Forza Horizon (NEW SCREEN SHOTS)

Hmmmm. They made it seem like it was massive. I'm just hoping that once you start driving, you almost forget about total distance, and think about the quality of whats given.

I am assuming those dark blue lines in the map are undiscovered roads and not topography? If so there seems to be plenty of twisty roads, just wondering if those are all dirt however.

map-forza-horizon.jpg
 
I knew it wouldnt be any bigger than Burnout Paradise (200sq miles) but I didnt expect it to be 1/4 the size of Burnout. :scared:

I believe the Oahu island in TDU1 and TDU2 was 1,000 sq miles. Ibiza I think is about 750 sq miles. So in TDU2 you have 1,750 sq miles to explore compared to 64 sq miles in Horizon.


TDU1 - Oahu 1,000 sq miles

TDU2 - Oahu 1,000 sq miles + Ibiza 750 sq miles = 1,750 sq miles ????

Burnout Paradise - 200 sq miles

Forza Horizon - 64 sq miles

For those new to sandbox racing games, 64 sq miles is VERY VERY small. Hopefully Dan will confirm the size of Horizon. 64sq miles just cant be right.
 
For someone who claims that "just because a game has more of something, it doesnt make it better" you sure are trying to make it sound like it.
 
I am just using it as an example. I figured Horizon would end up around the size of Burnout Paradise. I cant comprehend it being 1/4 the size of Paradise.

I have played every sandbox game out there. A small map can get boring very quick especially in a racing game. This just has to be the beginning of the game. Maybe this is a just a teaser of whats to come. It just has to be. The full game cant be 64 sq miles.
 
I am just using it as an example. I figured Horizon would end up around the size of Burnout Paradise. I cant comprehend it being 1/4 the size of Paradise.

I have played every sandbox game out there. A small map can get boring very quick especially in a racing game. This just has to be the beginning of the game. Maybe this is a just a teaser of whats to come. It just has to be. The full game cant be 64 sq miles.
Lol an example? Actually you where using it to defend TDU, you also used it to put down GT. I can live with the small map, because if judging by pictures and videos between the two games, FH already looks leagues better and if we get into gameplay TDU just wouldnt stand.
 
Lol an example? Actually you where using it to defend TDU, you also used it to put down GT. I can live with the small map, because if judging by pictures and videos between the two games, FH already looks leagues better and if we get into gameplay TDU just wouldnt stand.

I agree, the driving is going to be much better. TDU can have big ass maps but it's nothing without good handling like Forza. Horizon is almost an open world sim..
 
I knew it wouldnt be any bigger than Burnout Paradise (200sq miles) but I didnt expect it to be 1/4 the size of Burnout. :scared:

I believe the Oahu island in TDU1 and TDU2 was 1,000 sq miles. Ibiza I think is about 750 sq miles. So in TDU2 you have 1,750 sq miles to explore compared to 64 sq miles in Horizon.


TDU1 - Oahu 1,000 sq miles

TDU2 - Oahu 1,000 sq miles + Ibiza 750 sq miles = 1,750 sq miles ????

Burnout Paradise - 200 sq miles

Forza Horizon - 64 sq miles

For those new to sandbox racing games, 64 sq miles is VERY VERY small. Hopefully Dan will confirm the size of Horizon. 64sq miles just cant be right.
Actually doing some research Oahu is around 596 sq miles. Its still quite a bit, but that game is lacking in so many departments, and it probably has to do with the amount of map the tried to include. The game fell way past short yet you try to defend it because it has a big map.

Edit: doing more searching it shows that Ibiza is 220 sq miles.
 
Hmmmm. They made it seem like it was massive. I'm just hoping that once you start driving, you almost forget about total distance, and think about the quality of whats given.

I am assuming those dark blue lines in the map are undiscovered roads and not topography? If so there seems to be plenty of twisty roads, just wondering if those are all dirt however.

Gray lines are roads, and dark blue is unfortunatelly topography :-(.

But the overall size of the map shouldn't matter, it's how much road you can stuff in there, which T10 could do much more than it's represented here.
 
Actually doing some research Oahu is around 596 sq miles. Its still quite a bit, but that game is lacking in so many departments, and it probably has to do with the amount of map the tried to include. The game fell way past short yet you try to defend it because it has a big map.

Edit: doing more searching it shows that Ibiza is 220 sq miles.
Actually I stated in another thread all the features TDU1 and TDU2 have. Its one thing to have a big map, but to fill it with the insane amount of objectives is something TDU1 and 2 did very well. Not only does it have 2 huge islands the game is LOADED with an insane amount of content, features, and objectives to complete. Anyone that thinks TDU1 or TDU2 has nothing to do are blind Forza fandboys. I love Forza as much as everyone else in here and have been here since Forza 1 but I just cant comprehend people saying there is nothing to do in TDU1 or TDU2. If you dont like TDU1 or TDU2 thats one thing but to say there is nothing to do in that game is absurd.

-TDU2 has 2 massive islands to start with. I am guessing Horizon might be 1/10 the size of TDU2.
-Cockpit view
-character storyline
-You can change everything about the appearance of your character
-You can buy shoes, shirts, hats, pants, for your character
-You can buy EVERY single house/mansion/yacht in the game to store your cars.
-Check your television for local updates, challenges, or upcoming weather.
-You can even decorate the walls, floor, and furniture any way you want.
-A variety of cars, suvs, and bikes
-Any picture you take in game can be placed into the picture frames that hang in your house
-A casino with poker tournaments, slot machines, Roulette, cars you can win, clothes you can win, and unique vinyls you can win to place onto your cars. Unique casino challenges. Just this Casino alone is well worth getting TDU2 for.
-You can roll the windows down and up
-In TDU1 you could actually change the seat position in any direction.
-Raise or lower your convertible top
-Walk around in the Casino with ANY amount of players you want. I have seen well over 50 people in the casino.
-Day night cycle
-Weather including massive rain and lightning storms
-Walk around in your house to show off all your cars, furniture, and everything in your house.
-Custom racing events let you walk around every persons car to show off the decals, vinyles, or custom paint job. Plus you can check the specs of each car and even climb into each car to start it before the race. No other game has ever done this in history.
-Offroad and highway maps with really no restriction at all. If you want to drive out into the country to explore a hill in the distance, you can do that. Want to drive onto a golf course or air port. Go ahead. Want to drive for hours out in the woods to explore all the hills. Go ahead no restrictions besides you cant drive in the water. lol
-Car clubs
-Club challenges
-Car wash
-Very unique paint editor that allows you to paint anything you want.
-Customize car interior (change colors, material type, etc)
-Car dealerships that you can actually walk around in with your character
-Photograph locations
-FRIM system that gives you points and money depending on how you drive
-Open doors to climb inside and outside of cars
-Car tuning. Stage 1, Stage 2, Stage 3 upgrades.
-Different license tests
-Hitchhiker events
-Model events
-Drive in challenges where you make your own race anywhere on the map then post the challenge into the Drive In.
-Speed challenges
-Drop off model challenges
-Hitchhiker challenges
-Millionare car delivery challenges
-Create your own race challenges anywhere on the map and issue them for others to challenge. This is different than the drive in challenges. Pick any point a and any point b and thats the race.

The list goes on and on and on. There are a ton of features in TDU1 and TDU2. So again, Horizon will be a good game, but its going to take a lot to even compare to TDU1 or TDU2.

And of course the defensive reply will be "Those are all useless features" :lol:

On a side note ImaRobot (Loadedlove) You dont even show your games played history in your profile. So there is no proof you even played it. So I would almost guarantee you never even came close to finishing it. Especially if you say "fell short".
 
Hey I got something for you......

lolly.jpg


Now shut the **** up and talk about Horizon. You're acting like a little child.
 
And of course the defensive reply will be "Those are all useless features" :lol:
They definitely aren't useless features, but I gotta ask you one thing: Does it have good, realistic physics?

Because, in all honesty, you can slap a bazillion features onto a driving game, but if it drives like crap, I'll consider the game to be crap. After all, if it is about driving first and foremost, and if the developer can't pull that of properly, that's it for me. No monster of a feature list will change that.

I, for one, am not buying such a game in order to play cards in a casino. I buy it in order to drive. Can't remember the last time someone told me, with a straight face, that TDU's physics aren't crap.
 
They definitely aren't useless features, but I gotta ask you one thing: Does it have good, realistic physics?

Because, in all honesty, you can slap a bazillion features onto a driving game, but if it drives like crap, I'll consider the game to be crap. After all, if it is about driving first and foremost, and if the developer can't pull that of properly, that's it for me. No monster of a feature list will change that.

I, for one, am not buying such a game in order to play cards in a casino. I buy it in order to drive. Can't remember the last time someone told me, with a straight face, that TDU's physics aren't crap.
Yes I agree that the TDU2 physics are not the greatest. But you can adjust the driving assists which help this a lot. Also from what I have heard the driving physics are much better with the wheel. Which I dont have. Most people that play TDU1 and 2 spend their time cruising around for hours and hours with friends checking out different parts of the map and setting up photo sessions. Which is what I expect will happen with Horizon. But obviously on a much smaller scale.

I am really looking forward to checking out the Horizon demo. I dont mean to upset or offend anyone when I compare it to TDU1 and TDU2, but its really the closest comparison Horizon will have. While I do agree that a larger map does not make it a better game, the argument that TDU1 and TDU2 lack in features is very false. But I will just move on.
 
They definitely aren't useless features, but I gotta ask you one thing: Does it have good, realistic physics?

Because, in all honesty, you can slap a bazillion features onto a driving game, but if it drives like crap, I'll consider the game to be crap. After all, if it is about driving first and foremost, and if the developer can't pull that of properly, that's it for me. No monster of a feature list will change that.

I, for one, am not buying such a game in order to play cards in a casino. I buy it in order to drive. Can't remember the last time someone told me, with a straight face, that TDU's physics aren't crap.

Agreed.

Also, I have a wheel, and TDU2's physics are definitely NOT any better with a wheel. It literally forced me to play GT5 for cruises instead.

But I can make my character look pretty and play poker. :banghead: Some
free roam driving game......

I'll take the quality and smaller size of Forza any day over the quantity and unnecessary features of TDU2.
 
TDU jam packed everything into the game and left out the most important part of the game.. The actual part about driving these cars. Those things are useless to be in a racing game, although they are not useless in a Sims lifestyle game. In that list, almost everything that has to do with a car, is in FH..

Someone posted it somewere on this forum, but wouldnt this game be more easily compared to the likes of Burnout Paradise, rather then the lifestyle game which is TDU. I know that TDU will be compared anyways, but what I'm getting at is that its more similar to Burnout.


On a side note ImaRobot (Loadedlove) You dont even show your games played history in your profile. So there is no proof you even played it. So I would almost guarantee you never even came close to finishing it. Especially if you say "fell short".
Lol really? I didnt get to complete it because I thought it was trash. Good thing I bought it used and was able to return it in 7 days. This account I'm on is less then a year old btw, the reason I had to make a new one is because It was so long inbetween owning another xbox that I forgot the email and GT I used for my account.
 
I tend to agree with both sides of discussion. Huge free-roam world is a MUST for a driving game. I always loved and still think TDU1 is the best free-roam driving game yet. Driving physics weren't top notch, but it was enough to really enjoy long hours cruising. I even remember one challenge, where you have to race around the island (I think it was about 230km~ distance). Best experience ever to be honest.

However if FH world is really going to be that small, as rumours tell us, then I think we can forget these long, intense driving challenges. Of course, physics is really really important and I am happy about that. But without really big map, for me personally, it is a deal breaker.

I almost ordered my LCE a week ago, but as I saw these scaled distance pictures I changed my mind..

Well, to sum up my yada yada here, I would prefer a good mix of quantity/quality rather than one or the other specifically (that might be a reason why I also like and drive standard cars in GT).


P.S As for the TDU2 - a man who respects himself, shouldn't even look at this POS. I mean, physics in this game doesn't exsist.
 
I've adjusted the settings on TDU2 and I still can't fully enjoy a game where getting progressive power-oversteer from a car with mega horsepower is nigh-on impossible.
 
To the couple people that mentioned Horizon is like Burnout Paradise. I really really do not see that comparison at all. BP is 100% arcade with massive jumps, jumps through billboards, stunts like flipping through the air, crash takedowns, insane damage modeling, and much more. No tuning at all. Main focus is on exaggerated crashing, taking out your opponents, and insane speed. I really dont see much if any comparison to BP at all. In fact I dont even expect Horizon to have any jumps at all. Just seems like a strange comparison. If any game compares I would say NFS: Pro Street is the closest comparison to Horizon. (of course other than TDU1 and TDU2). Pro Street wasnt very good but its the closest comparison other than TDU1 and TDU2.
 
I would assume that the person said it because its an open world racer just as FH is, and it has no Sims style aspects to it. I havnt no played it so I cant confirm. I could have sworn that NFS pro street wasnt open world? I dont remember I havnt played it in sometime.

I find it more of a closer comparison then a game that revolves around you making up a character and going to play poker in a casino or hanging pictures in your house while you go swimming in your pool. I bought TDU because I thought it would be a good racer, and was severely disappointed.
 
You are correct that Pro Street is not open world, but the overall gameplay design is similar to Pro Street without the open world element. It even has the drag races. I guess the only other comparable game would be maybe NFS Underground 2??? But thats also more of an arcade racer. I know Horizon can be as much sim / arcade as you want it to be. Horizon has the wrist band collecting and a storyline so I guess that puts it back into the TDU1 TDU2 category. :lol: Its really a random mix of Pro Street, Underground 2, and TDU1/TDU2.

Horizon still reminds me the most of TDU1/2 without all the "other" features that we have discussed.
 
You are correct that Pro Street is not open world, but the overall gameplay design is similar to Pro Street without the open world element. It even has the drag races. I guess the only other comparable game would be maybe NFS Underground 2??? But thats also more of an arcade racer. I know Horizon can be as much sim / arcade as you want it to be.

Yeah, I was thinking more of Underground or even Most wanted. I havnt played much of the others besides Undercover so I dont know how they would compare. Those will come to mind when people start comparing though, them being open world and focused solely on racing(with the exception of mostwanted and undercover having the cop chases and what not) even though the physics would be completely different.

If we disregard all those other features, then would it really be TDU anymore? If those Sim features arent there, then I could understand it being easily comparable.
 
Yes if you remove all the "Sims" type features from TDU1 and 2 then yes these games would be easily 100% comparable. I just think of those extra sims type features as just that. Extra features. You can mess with them if you want or leave them alone. Horizon will have a storyline and wrist bands so you could kinda count those as sims features too. I really could give a crap about wrist bands. But its an extra feature. Probably nothing I am forced to mess with. Just like you really are not forced to mess with the features in TDU/2 if you dont want. While not everyone will like them, you can never have too many features IMO.
 
Yes if you remove all the "Sims" type features from TDU1 and 2 then yes these games would be easily 100% comparable. I just think of those extra sims type features as just that. Extra features. You can mess with them if you want or leave them alone. Horizon will have a storyline and wrist bands so you could kinda count those as sims features too. I really could give a crap about wrist bands. But its an extra feature. Probably nothing I am forced to mess with. Just like you really are not forced to mess with the features in TDU/2 if you dont want. While not everyone will like them, you can never have too many features IMO.

Understandable, its just for me I felt that the game was lacking in its most important department. So all those features felt wasted to me because they could have done without them to better the game in different areas.

Im thinking the wristbands are going to be needed to get into certain events, do certain races or even get certain parts (kind of how the older NFS games where set up) So to progress you might have to get those. I would always go with a smaller amount of features and better physics any day, rather then the opposite.
 
Sorry gents, but what's the name of this thread?

Forza Horizon, no? Why am I seemingly reading about everything else but Horizon?
 
Sorry gents, but what's the name of this thread?

Forza Horizon, no? Why am I seemingly reading about everything else but Horizon?
Almost every single reply has been about Horizon one way or another. We are just comparing features from other games. But you are right, this is about "Horizon Screen shots". So I am finished talking about the Horizon features in this thread.
Love the Reventon and so happy to see it in the game. I wonder if the Sesto Elemento is in Horizon. I also wonder if Horizon will have moving body parts.
 
Love the Reventon and so happy to see it in the game. I wonder if the Sesto Elemento is in Horizon. I also wonder if Horizon will have moving body parts.

It would be weird if the parts wouldn't move in Horizon. I think you don't have to worry about that one..
 

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