Forza Motorsport 6: Apex (PC) Discussion

  • Thread starter GTvsForza
  • 753 comments
  • 63,671 views

Should it be "free to play" or buy to play

  • Buy to play(like how it is on consoles)

    Votes: 75 61.5%
  • "free to play"

    Votes: 47 38.5%

  • Total voters
    122
It might be the simulation steering then, the Ferrari 458 and Arial Atom are the only particularly bad ones i've driven so far in terms of the rear tyres having very little grip which seems to give lots of sliding which leads to fishtailing like crazy :boggled:
 
It might be the simulation steering then, the Ferrari 458 and Arial Atom are the only particularly bad ones i've driven so far in terms of the rear tyres having very little grip which seems to give lots of sliding which leads to fishtailing like crazy :boggled:

You're aware that they're both very powerful cars on road tyres, the Atom particularly?

Also, if you light up the rears a couple of times you'll overheat them, which will give you less grip, which will make you slide more and overheat them even worse, and so on and so on. If you can keep the cars under control, they're mostly OK. If you start to overheat the rears it spirals out of control really, really fast.
 
Funny you're mentioning the Atom. Was throwing that thing around Yas Marina before going to sleep yesterday. I actually found it to be pretty manageable, despite running it without assists and simulation steering. It just really doesn't like you to go WOT before straightening out, but as long as you're careful with your right foot index finger, I found it to be a pretty enjoyable ride. At 550 kg and 500 HP, I actually expected it to be worse to drive without TCS on :lol:

I found most of the high powered cars to be relatively easy to handle, in general. More so than in previous iterations of Forza I've played, at least.
 
I found most of the high powered cars to be relatively easy to handle, in general. More so than in previous iterations of Forza I've played, at least.

That's strange I've had the exact opposite reaction, I find this one much harder to control. Seems like I'll need to look at controlling the car in a different manner
 
I have to admit, though, the Xbox One controller does a good job at providing ample feedback with the trigger rumble. It's a lot better than the old 360 controller, so if you're using the latter on PC, that might be making a difference.

/edit:
Just did the new spotlight events. Felt a little too easy. Got platinum on my first try on both. Surprisingly fun, though.
 
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I've been playing it lately and I really don't like the physics. I feel like everything understeers a lot. Like I take the same corner in a different game and I'll get through it but in this game, it'll understeer into the grass. The brakes are also aren't as strong as other games.
 
I've been playing it lately and I really don't like the physics. I feel like everything understeers a lot. Like I take the same corner in a different game and I'll get through it but in this game, it'll understeer into the grass.

That's one way to look at it. The other way is if you're understeering you're going too fast for the tyres and the conditions. The tyre and tarmac grip levels may simply not be as high as you're used to. The grip levels are certainly lower than what you might experience in "different" games.

If you're finding understeer to be an ongoing issue that you want to do something about (and it is in some cars) then you can consider tuning. Things to try are:

-More front aero/less rear aero
-Less front ride height/more rear ride height
-Softer front anti-roll bars/harder rear anti-roll bars
-Softer front springs/harder rear springs
-Lower front tyre pressures/higher rear tyre pressures

These are not the only things, but they're simple. Some may not be applicable or may not work well on some cars, but if you take your time and experiment you'll find which of them is right for you. Once you get one car right for you, you'll probably be able to make similar adjustments for other cars.

The brakes are also aren't as strong as other games.

There's some pretty big differences between brakes depending on the car and the tyres it has fitted. Much more so than in "different" games. Particularly in things like the pony cars, some brake fairly well and others you'd be as well holding an umbrella out the window (I'm looking at you, Mach 1).

Personally, I find the physics to be fun, engaging and rewarding to master. But if you're coming from certain other games then you're going to find it very, very different. If you can give yourself time to adapt you'll probably come to like it, but if you're not finding it fun then maybe just leave it. You can always come back another time and try it if you want.
 
If you're coming from lesser games you will find the cars either understeer and have bad brakes because thats what real cars are like.

I admit I have brake issues simply because high speed feeling isnt all that great. Be aware of brake markers... as the youtube videos say, look for landmarks etc to work out when to brake. It becomes natural after a time. In the real world I dont look for road marks to break... I brake when I feel the car can take it. That's how it is in Forza too. But with less feedback of course.
 
Well I'm guessing the beta is about done now that we're out of Spotlight events?

The last two I found pretty fun. It's been a nice little journey, and remembering each Monday that I've got some new events to do has been a treat. I hope they announce/launch the "full" version at E3, with wheel support and better optimised graphics. I really think with a wheel and a continuous roster of spotlight events Apex would be all I'd need to keep myself going until they release a full Forza game on PC.

Hell, even with a pad it's been quite nice getting back into shape again. I'd forgotten how accurate one can be with a pad when you try and practise, although I'm still pathetic compared to some of those dudes I see on the youtubes. ;)

And I finally learned how to drive manual on a pad. 15 years of Gran Turismo with a pad, and the whole time I drove auto. It wasn't until I got a wheel that I started driving manual in games. Thanks, Forza. :)
 


Dummy me haha I should have checked the grass texture, when I first saw this I thought that you had posted a real clip from the show Top Gear so I went, What does that have to do with Forza??? The thumbnail just looked pretty realistic and well close enough to how TG colour corrects their footage. Mind you I caught yet another flu so I might be a little delirious too.
 
Ironic that Apex is getting two race updates a week which are actually fun which is more attention than Forza 6 gets... a full price AAA marquee title.

10 laps at Spa which is almost 30 mins would be more than most casuals can handle.
 
Ironic that Apex is getting two race updates a week which are actually fun which is more attention than Forza 6 gets... a full price AAA marquee title.

Not really. They were all in the game from the very beginning, you could see them. They just didn't unlock until certain dates. Basically, they locked half the available races behind a calendar.

I suspect they had to do with certain aspects that the developers wanted to stress test rather than any enjoyment they might give to the players.
 
Just tried F6 Apex at a friend's house. I used the keyboard, but turned all assists off except ABS and steering set to Normal. Did 2 races (Ford GT at Spa and Civic WTCC at Brands in the rain). Physics feels pretty good. I've played Forza 4 before so I know what to expect. This feels like a further evolution from that. Obviously not quite the level of PC sims, but it feels more alive than GT. My only complaint would be the brakes are too good in this game. Also the steering angle can feel a bit restricted at times, but that may just be due to the keyboard dampening. Graphics in the rain looks amazing and first time I go through a puddle I almost lost it! Aquaplaning seems a bit exaggerated but it does make for interesting scenarios.

It's certainly a good start. I won't rush and download it yet though. Once the full game comes out and wheel support is added I definitely will.
 
I picked the 458 as well. It didnt feel all that stable (mid engine what ya gonna do?).

I seem to recall the front engined competition was much more predicatable which is really nice given this is a half hour race.
 
I didn't play Apex but i think that it has the same little problem as FM6.
Please check advanced control options for gamepad and move deadzones sliders to 0/100 from default
 
Dummy me haha I should have checked the grass texture, when I first saw this I thought that you had posted a real clip from the show Top Gear so I went, What does that have to do with Forza??? The thumbnail just looked pretty realistic and well close enough to how TG colour corrects their footage. Mind you I caught yet another flu so I might be a little delirious too.

You aren't the first, and I take that as an extremely high compliment. I've found that this generations games have gotten so good that people often mistake the footage for real, or one game for another. If you thought that was real, let me know what you think of my vintage F1 series featuring Project CARS. The trailer for Season 2 (starts this Friday) also features music by Moby, plus a certain other distinguished mystery guest.

As for the liveries, this made my weekend complete:

Forza%2BMotorsport%2B6_%2BApex%2B%2528Beta%2529%2B6_5_2016%2B6_30_34%2BPM.png


HerBugatti.jpg


P51Mustang.jpg




 
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Are you guys just not playing this? I turned my Apex box on and it had 4 new races challenges.

'Classic drift' which is 3 laps of Top gear short - I use the 1970s Boss 302 Mustang, no problem, not a lot of fun though.

'Hyperspeed' which is a lot of fun... 3 laps of Spa, I used the P1 which is awesome and stable around Spa, the LaFerrari seemed to be quite a bit faster but wasnt too hard to reel him in. Also esy 3 gold coins there.

'Quattro Power' is not fun at all. 3 laps of wet Top Gear full. You're using the Audi R8 which i makes it easier against the all rwd opposition.

Last is 3 laps of 'Touring Sebring' which I would also call 'not fun'. Used the Volvo STCC which is kid of cheating as you're in a mid engined Nissan powered 3.4 v6 against the 2.0 fwd BTCC class Civics and such. You have so much power over everyone else that you're in a different class because you obviously are.
 
Are you guys just not playing this? I turned my Apex box on and it had 4 new races challenges.

'Classic drift' which is 3 laps of Top gear short - I use the 1970s Boss 302 Mustang, no problem, not a lot of fun though.

'Hyperspeed' which is a lot of fun... 3 laps of Spa, I used the P1 which is awesome and stable around Spa, the LaFerrari seemed to be quite a bit faster but wasnt too hard to reel him in. Also esy 3 gold coins there.

'Quattro Power' is not fun at all. 3 laps of wet Top Gear full. You're using the Audi R8 which i makes it easier against the all rwd opposition.

Last is 3 laps of 'Touring Sebring' which I would also call 'not fun'. Used the Volvo STCC which is kid of cheating as you're in a mid engined Nissan powered 3.4 v6 against the 2.0 fwd BTCC class Civics and such. You have so much power over everyone else that you're in a different class because you obviously are.

I just kind of uninstalled it :\
 
"Hyperspeed" is fun. The LaFerrari wants to kick its rear-end all through 4th gear with assists off.

Can't wait for the full-fat Forza 6 and the FH3 on Windows!
 
Full fat is awesome, I don't think they'll take it to PC though. I think they'll just leave this Apex as it is, release Horizon 3 and then the real jewel will be FM7. It will come out at the same time as Scorpio so I imagine that they will really try to knock it out of the park with that one and the PC version should be even better, can't wait.
 
If they release FM7 on Windows 10 then basically the Xbox console is pretty much dead to me.

I have two high performance PCs... one is a 4 core Xeon, the other is a 8 core (16 thread!) Xeon which will both probably get the new AMD RX480 8Gb cards. These two machines would rip thru Forza 7... hell I should probably get them ready for Horizon 3... its only a few months away.

If they can push Horizon 3 at 60fps then really... the days of Xbox One at 30fps is over.

Right now Apex is butter smooth at 60fps on both these pcs.

The 3 lap race at spa is pretty much FM6 gfx quality... if not moreso.
 
Spent a bunch playing this tonight, have some pretty mixed feelings about it. Thought it was very nicely done graphically, ran well on my system too and the production value of the game is great.. Annoying stuff though.

Sound Effects : After turning off the music (thank god) during racing I started to notice the game likes sound effects, lots of big drum bangs as the race is about to start which annoyed me. What was worse though was during the race, the Drivetards bump around a LOT, it sounded like I was listening to a drummer sound checking at a metal gig.. The crashing/bumping car sounds like a bass drum on an electronic drum kit or something. Constantly hearing DOOOWFFFHHH!!! throughout a race really started to do my head in, I don't know why Turn 10 thinks that bumping a car sounds like a bass drum drop with fat sub low end.

Drivertards
- I've posted in the related thread, it's like being forced to drive in an open lobby of idiots, only in single player... Pretty much the last thing I'd want in single player is to drive with overly aggressive amatuers but that's what I have to put up with, I'm really not a fan.

Controller
- I'm playing with a DS3, it works fine but I'm just no Michael Schumacher with a pad, some of the cars are really not easy to drive with a pad, there seems to be some weird filtering that means the sensitivity is not always consistent, especially when it comes to corrections and I find that hard to adjust to... I can't see me playing this game much in future if they don't support my G27... I'd like to see what the drivertars are like if you're racing against fast guys, I can't do that with a pad.

ABS
: I turned it on in the Mclaren P1 for an event, it should have made my life a lot easier and the real car has it... But no it seems to be some sort of fake ingame ABS system rather than modelling the cars, it just increased the braking distances considerably.. I had to turn it off and deal with locking up because it was much faster... This is annoying that I get rewarded (both in currency and in speed) for running unrealistic settings, the P1 has ABS and it should be standard to run ABS on this car.

Traction Control
: As above, tried turning it on in the P1 for that event.. Another in game assist rather than the factory car version. Not only did it make me slower but it made the car less stable, it's far far too heavy handed in reducing the power and it causes some weird rear end stability issues like it's not loading up the differential properly. If it was accurate then aside from perhaps world class level of driving it should simply make you faster and it doesn't.

Tyre temps
: Seems to me that tyres overheat too quickly and then also cool down too quickly... Creates some strange driving dynamics.. Like you can get smashed from behind by a kamikaze drivertard causing you to lock up and it just overheats the **** out of your tyres (rears??) and then you're on ice for a few seconds and then it's fine again... I dunno.



To be honest I came away quite frustrated and annoyed, I'm not sure if Forza is really for me.
 

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