Forza Motorsport 7: General Discussion

  • Thread starter PJTierney
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There is more than enough time spent spinning the tires on pavement in both videos to compare them.

So you're saying we're seeing all the smoke thickness GT Sport has to offer? I'm not necessarily denying that but there's no arguing that the Forza footage spends more time showing off asphalt smoke, so the comparison is a bit biased.
 


Another new video from me today, you don't have to pass somebody to have an exciting race with them.


Some of my best racing game experiences have been situations like that. Its better to lose fairly and have a great battle than to take a cheesy win in my book. Also, positive feedback: I really like how you do the commentary in this video (and i'd assume your others, but i haven't watched those yet!)

I raced at Sonoma IRL for the first time last year, i was shocked at how blind some of those hills are, the scope of the elevation is hard to capture in a racing game. Its a cool track, but really scary, with lots of cement walls and in our case (24 hours of lemons) a TON of traffic. I race in C class, so in addition to battling people, you have to constantly be vigilant and stay out of the faster guys' way. On the other hand, with so many cars you do get to do stupid things sometimes....at one point i passed 3 cars on that big downhill left handed sweeper. Which is like 2 more than i've ever passed on any other corner in my entire life.
 
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One of the current races in Leagues play is Cosmetic: Audi meaning any Audi, cosmetic damage only. Of course everyone was in P997/P998/X999 R18s. So I decided to race my completely stock C496 RS 3. My goal: don't come in last. Six laps on VIR South. I started 13th, dead last. By lap three i was being lapped by the leaders. I would have been lapped a second time on lap six if the race had lasted that long. I was only halfway through lap five when it ended. But someone dropped out, so I finished 12th. Goal achieved.
 
Then there are the days where nothing on track seems to go right. What do you guys do when things aren't going well behind the wheel?

This morning I jumped on Forza and tried to test the 2017 BMW M8 Race car (From the Tostinos car pack, I believe) and all I managed to accomplish was finding new ways to break traction and collide with walls and tire barriers. At times like these I would just stay away from the PC, but I am kind of wanting to continue building, tuning and eventually painting the M8.

So how do you break the blahs?
 
With FM7 being given an extended life, I hope that the car pass cars for FH4 make it over to FM7.

Have it like a reward for having both car passes or something. It's an easy way for the game to have longevity.
 
Then there are the days where nothing on track seems to go right. What do you guys do when things aren't going well behind the wheel?

This morning I jumped on Forza and tried to test the 2017 BMW M8 Race car (From the Tostinos car pack, I believe) and all I managed to accomplish was finding new ways to break traction and collide with walls and tire barriers. At times like these I would just stay away from the PC, but I am kind of wanting to continue building, tuning and eventually painting the M8.

So how do you break the blahs?
I think it's just that car. I had the same issues primarily trying to come out of the corners without overloading the tires. Didn't really ever had that much trouble, even with other race cars.
 
After spending hours downloading this I've discovered that they've managed to break it so badly that I can't even run it at 1080p Medium without the game stuttering like crazy and making it unplayable. My CPU and GPU are nowhere near fully used (GPU is well below 50%!) and despite no overclocking or other software running the game just refuses to play correctly.

How the hell could they have got this so wrong?! I've tried numerous fixes but nothing seems to work. Has anyone here had any luck fixing this issue?

EDIT: For reference, my specs:
i5-6400 2.7ghz
16GB RAM
GTX1060 6GB

The CPU is hitting about 60%, the GPU about 30% (although it does hit 80% when trying to run at Ultra 1440p)
 
Man, I'm going to sound like a broken record, but we are still due one more pack for the car pass, right? Thanks to anyone who puts me on track with the DLC.
 
Man, I'm going to sound like a broken record, but we are still due one more pack for the car pass, right? Thanks to anyone who puts me on track with the DLC.
Apparently we are.

But who even cares anymore? Surely T10 doesn't, the last real car pack we got was in July 2018.
 
After spending hours downloading this I've discovered that they've managed to break it so badly that I can't even run it at 1080p Medium without the game stuttering like crazy and making it unplayable. My CPU and GPU are nowhere near fully used (GPU is well below 50%!) and despite no overclocking or other software running the game just refuses to play correctly.

How the hell could they have got this so wrong?! I've tried numerous fixes but nothing seems to work. Has anyone here had any luck fixing this issue?

EDIT: For reference, my specs:
i5-6400 2.7ghz
16GB RAM
GTX1060 6GB

The CPU is hitting about 60%, the GPU about 30% (although it does hit 80% when trying to run at Ultra 1440p)
What kind of hard drive do you have and how old is it? Forza uses a lot of streaming assets and is constantly pulling files from the HDD to memory, so if that's experienced significant wear that might be your bottleneck if the stuttering happens constantly while you're on track.
 
Ok guys i did another one, ive always loved the smoke in the gt games, but i think the way the smoke is coming off forza 7s wheels looks better....
see what you think...


0:15 on forza comes out white smoke even on gravel,wtf?probably because is not physics based like the one on GT
 
0:15 on forza comes out white smoke even on gravel,wtf?probably because is not physics based like the one on GT
Still, it's generating more smoke which is more taxing on the system, especially fillrate and bandwidth, as alwasy the case with transparencies.
 
What kind of hard drive do you have and how old is it? Forza uses a lot of streaming assets and is constantly pulling files from the HDD to memory, so if that's experienced significant wear that might be your bottleneck if the stuttering happens constantly while you're on track.

It's about 2 years old, I can't recall the manufacturer without being at home but I do know that it's a 2TB 7200rpm drive. Given that the PC isn't used that frequently I can't see the HDD wearing that much in 2 years but I know they can be fickle things. I would try putting it on my SSD but there isn't enough room left on it!
 
It's about 2 years old, I can't recall the manufacturer without being at home but I do know that it's a 2TB 7200rpm drive. Given that the PC isn't used that frequently I can't see the HDD wearing that much in 2 years but I know they can be fickle things. I would try putting it on my SSD but there isn't enough room left on it!
If it's a mechanical drive than I would say that's the issue. You could try defragging it to see if that helps, but spinning rust usually has issues when it comes to games that do a lot of streaming assets just because of how quickly it needs to pull those files up over and over.

I mean, the gaming laptop that my buddy offloaded gifted to me recently has a wimpy i3 processor, 8GB of RAM and a GTX1050, and that can run FM7 at High settings quite comfortably. So judging by the specs you posted and the problem you're having, I would guess the HDD is where the bottleneck is.
 
If it's a mechanical drive than I would say that's the issue. You could try defragging it to see if that helps, but spinning rust usually has issues when it comes to games that do a lot of streaming assets just because of how quickly it needs to pull those files up over and over.

I mean, the gaming laptop that my buddy offloaded gifted to me recently has a wimpy i3 processor, 8GB of RAM and a GTX1050, and that can run FM7 at High settings quite comfortably. So judging by the specs you posted and the problem you're having, I would guess the HDD is where the bottleneck is.

I would imagine it would be noticeable in other games though, surely? I can run Horizon 4 on 1440p Ultra and loads of other games on 4k Ultra without a single hitch, and that same hard drive is used to edit 4K high bitrate video footage in Premiere where it only runs into slowdown after maxing out the CPU.

If it does turn out to be the HDD maybe I can use it as an excuse to buy a new, bigger hard drive :lol:
 
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