Forza Motorsport 3

  • Thread starter RedOak
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About B-Spec, I didn't use it for the Career Mode, but I did actually find it fun to use in arcade mode for Endurance races, where strategy is important.

And yes, the pictures of Forza 3 featuring the ring do look like poop as far as I'm concerned. Just because people on some web sites think it's amazing does not mean there is nothing to criticize about it, and you can judge the game based on the pictures they've released unless they plan on changing everything before we get it.
 
Well for 24H it´s actually more realistic to have AI drivers since in real life you don´t do it on your own :). Otherwise one feature that would have been nice is if there was some team simulation... You had a racing team and you are not the only one drawing money You still want to beat him of course.

One feature I actually liked about GRID even though it´s very basic.
 
You said I was making a generalization of the game.
" The post I quoted seemed to be making a generalization of the game as a whole from just the rings screen shots.
I wasn't.
You never once noted that you were actually referring to the same people I was, so it appeared you were talking about me, esp when you brought up the underlined part.

There is obviously a misunderstanding here, so it's best to move on now that we're on the same page.

Sweet, no hard feelings. I want to be your friend.
 
Actually in Forza 1 I rather liked the drivatar. I only ever used it for 1 race to see how it went, but it was quite fun training it and seeing how high I could get its stats.

Forza 1 was a complete mess in my opinion. The fact that no FFB wheel existed for the system didn't help much. The drivatar (how rediculous is that name?) was as smart as a sack of wheat, and as I said before, wouldn't you rather the space be used for something a bit more relevant?

As some have said, an option for 24hr races would be ok, taking over after your stint. Other than that, it's just useless space as far as I'm concerned.




;)
 
I just hired a driver today for a 35 lap race that would have taken close to an hour. I just didn't have it in me to sit on that track for that long. It's the second time in hundreds of races that I have done. I like that it's there if I need it.

Granted, it took 75% of my winnings, but I wanted to move to the next event.
 
So you enjoy NOT racing in your racing games?

Honestly, would you have B-Spec, or the development time/memory usage/disc space/etc.... go to something that might improve the actual racing/driving part of the game?




;)

Well if I am honest, 24 hours of daylight got a bit tedious, allowing bob a few hours before he ended up putting me in last place was a relief mainly because I didn't have to drive as much and I could set the speed to x3. Mid race save would allow you to take a break without overheating the console sure, but 24h by yourself is heavy going, in real life there are at least other drivers to share the load (albeit competent ones).

So yeh, Bob came in handy for those long endurance races, of course I could just not do those races, but I'm a sucker for that 100% tag and I knew that Bentley speed 8 would look nice in my garage. :sly:
 
As I've said, for 24hr races, it makes sense, as that is what would happen in a real 24hr race. Not sure I'm with ya on the 1hr race though. :indiff:

If you want the prize, you should have to race to get it. Docking your cash isn't enough honestly. You didn't win the race at all, you shouldn't be rewarded for letting the game do something for you, in my opinion (besides long endurance races). You definitely shouldn't be allowed to move to the next event after letting the AI drive a 45 minute race for you.

I sat through the endurance events just fine, and had a blast. Some of the most fun I've had. I think a lot of people don't realize how much fun an endurance can be, and just use the easy way out to get to that next plateau.

The rewind function is the next step in that direction. As a reviewer said, knowing it's there takes away from some of the tension in a race. There's no penalty for using it, and thus you can get out of any bad situation your over-zealous driving has gotten you into. Along with the "One Button Driving" mode, I think they're starting to dumb things down a bit much.



;)
 
I hadn't notice the career reviews until now, and I'm ready for this game any minute now. :lol: I'm kind of curious what parts you can install that would hurt performance though...Combining high compression pistons with a turbo motor or something maybe?
 
I'm really liking the idea of "road" tracks in FM3, I can't wait to grab a shiny piece of exotica and go for a spirited drive along a winding coastal road.
 
i sat through the endurance events just fine, and had a blast. Some of the most fun i've had. I think a lot of people don't realize how much fun an endurance can be, and just use the easy way out to get to that next plateau.

The rewind function is the next step in that direction. As a reviewer said, knowing it's there takes away from some of the tension in a race. There's no penalty for using it, and thus you can get out of any bad situation your over-zealous driving has gotten you into. Along with the "one button driving" mode, i think they're starting to dumb things down a bit much.


;)

Absolutely. I remember the good days when you were read - forced to do your endurance races, although in those days the races barely tipped 3 hours in length. There was no easy way around it. /temporary hi-jack. :sly:

Call me retarded, but I can't grasp "one-button driving" what in the hell is that? As for rewind, it's been said enough already but it's just not needed.
 
I'm really liking the idea of "road" tracks in FM3, I can't wait to grab a shiny piece of exotica and go for a spirited drive along a winding coastal road.

I keep missing these details apparently..

I noticed that drag racing is back in. Hopefully they do it properly and allow you to buy drag radials/slicks/wrinklewalls. It better let you do a burnout and stage also, or that's just a waste of time putting it in there.
 
Point to point announcement was 'slipped' during turn 10's last podcast.
 
Forza 1 was a complete mess in my opinion. The fact that no FFB wheel existed for the system didn't help much. The drivatar (how rediculous is that name?) was as smart as a sack of wheat, and as I said before, wouldn't you rather the space be used for something a bit more relevant?



;)

Forza 1 as a whole was pretty average, but that said, it was the first sim I actually got into, which eventually lead to me getting into PC sims. But, I rather enjoyed training the drivatar, it just comes down to taking good lines through corners and being as clean and fast as possible, but with the twist that you are training the drivatar. If it comes at the sacrifice of say, a few extra cars, I'd rather have the drivatar than the extra cars, if it comes at the sacrifice of tracks, I'd rather the tracks than the drivatar. :P
 
I found those picture on Forzacentral:

Eiger North??? It looks like GT HD. Don't know why is it on Forzacentral under FM3 section.
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Cover:
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Audi A4 DTM
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pictures don´t show... Rewind is far from useless. and the AI driver does punish you by stealing your money so it´s a fair trade off if you get stuck on a really booring track to just say hey I pay you for driving my car :).

It´s the AI driver that gets the most of the money not you lol

One button dreiving is for grandpa and small children. But you may wonder why they should play forza 3 instead of mario kart??? And I also really don´t understand the upgrades that would hurt performance? Surely in Forza 2 if you smacked a to powerful engine in a to light car it got hard to control but if you mastered it you where faster ;). And you could just adjust the differential to keep the power under control. So yes I wonder what tuning is there that could harm some cars but help others?

Using to weak clutch for a particular drive train so it will break or too small radiators and such things???
 
As I've said, for 24hr races, it makes sense, as that is what would happen in a real 24hr race. Not sure I'm with ya on the 1hr race though. :indiff:

I had done all the endurance ones prior to that in the game, and the enduro I hired for just didn't interest me at that moment. I knew that if I hired the AI, it would unlock level 35 for me, opening up a bunch of other races again (I already did the career once in Forza 2 without hiring AI, and now I started it over and am doing it again). I will also being doing the remaining enduros as well.

That and rewind are optional. If you are a true sim racer, like most of us are here, you won't bother with either feature. If you think hiring AI and rewinding is not a good feature and is dumbing down the game, then I guarantee you will never use the feature.

I have no intention of using rewind for my career. However, I can say that I have used the restart race option in GT5p and Forza 2 because I did get frustrated a couple times. It is a game after all :)
 
Don't really have a problem with the rewind button and do not understand all the fuzz about it. I do agree it takes a little of the tension away of not being allowed to make a mistake, but then again just don't use it :P

What I however do not understand is why the laptimes do count from a person using the rewind button a few times during a lap. I know they are not certified laptimes, but still think it is kind of rediculous ;)

,
 
I only care about certified lap times without rewind used in them on the leaderboards (the are separated), so it's all good.
 
I don't have a problem with the rewind feature or having the computer drive for you. They make the game less stressful and therefore more fun. If I would have had to drive the longer races in GT I would have probably just gave up on the game. I don't want to spend 4 hours racing some event. Really about 15 laps of a track are about as much as I want before I get bored with it and go onto something else.

Sometimes I just want the credits so I can buy a certain car and drive it, and I don't want to have to sit through some long drawn out racing series to get it.

And to echo what others have said, if you don't like the feature then don't use it. The game does not force you to use a computer driver or the rewind function.
 
I don't have a problem with the rewind feature or having the computer drive for you. They make the game less stressful and therefore more fun. If I would have had to drive the longer races in GT I would have probably just gave up on the game. I don't want to spend 4 hours racing some event. Really about 15 laps of a track are about as much as I want before I get bored with it and go onto something else.

Sometimes I just want the credits so I can buy a certain car and drive it, and I don't want to have to sit through some long drawn out racing series to get it.

And to echo what others have said, if you don't like the feature then don't use it. The game does not force you to use a computer driver or the rewind function.

That is my thought as well. The computer doesn't force us to use Traction Control, Stability Control, Automatic, ABS Brakes, Racing Line, Full Simulation, Restart Race and any other assistive device. This is the case in Forza 2 and GT5p. At anytime you could enable those items to help you. One button racing, auto-tuning, and rewind are entirely optional as well. I am glad to know they are there so my 9 year old son can use them. I however, will not be using them.
 
As I've said, for 24hr races, it makes sense, as that is what would happen in a real 24hr race. Not sure I'm with ya on the 1hr race though. :indiff:

If you want the prize, you should have to race to get it. Docking your cash isn't enough honestly. You didn't win the race at all, you shouldn't be rewarded for letting the game do something for you, in my opinion (besides long endurance races). You definitely shouldn't be allowed to move to the next event after letting the AI drive a 45 minute race for you.

I sat through the endurance events just fine, and had a blast. Some of the most fun I've had. I think a lot of people don't realize how much fun an endurance can be, and just use the easy way out to get to that next plateau.

The rewind function is the next step in that direction. As a reviewer said, knowing it's there takes away from some of the tension in a race. There's no penalty for using it, and thus you can get out of any bad situation your over-zealous driving has gotten you into. Along with the "One Button Driving" mode, I think they're starting to dumb things down a bit much.



;)

I think your being a little unfair if that directed at me, I never said I use Bob for endurance races in general, I don't use Bob for hour long races (do they even count as endurance races?), I shared the driving seat with Bob for the three 24h race events in GT4, which as you have said isn't really such a crime.

Of course if that wasn't directed at me then please ignore. :)
 
Forza 1 as a whole was pretty average, but that said, it was the first sim I actually got into, which eventually lead to me getting into PC sims. But, I rather enjoyed training the drivatar, it just comes down to taking good lines through corners and being as clean and fast as possible, but with the twist that you are training the drivatar. If it comes at the sacrifice of say, a few extra cars, I'd rather have the drivatar than the extra cars, if it comes at the sacrifice of tracks, I'd rather the tracks than the drivatar. :P

That sounds fair.

I think your being a little unfair if that directed at me

Nope, not directed at you, nor anyone in particular really. Just a gripe.

The "just don't use it" doesn't fly with me. Docking 3 quarters of your money isn't enough, in my opinion. You are not doing the racing. This is a concept that would have been unheard of, even laughable 10 years ago. Getting something for nothing. It may not mean much to some, but games used to take real skill to beat, but now I can drive the entire Forza 3 with one button to completion. I'm all for making things fun for everyone, but this way is too far, in my opinion of course.


That is my thought as well. The computer doesn't force us to use Traction Control, Stability Control, Automatic, ABS Brakes, Racing Line, Full Simulation, Restart Race and any other assistive device.

Yes, but Forza 2 gives you more experience points for turning those things off (besides restart race, but that's in every racing game). The rewind function is not so. It's unlimited, giving you no advantage for turning it off.

;)
 
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I found those picture on Forzacentral:

Eiger North??? It looks like GT HD. Don't know why is it on Forzacentral under FM3 section.
displayimage.php


Haha, did you contact them about it?



Thats the a user made cover, the real cover has the Audi R8 5.2FSi (V10) on it


and you need to be a FC.net member to view these pictures.
 
Just don't use it :)

Gladly.

Am I really the only one who thinks a rewind function with no penalties is a bit naff? Every other assist in the game gives you a slight penalty for it's use.

I don't exactly want things to be like they were in the Ghosts and Goblins days (unyielding difficulty), but some middle ground would be nice, instead of turning part of a sim game into "My First Playschool Racer".




;)
 
It would be stupid to have no penalty, but such is the way general videogame development is heading. A lot of times I do miss the old days of no assistance gaming with real penalty for failure.
 
Even though the game is not out yet. I can see many threads like....

"Your FM3 Drift Vidz"

"FM3 Pics"

"Post your art work!"

"Post your Fastest 1/4 mile"

Or maybe something else. I just have a feeling like, we will just play the game and make challanges.

I'm just going to know one thing for sure. This game wont be bad(hopefully). But it will have some dissapointments.

Atleast they brought Kiado Hill. :D
 
It would be stupid to have no penalty, but such is the way general videogame development is heading. A lot of times I do miss the old days of no assistance gaming with real penalty for failure.

Sadly you see this all over... Games are not allowed to be challenging anymore... There is like some game developer seminarium where they agree that they have been punishing players a lot earlier and that all games needs to be simplified for the console generation :(. Be it fps or whatever.

As mentioned if you are not punished for using them you actually encourage using them. Most gamers try to beat the system take the easiest route ;).

As for endurance in Forza 2 there was no endurance races. 1h races the max I want to remember :).

For me I preferr 25-50 minutes approx for most races. those 3 lap races I rather do in the pure arcade titles where you don´t need to learn the track or anything.
 
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