Just played the demo, an I am a little disappointed.
What I liked...
- The physics feel good. They are probably improved over FM2, but it, for the most part, feels like FM2. But that's not a bad thing.
- The sound is awesome, as usual. I definitely enjoy how most of the cars in all of the FM series have their own unique tones, and it looks like FM3 sounds mostly the same, but with some nice new sound effects added in here and there. I really like how the engine tones bounce around when rpms change between shifting. The sounds are excellent!
What I am in the middle on...
- The course/track is beautiful, but it just doesn't have that realism that I'd like to see.
And here come the disappointments...
- The graphics are a real let down for me. Sure they are incredibly smooth and clean, but the game just looks a tad too much on the toy-like arcade style side. But maybe that's what they need to be. They are however an improvement over FM2, but they just lack the appeal. Sure it is cool to have a cockpit view, but everything in it looks like plastic toys. I promise I am not trying to hate on FM3, but it is night and day when you compare GT5 and FM3. But everybody around here pretty much knows that already.
Car rollover and damage....
- Totally should not have tried to implement car rollover. They should have used the time and money they spent on this elsewhere. Very arcade-ish looking to me. But I guess it's probably better than the car staying glued to the track when you ram head on into another car at 100 + mph.
- Car damage, well, looks much like FM2. Not very realistic. Now the way the damage effects the physics is ok, it's just the visual part of it. You can still smash into a concrete wall at 100 mph and only have a broken headlight and some paint chips. I really didn't see much body deformation. There was a little bit, but not what you'd expect.
- Oh, and I hate my car bottoming out 6 or 7 times a lap, and ind places that just don't make sense. If it bottoms out, fine, but we don't need the incredibly annoying sound it makes when it bottoms out. This part really irritated me.
- Also, hearing my brakes squeak the first time was cool, but having to hear it every time I start a race gets old really quick!
- And lastly, I felt like the AI was always bashing into me. Not from the rear, but just running me off the road as if I wasn't there. Maybe I was doing the same, but I like to run a clean race, and it seemed impossible!
So overall the demo is ok. I was just expecting a little more polish than this. The toyish graphics were the biggest let down, but most other aspects of the game will keep it fun, like the customization and liveries and the good physics and awesome sound. FM3 will keep my appetite for a new racing game until GT5 makes it's supposed March 2010 release.