to be built from scratch after getting around it.

Assuming it takes Turn Ten/Playground to build a car in nine months (same as with Polyphony), then it could take roughly that long to a year to expect the Lamborghini Temerario in a Forza game.
 
But even then, the Lamborghini Temerario will take a while for it to be featured in Forza or even Gran Turismo as it is a relatively new car - unless they have early access like the folks who develop CSR2.

Licensing means one thing, getting the permits to the cars, but something has to be built from scratch after getting around it.

Assuming it takes Turn Ten/Playground to build a car in nine months (same as with Polyphony), then it could take roughly that long to a year to expect the Lamborghini Temerario in a Forza game.
Which would be 2025, unless I've got my calendar from Wish again.

Aside from the occasional late specification decision (usually based on what standard and optional materials will be offered), a car's look is usually finished no less than six to eight weeks before it's revealed - to allow the time for photography, all the PR copy to go back and forth with the various departments, and the final brochures to be printed ahead of the "here it is". The process of capturing it for a game can happen months before it's revealed, depending on whether the manufacturer wants that to happen or not.

In fact there's very little reason a vehicle can't be revealed in a game simultaneously with its real-world reveal, aside from the fact that it doesn't actually happen all that often. Of course we also all know that it has happened previously, and we do see some very short lead times in some cases - such as the GR Supra (unveiled January 2019, in GTS in March 2019, on sale May 2019), GR Yaris (unveiled January 2020, in GTS and on sale in November 2020), and GR86 (unveiled April 2021, in GTS in July 2021, first on sale in November 2021) in GT Sport.
 
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So a new Eventlab inspired by Deep Dip from Trackmania was released.
 
So, the Horizon Hide and Seek reveal is tomorrow. Do we expect to see anything related to Hidden Horizons as a Series there? Like, a teaser of the Playlist cars?
 
Thought I'd immortalize my IRL car in some form before I sell it
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And get something with better reliability (it's not a Raptor, but it's the same size)
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But even then, the Lamborghini Temerario will take a while for it to be featured in Forza or even Gran Turismo as it is a relatively new car - unless they have early access like the folks who develop CSR2.

Licensing means one thing, getting the permits to the cars, but something has to be built from scratch after getting around it.

Assuming it takes Turn Ten/Playground to build a car in nine months (same as with Polyphony), then it could take roughly that long to a year to expect the Lamborghini Temerario in a Forza game.

I mean, that very well could happen. Porsche allowed Turn10 to model the 991 GT2 RS & debuted it at E3 alongside FM7. Then, there's the story of Turn10 getting access to the Ford GT long before its debut.

The Temerario has been spied since mid last year looking pretty similar to its production form, just with the details camo'd. T10/PG for the better part of this year may have already been in discussion or modelling it in the mean time, esp. when FH5's Lamborghini roster seems to imply the manufacturer is on very friendly terms with the franchise.
 
I mean, that very well could happen. Porsche allowed Turn10 to model the 991 GT2 RS & debuted it at E3 alongside FM7. Then, there's the story of Turn10 getting access to the Ford GT long before its debut.

There's also the Ferrari 458 in FM3 - the car was unveiled in mid-September 2009, and the game came out at the end of October with files for the car already on the disc (as Ferrari F142, because it presumably didn't have a confirmed name yet when they started). The finished car was released in a DLC at the beginning of December, something like 12 weeks after it was first unveiled.

The McLaren MP4-12C was unveiled about the same time as the 458 and also had some parts on the FM3 disc, but wasn't released as DLC for another six months after the 458 was.
 
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