Forza Motorsport 6: Apex (PC) Discussion

  • Thread starter GTvsForza
  • 753 comments
  • 64,083 views

Should it be "free to play" or buy to play

  • Buy to play(like how it is on consoles)

    Votes: 75 61.5%
  • "free to play"

    Votes: 47 38.5%

  • Total voters
    122
I thought this lesson had been learned in the early days of the GT5 seasonals, when they were also removing the expired seasonals for no particularly good reason.

i agree with you however this behaviour is with precedent now. If they have an end date and they give you a few weeks to do the event then that's all I can expect.

Again, this is battered wife syndrome. I expect this sort of treatment.
 
i agree with you however this behaviour is with precedent now. If they have an end date and they give you a few weeks to do the event then that's all I can expect.

Again, this is battered wife syndrome. I expect this sort of treatment.

I wondered when I first saw there were end dates, but the "career" is so short that I just assumed that they'd leave them open. 8 additional events on top of the 12 already there would put it at a fairly solid level of content for anyone who picks it up after about June.

I also don't really expect any more spotlights after the ones they have listed. Still, I guess it's a beta. Perhaps this is simply to force people to play the events that they want tested. Maybe it'll be completely different on release.

I keep forgetting that it's a beta. Graphical bollocks and performance issues aside, it's a remarkably polished and engaging product. Funny how much 🤬 I'll put up with from a game that gets the important things right.
 
Funny how much 🤬 I'll put up with from a game that gets the important things right.
Developers tend to forget that, I think.

Doom really drove that point home. the campaign is only 10 - 15 hours long - not much, really, and the multiplayer is sorta meh. But the gameplay is polished like hell, to the point I'm willing to replay the same stuff time and time again. It has, like, a fifth of Metal Gear Solid 5's content and yet, I'd call it the more worthwhile investment.

I'm willing to bet the eventual, full release of Apex will see a lot of the typical F2P elements, such as a ridiculous grind to unlock the more coveted content (that can be circumvented by micro transactions, of course). I'll probably be nagging about that a lot, but I'll still enjoy the game massively, because, as you said, it gets a lot of important things right already. Runs well, looks great, hits a nice sweet spot between being a simulator and remaining a game...
 
I have to say, I'm disappointed that the expired spotlight events don't stick around afterwards. I understand having a defined period for the leaderboard, but removing them completely just punishes anyone who is only getting into the game now. They have less medals available to them, and they're missing out on fun content that's already there but is arbitrarily locked.

I thought this lesson had been learned in the early days of the GT5 seasonals, when they were also removing the expired seasonals for no particularly good reason.

What have I missed? Better not be any cars. Only had time to put a few races in.
 
Thing is people are unhappy about them retiring events before you've had a good run at it. People want their 3 gold coins I guess.
 
Confused how gold coins or medals are given out.

Came first in the Audi Oakley DTM car. But i didnt lead in the 1st lap... how can I? Bloody Volvo killed us. Didnt have driver difficultly at "above avg" but I got 2 gold coins!

btw. gymkhanas or whatever the hell you call this at Rio sucks.
 
I'm willing to bet the eventual, full release of Apex will see a lot of the typical F2P elements, such as a ridiculous grind to unlock the more coveted content (that can be circumvented by micro transactions, of course).

I think that's acceptable when the game is legitimately free. I mean, if it's the same setup as we've got now it's not even particularly grindy. You don't get anything for replaying races unless you're legitimately getting better, it's almost entirely skill capped instead of time capped. And even if you suck, you get the same stuff just a little later.

What have I missed? Better not be any cars. Only had time to put a few races in.

No, you'll get all the same cars. The cars unlock purely from how many medals you've earned. But there's two races that you can access, so that's six medals. But there's still more than enough medals in the current and future races to unlock all cars.

Confused how gold coins or medals are given out.

Came first in the Audi Oakley DTM car. But i didnt lead in the 1st lap... how can I? Bloody Volvo killed us. Didnt have driver difficultly at "above avg" but I got 2 gold coins!

So how it works is this.

You have four goals for each races, one main and three additional.

You have to clear the main one to get anything. Usually that means getting third. This gives you a certain amount of points towards what I'll call the base score.

Each additional goal you complete will get you extra points towards your base score. The total of all these are what you'll see at the bottom of the first score screen after the race.

Then on the second screen you will be awarded additional points as a percentage of your base score. These come from your active assists and your drivatar difficulty. These are added to your base score to give your final score.

You get medals at certain values of final score. You can see this graphically on the little bar at the bottom of the screen that fills up.

Basically, you get one medal for just finishing the race at all. You can get two medals on many races on very low difficulties with few to no additional goals and most assists on. Getting three is harder, you'll probably have to get at least a couple of additional goals and maybe turn some assists off or bump the difficulty a little.

Platinum is when you get the score to reach beyond the end of the bar, and it turns the three medals platinum coloured. It requires hitting all three additional goals, and you'll have to turn off most of the assists and use pretty high drivatar levels to get it. But it awards nothing that three medals doesn't, it's just for e-peen.

:gtpflag:

btw. gymkhanas or whatever the hell you call this at Rio sucks.

I love it, it's like Gran Turismo licenses on crack. I'm not even sure if it's possible to platinum without a wheel, I've had a couple of fairly clean runs and I'm not even close. Slow and controlled is the way.

Also, the Evo is way, way, way, WAY easier to drive than the floppy whale of an Impreza.
 
btw. gymkhanas or whatever the hell you call this at Rio sucks.
I enjoyed it a lot, actually. More so than the three lap sprint races that you gotta go all Rambo on to fulfil the secondary goals :ouch:
it's almost entirely skill capped instead of time capped
Except for the stuff past ~50 medals - that only becomes available once you beat new spotlight events. I basically breezed through everything but I'll be waiting a bit longer for the LaFerrari, for example. And there's nothing I can do about that - aside from opening my wallet, that is. It's not that bad, granted, as the vast majority of the game's content can be accessed rather quickly. Also, you're absolutely right, I ought not complain so much about a free title enticing players to drop a little cash here and there.

On the other hand, this is obviously an attempt to get people to move to Windows 10 just as much as a popularity check for future PC releases... Dunno, I'm just hoping for a complete port of FM6. Apex might be a great appetizer to give people a little F2P taste of what Forza is - might as well port FM6 and sell it a few months down the road.
 
I'm not even sure if it's possible to platinum without a wheel
As of now, it's completely impossible as it seems. Managed a 2:52 in the Evo and a 3:04 (+, - 2 secs) in the Impreza, yet I always received the same amount of points. (and even with all assists set to off, it's not enough)
A shame, really, as I immensely like Autocross.
 
Except for the stuff past ~50 medals - that only becomes available once you beat new spotlight events. I basically breezed through everything but I'll be waiting a bit longer for the LaFerrari, for example. And there's nothing I can do about that - aside from opening my wallet, that is.

You're right. I was thinking about the sort of time capping where you have to grind Like The Wind for five hours just to access the next section of the game. But Apex is absolutely capped in the sense that there's still not enough medals to unlock everything even if you've got three on everything so far.

On the other hand, this is obviously an attempt to get people to move to Windows 10 just as much as a popularity check for future PC releases... Dunno, I'm just hoping for a complete port of FM6. Apex might be a great appetizer to give people a little F2P taste of what Forza is - might as well port FM6 and sell it a few months down the road.

I hope so too. I assume that they're building a system that will simply build for both platforms. Whether that allows them to just drop old code in and have it come out workable on PC is something only they will know. It may only work going forward.

I'd love FM6, but I'll be happy enough if we at least get FH3. That will hold me over until FM7.
 
I'd love FM6, but I'll be happy enough if we at least get FH3. That will hold me over until FM7.
Well, they got the engine ported for Apex and they got the content (car models, sound files, physics data etc.) so I'd think we'll either get a port of FM6 or at least additional content for Apex. Not adding (or selling, rather) all those cars and tracks seems like a waste, considering they've got them sitting around, anyway.

Also, I'm absolutely down for FH3. T10 can't make the PC version outclass the XBone version by a mile, but I'm still thrilled to see what the PC version might have in store.
 
Spoke too soon... gymkhana Rio isnt too hard. It seems hard at first. Got two medals without much issue and probably not far off three.

I think the Subaru feels a bit better than the Evo, less boaty.
 
Spoke too soon... gymkhana Rio isnt too hard.
All you really need to do is take it slow and hit all the gates. Might take a few attempts to learn the location of the gates but once you got that down, it's pretty easy to get all three medals. You really need not push yourself.
 
Good to know the platinum medals are the e-viagra for your e-peen. I was worried that getting platinum means more car unlocks.

Also, just to reiterate some of you here, that the game is incredibly polished and stable for a Beta. Can't wait for the full version.
 
the game is incredibly polished and stable for a Beta
Now that you mentioned it...

Has the stuttering improved for others, too? The game started dropping FPS pretty bad whenever I played for longer periods of time but it seems like that doesn't happen anymore.
 
I'm of the understanding that the nfull game
Now that you mentioned it...

Has the stuttering improved for others, too? The game started dropping FPS pretty bad whenever I played for longer periods of time but it seems like that doesn't happen anymore.

I got some bad stuttering last night on Sebring night race, I put it on my processor being 5 years old lol
 
I only get stuttering on Yas Marina it seems. It usually happens when the CPU is running hot and it crashes shortly after. Got all my stuff on Dynamic which is great at getting every bit of performance out of the hardware but I really gotta watch my temps.

And I noticed this while snapping shots today. I've never noticed this before, but look at the reflections. That's clearly an aerial view of the track on a car which is clearly on the ground :lol: Maybe that's always been like that, but this is really my first time deep diving into Forza 6 of any kind.

Forza Motorsport 6_ Apex (Beta) 5_17_2016 9_40_06 PM.png
 
Now that you mentioned it...

Has the stuttering improved for others, too? The game started dropping FPS pretty bad whenever I played for longer periods of time but it seems like that doesn't happen anymore.

The game stuttered only on Rio races for me, other than that, its smooth.
 
I only get stuttering on Yas Marina it seems. It usually happens when the CPU is running hot and it crashes shortly after. Got all my stuff on Dynamic which is great at getting every bit of performance out of the hardware but I really gotta watch my temps.

And I noticed this while snapping shots today. I've never noticed this before, but look at the reflections. That's clearly an aerial view of the track on a car which is clearly on the ground :lol: Maybe that's always been like that, but this is really my first time deep diving into Forza 6 of any kind.

View attachment 547219
Yeah, the reflections are kinda weird, how hard is it to do cube mapping, GT5 Prologue had it nailed almost 10 years ago.
 
Now that you mentioned it...

Has the stuttering improved for others, too? The game started dropping FPS pretty bad whenever I played for longer periods of time but it seems like that doesn't happen anymore.

I've got worse performance after the recent patch some days ago, the game used to run at a stable 60fps at 1080p with max settings on my 970 but now it's stutter city.
 
My framerate seems to drop when I turn corners. Graphics card is a 970 with upgraded Nvidia drivers.

The vibration on this game seems more defined to me than FM6 even before its content update wiped it out. Felt more like Forza Horizon 2 levels of rumble.
 
Huh... Kinda strange how people get such varying results in terms of performance. Well, it is a beta after all, I just hope T10 is aware of the issue and will fix it soon.
 
Is the handling in full version of Forza 6 the same on pad? Some of these cars slide way too easily and the fishtailing is overdone to a pretty ridiculous extent.
 
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