KSaiyu
(Banned)
- 2,822
With physics I mean handling. What is the point of trying to evaluate physics enabling aids btw?
Maybe GT 5 P have more realistic ABS or traction control I admit I have never practised using even those aids.
I haven´t run the previous GT titles much. I would agree that the Prologue from the little I have run is a big step in the right direction. I just feel that the Prologue is not up there with Forza 2 yet. It surely doesn´t spend as much resources on the physics calculations. This has nothing to do with the number of different tire options. I am one that rather have 10 superbly modelled cars then 500 average modelled cars for example.
It does feel weird that you can actually spin a aston martin at 10 km/h and never even see it coming. Not saying that Forza 2 doesn´t have it quirks but overall regarding tire modelling, suspension etc it feels better![]()
Sorry, I assumed when you said shortcuts you meant options available and depth. If it's handling that leads you to think F2 is processing more physics may I suggest directly comparing the two as close as possible. For me it removes as many variables as possible, and since I started replaying Forza 2 recently I've found they both have the '02 RX-7 and Suzuka in common. Remember for GT5
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Stolen from GAF, in turn stolen from Forza forums - Nurburging video that annoyingly doesn't show that much of The Ring in F3. Still worth watching!
http://fwd.five.tv/gadget-show/videos/other/forza-3-web-tv-special
It seems like the start-line is still the toll booth on the straight (ignore that edited in canyon countdown) and I have to say I prefer that cockpit view.