Forza Motorsport General Discussion Thread

  • Thread starter Terronium-12
  • 16,251 comments
  • 1,827,530 views
M5 E39, CLK GTR, Elise GT1, Peugeot 908, MG 6 TCR, 458 GTE, 917... strange absences for now.

They may announce them, there is still a month left.

But I'm starting to think that some cars are going to come back via forzathon, playlist, seasonal events or whatever you want to call it.

And I would like to know what will happen with Stellantis. If it will be there from day one or it will arrive via update.
I sure hope so for the bolded and if they do, they use the sound from the CLK GTR FE edition in FH5 as it isn't super accurate but is the closest to the real car since FM4.
 
I remember the good old days on the Forza Official Forums where the top posters and creators (Motorsport 2/3/4) era, would never say a bad word about Forza or question Turn10's design choices, in the hope that they would get an early copy.

Reminds me of this Forum sometimes.
Did you just say that the Forza community is incapable of criticizing Forza?

You have to be joking.

a46be04c2c7277720e098f35079.gif


Let me just pull out all the copies of Forza they send me for being on this forum... oh wait.



As far as marketing videos go, Forza 6's game generations trailer is still my favorite.

 
Last edited:
Made another comparison. I don't like the yellow filter they are using during there trailers, it looks trash and old. other than that i see some great improvements like much much better shaders (glass, leather, plastic, metal), much much better lighting (outside the yellow filter obv.), the RT effects are amazing (the way everything is reflected perfectly inside and outside the car) and the added car details like the breaks

40.jpg

41.jpg

42.jpg

43.jpg
 
Last edited:
BOK
This might be an unpopular opinion but Monza is massively overrated, I’ve got no idea why it’s so popular

Bathurst not being there is a bit disappointing but hopefully it’s added not too long after launch
Monza is not overrated. It's the first purpose built race track in all of Europe and the 3rd racetrack in the world after Brooklands and Indianapolis. You may not like the layout but as history goes, it holds a very important part. I understand that a lot of people these days may not care about the history and just looking at the layout compared to a Bathurst or a Road Atlanta, it can be a bit lack luster though.
 
Monza is not overrated. It's the first purpose built race track in all of Europe and the 3rd racetrack in the world after Brooklands and Indianapolis. You may not like the layout but as history goes, it holds a very important part. I understand that a lot of people these days may not care about the history and just looking at the layout compared to a Bathurst or a Road Atlanta, it can be a bit lack luster though.
Sorry I wasn’t referring to its historical importance just from a pure racing standpoint, it’s extremely popular on sim racing and I’m not sure why
 
Some of the lost tracks from FM7 we're always gonna be tough to swallow, but really sucks to see Bathurst, Monza, Brands Hatch not make the launch of FM2023.

Full list of tracks missing from FM7 here;

  • Autodromo Nazionale Monza
  • Bernese Alps
  • Brands Hatch
  • Circuit of the Americas
  • Daytona International Speedway
  • Dubai Circuit
  • Hockenheimring
  • Long Beach
  • Mount Panorama Circuit
  • Nurburgring (coming Spring 2024)
  • Prague
  • Rio de Janeiro
  • Road Atlanta
  • Sebring International Raceway
  • Sonoma Raceway
  • Test Track Airfield
  • Top Gear Test Track
  • Yas Marina Circuit
I have a feeling we may not have to wait long for a decent chunk of those tracks as it would make sense to use them for the initial push of free content until the car pass runs out and several host major events during the initial push of the game.

October - CoTA would be day 1 DLC but fits nicely with the USGP (unofficially of course)
November - Yas Marina as a tie in with the F1 finale. (unofficially of course)
December - Not much going on anywhere but Brands Hatch is a great beginner course which seems to be what they are aiming for
January - Daytona as a tie in with the 24 Hour
February - Bathurst as a tie in with the 12 Hour
March - Sebring as a tie in with the 12 Hour
April - Nordschleife

Obviously this is just my extremely wild guess based on the fact they've said more than just the Nordschleife is coming, but just looking at the list it seems a little convenient what tracks didn't make the cut.

On a related note, whatever tracks do get added I hope are properly implemented into career mode. It would suck if they were relegated solely to free play and the off chance they pop up in online play.
BOK
Sorry I wasn’t referring to its historical importance just from a pure racing standpoint, it’s extremely popular on sim racing and I’m not sure why
It's a track that's easy to be fast on yet hard to perfect. Makes it so everyone can have an enjoyable time no matter what skill level they are.
 
So we lost tracks like Monza, Bathurst, Daytona, Hockenheimring, Brands Hatch, Road Atlanta, Sebring, Circuit America and the Ring for tracks like Gran Oak, Mid Ohio and Eaglerock.
5e8cba30111bb8e600270870f05026d7.gif
It sucks but they’ll also spread out new content. Launching without the ring is a bit crazy. They added it into Forza Motorsport 5 like 6 months after launch and that game was trashed in reviews for less cars and tracks. Guess 5 years of development time can’t get everything.
 
Last edited:
It looks really washed out and colourless, they‘re going for dramatic effect but each video just looks dull and unrealistic. It’s a shame because some circuits on the last few games had really poor lighting set into circuit (Bathurst was one, could never have normal clear day, everything was always yellow), so I was really hoping we’d have a reset here. Other than a small snippet of Silverstone gameplay, everything just looks the same. Forza Horizon 4 and 5 both looks stunning, with fantastic and realistic lighting, and vibrant colours.

I feel like every comment I add to this thread is negative, and while my opinions on we‘ve seen so far aren’t entirely negative, I’m definitely a bit nervous about what we’ll see on release.

On the final track list, stoked for Mid Ohio, great track, same goes for Lime Rock. I just feel as though quite a large portion of the US circuits are quite similar visually. While entirely different in terms of layout, Mid Ohio, Lime Rock, Road America, Watkins Glen, VIR and even the addition of Grand Oak (even though it’s a fantasy circuit, and I don’t think it’s clear where it’s located?’, they all feel like they could just be each other. Maple Valley could even be grouped in together there, even though that’s a bit more cinematic. Its not about the about US heavy track list in particular, Sebring and Daytona are both circuits vastly visually different from the ones.
 
They need to get that yellow filter out ASAP. Just look how much better it looks with the correct white balance.
This is based on hour of the day, i guess they should focus in a different time of the day

I like the yellow filter in some games tho, like Race Driver Grid, it gives a charm to the game
Obviously this is just my extremely wild guess based on the fact they've said more than just the Nordschleife is coming, but just looking at the list it seems a little convenient what tracks didn't make the cut.

On a related note, whatever tracks do get added I hope are properly implemented into career mode. It would suck if they were relegated solely to free play and the off chance they pop up in online play.
They will be free, also they said many times that they will add in form in new events for career mode with various types of stuffs as well

In terms of updates i think that will be like this


October - Just cars since its launch month
November- Maybe updated Yas Marina but i think they will bump to 2023
December- Cars
Jan/Feb/March- Daytona and Sebring
April/May - Nord finnaly joins GP
June- Le Mans month (cars)
July - Interlagos (6 hours of SP returns)
Ago - Monza
Setember- Cars
October- Road Atlanta
November - Yas Marina Updated with the new circuit

I don’t think it’s clear where it’s located?
Somewhere in USA
In fact they addimited the track was based in VIR, making the first track ever that is based in a another track that is also in the game
 
Last edited:
It was always going to be a big list of cuts, but some of those cut deep.

Hopefully a bunch of these come back in the next year,
Some of these cuts were well-deserved. Bernese Alps, Prague's track layout, and the Dubai Circuit were awful choices. Top Gear Test Track seems to be a lost cause since we don't have the TG license anymore. The Test Track airfield didn't really serve any purpose because there was no pit lane among other things, being too open. Rio track was visually appealing but had terrible chicanes.

Others are quite a tragedy. No Hockenheimring, no COTA for now, no Long Beach (as it transferred over to Acura, don't know who owns the rights now or it may have been dismantled), and no Monza are a tough act to follow.
 
nk that will be like this


October - Just cars since its launch month
November- Maybe updated Yas Marina but i think they will bump to 2023
December- Cars
Jan/Feb/March- Daytona and Sebring
April/May - Nord finnaly joins GP
June- Le Mans month (cars)
July - Interlagos (6 hours of SP returns)
Ago - Monza
Setember- Cars
October- Road Atlanta
November - Yas Marina Updated with the new circuit
Other than the ring spring next year no one has a clue what’s coming so this is meaningless
 
BOK
Other than the ring spring next year no one has a clue what’s coming so this is meaningless
I like to talk and thing in what they will do

Also, during games con they confirmed that game will have various tracks both new and returning tracks coming to the game after launch
 
I have a feeling we may not have to wait long for a decent chunk of those tracks as it would make sense to use them for the initial push of free content until the car pass runs out and several host major events during the initial push of the game.

October - CoTA would be day 1 DLC but fits nicely with the USGP (unofficially of course)
November - Yas Marina as a tie in with the F1 finale. (unofficially of course)
December - Not much going on anywhere but Brands Hatch is a great beginner course which seems to be what they are aiming for
January - Daytona as a tie in with the 24 Hour
February - Bathurst as a tie in with the 12 Hour
March - Sebring as a tie in with the 12 Hour
April - Nordschleife

Obviously this is just my extremely wild guess based on the fact they've said more than just the Nordschleife is coming, but just looking at the list it seems a little convenient what tracks didn't make the cut.

On a related note, whatever tracks do get added I hope are properly implemented into career mode. It would suck if they were relegated solely to free play and the off chance they pop up in online play.

It's a track that's easy to be fast on yet hard to perfect. Makes it so everyone can have an enjoyable time no matter what skill level they are.
Lol at thinking that a new track will drop every month. Snap back to reality. One every 3-4 months is more realistic.
 
Some of these cuts were well-deserved. Bernese Alps, Prague's track layout, and the Dubai Circuit were awful choices
I also dont like Alps, i HATE the fact that they decided to put Alps in the One generation instead of Sunset or Sedona

Lol at thinking that a new track will drop every month. Snap back to reality. One every 3-4 months is more realistic.
I think they will alternate with cars only months and track months
They have a good pool fo tracks they can juts update, not counting the new ones and original (non city) tracks that may make a return
 
I also dont like Alps, i HATE the fact that they decided to put Alps in the One generation instead of Sunset or Sedona


I think they will alternate with cars only months and track months
They have a good pool fo tracks they can juts update, not counting the new ones and original (non city) tracks that may make a return
If they could update the tracks easily we would've had all 32 from FM7 return and some new ones. Given the slim list after 6 years of dev time I'm not expecting much. They don't have a history of supporting games with lots of tracks. The most they did is 3 tracks for FM5.
 
I like to talk and thing in what they will do

Also, during games con they confirmed that game will have various tracks both new and returning tracks coming to the game after launch
We all know post launch content is coming, better off having a bingo card as to when and what will come out
 
Last edited:
They don't have a history of supporting games with lots of tracks. The most they did is 3 tracks for FM5.
They also didn't have a history of extended development cycles, free content not tied to a promo, DLC packs outside the traditional support period or adding entirely new features post-launch. Those things are now seemingly the new normal, even FM7 got some stuff thrown it's way long after T10 usually stops caring about their releases.

I obviously have no clue what their plans are, but clearly their approach has changed since Gamepass so you really can't go off how they did things in the past.

If they could update the tracks easily we would've had all 32 from FM7 return and some new ones. Given the slim list after 6 years of dev time I'm not expecting much.
Also, what is to say those tracks aren't ready right now and they are just holding them back? They already do it with cars so is it really out of the question that they would do the same with tracks?

Seems you're kind of giving T10 a little benefit of the doubt here (while I am not), which I must say I find surprising.
 
So we lost tracks like Monza, Bathurst, Daytona, Hockenheimring, Brands Hatch, Road Atlanta, Sebring, Circuit America and the Ring for tracks like Gran Oak, Mid Ohio and Eaglerock.
5e8cba30111bb8e600270870f05026d7.gif
No Bathurst and No Monza.

Man this hurts!!

Still going to play this game.
 
Last edited:
I appreciate Yas and COTA are important because of their inclusion in real life race series but personally I can wait a long time for them and would rather see tracks like Brands and Panorama moved further up the queue if there is one. Guess it's my Tilke aversion even though I know he worked on Nurb GP and the shorter COTA layouts are pretty fun to race on for me.

Pouring one out for the Road Atlanta bendy man and burger huts 😢:lol: (yes bendy man was in other tracks but he kinda stood out in RA).
 
Last edited:
Thanks for that @Veketi . I'm glad someone was able to post something, I just knew @Ande3200 was incapable of answering that himself. This is actually a great comparison though.
So then i anwser it for you the evo 6 has inaccurate grill headlights are of and looks low res, its the same 3d model going back at least to fm4, so recycled x360 model,
no one in the right mind can say it looks good in 2023 game, its just is not at same standard as the new cars they been adding, the hate its got is more than fair for how bad it looks, they would proably not get that if they just dont keep saying built from the ground up like 100 times
The worst part is that its not even the worst model, silvia s15 and skyline r32 is even worse they are a disaster
 
Last edited:
They said that want to focus tracks that let drivers race more light and not that agressive, they want make people to stop driving agressive and make rammers less rammers somewhat
People will never stop driving aggressive in online games with little consequence for crashing, and no track selections will change that. Car selections probably contribute more to wrecking in lobbies anyways, because people who probably can't competently race Miatas will still try to drive GT3 cars because they think they are too cool for slow stuff.

Forza has always been a game that doesn't punish harshly for mistakes, meaning it heavily favors pace over all else with no strategy or punishment for abusing tires and so on. Add in that FM7 had a broken drafting system, and it has pushed the "culture" towards flat out attacking and making aggressive dives, and it will take some time for it to go the other way in FM8 (if it ever does).

Track-wise, Eagle Rock being an oval with a random V chicane in the back straight will very likely not be conducive to good clean racing. Long straight into low speed chicane is a formula that leads to crashes on lots of tracks (hello Monza), dunno why it would work any better on an oval. Plus, depending on how drafting works and what kind of cars you are driving, that will be the only braking point on the track, meaning people will get desperate on the brakes there.

Look at Daytona and Charlotte rovals, the chicanes in the back straight on those also cause some chaos in real life racing and tons of chaos in simracing, even in titles like iRacing that also have a safety rating system, and where your car can actually get totaled and put you out of the race, and you can even get banned if your move is stupid enough.
BOK
Sorry I wasn’t referring to its historical importance just from a pure racing standpoint, it’s extremely popular on sim racing and I’m not sure why
I think there are 2 main contributing factors to that.

1. It's a pretty straightforward track, so people feel like they have figured it out fairly quickly and it feels "safe" for them, even though T1 will be danger every time. Particularly in sim-ier titles, players are getting more and more risk averse when it comes to car and track selections and they don't really want things that will bite them, and Monza is a track where almost all of the danger comes from other drivers rather than the track itself.

2. It's a very "relevant" track for real-world series and quite prestigious. Basically everything races there, meaning it's a go-to track when running formula cars, multiclass endurance, GT, and touring cars.

It's kind of a weird track for me. For how simple and boring its layout looks, I find it surprisingly engaging to drive. Sure the first chicane sucks, but the second one can be satisfying to get right, and I find the Lesmos are one of most satisfying pairs of corners to nail in the world, particularly compared to how simple they look. Ascari is also actually kinda fun in the right kind of cars, too slow or too much downforce and it's too easy, but in something like GT1 it's also satisfying to get right.

Racing-wise though, I've had some good races there and almost every race I do features a few good battles... but they often only last a couple of laps, as inevitably someone gets punted into one of the chicanes, or someone misses their brakes a tiny bit and goes off track and gets a big slow down/penalty and drops back. It ends up being a bit of a roller-coaster, with some excitement/tension from good battles that becomes disappointment when things space out or I'm the one punted.

Monza was pretty boring in FM7 because of the wank drafting model, but in a game/car with good drafting it can make for very exciting races that become quite tactical. The importance of the draft there can be interesting for qualifying, as well as being a huge part of strategy races, as it's a thirsty track thanks to its high percentage of full throttle. For those reasons, coupled with the new emphasis on strategy in FM8, I would have put Monza higher up the priority list than places like Catalunya or Silverstone that are just kinda... tracks.
 
Last edited:
Looking at what's in rather than what's out, I am really happy with Lime Rock Park and Watkins Glen :) Lime Rock is perfect for slightly slower cars and Watkins Glen is simply one of my favourite American tracks full stop.

Homestead on the other hand, I quite like how it looked in Forza 6 and 7 but I never cared too much for it. (And it gives me the feeling that Eaglerock didn't have to be in).

I really hope that some tracks will be added in alignment with big races like having Daytona for the Daytona 24 and Sebring for the 12 Hours and so on.
 
I'll miss Long Beach, but hold out hope that it'll appear later. Was it FM4 where it was a free add-on around the time of the GP?

Also, someone mentioned earlier that Acura "owns" it, which is entirely not accurate. Acura is simply the title sponsor of the IndyCar race. Saturday's feature race is IMSA, which has had a revolving door of title sponsors over the years, from Tequila Patron to Bubba's Burgers

In fact, I tend to see Xbox advertising around the track while I'm down there as well.
 
They need to get that yellow filter out ASAP. Just look how much better it looks with the correct white balance.
forezzzz3.jpg

forezzzz3-1.jpg

forezzzz5.jpg

forezzzz5-1.jpg
Couldn’t agree more. Personally can’t stand this current trend of over-warm colour filters they keep applying on games. Same issue with F1 23. The less yellow screenshots you’ve posted look way better to me. I already have the colour set to warm on my Samsung tv so don’t need it to be even more yellow than it should be.
 
Back