Forza Horizon (NEW SCREEN SHOTS)

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I really wish they would use the AP2 instead of the AP1. They do have the kit options in FM4, so I wouldnt doubt it would be in Horizon as well, but I just like the head lights and brake lights better on the AP2 lol.
 
I really wish they would use the AP2 instead of the AP1. They do have the kit options in FM4, so I wouldnt doubt it would be in Horizon as well, but I just like the head lights and brake lights better on the AP2 lol.

+1 the model has always looked 'off' in FM too
 
Some random screens I pulled out of todays video.

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AT-AT's confirmed?
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Hopefully you can destroy the golf coarse like in Most Wanted. :P
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Love the licensed traffic, especially as its not all from FM4. Also, I've always thought you could park your car under that sprinkler at the golf course and it definitely appears possible as there's no barrier there.
 
Hmm...I kinda hope they sort out that draw-distance haze on the mountains. :P

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Hopefully you can destroy the golf coarse like in Most Wanted. :P
VXR
...I've always thought you could park your car under that sprinkler at the golf course and it definitely appears possible as there's no barrier there.
You guys missed the part way back when Fulton said the whole "break down fences and drive offroad" idea was inspired by the team goofing off in the golf course during development. So yes, you can take a Ford Raptor through the sand traps and launch your Lamborghini off the banks at 80mph. They've also stated in interviews how areas like the golf course will offer a new experience in online tag/infection matches and the like.

I don't expect absolute freedom of exploration like FUEL, but we won't be stuck between the guardrails by any means.
 
Hard to say, doesn't look like a lot of road, but looking at the roads in the town the backroads could be a good lot of miles long each!
 
I don't think we should worry too much about how many miles or roads it ends up with - we've been able to feel the nuances of each car on confined circuits, so just imagine how each one is going to feel on all of those roads. I think it's going to be really great to test different cars on these roads.
 
+1 the model has always looked 'off' in FM too

It's because they are still using the same incorrect/poorly done model from at least as far back as FM2, possibly FM1. The NSX will likely be the same story. Come on turn 10, these assets are old as hell and not even done well when they were new!

Right down to the incorrect turn signal colors (at least for the market where the game takes place)
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I don't get it.
 
It's because they are still using the same incorrect/poorly done model from at least as far back as FM2, possibly FM1. The NSX will likely be the same story. Come on turn 10, these assets are old as hell and not even done well when they were new!

Right down to the incorrect turn signal colors (at least for the market where the game takes place)
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I don't get it.

Either way, I heard that the cars that are in Horizon had to be completely redone to work with it. I totally forgot where I read this though :/
 
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