Cloud Gaming man. That's what I intend to do.Enjoy the game everyone! Have a great time! As for me, I'll wait for a couple of years until I get my hands on a Xbox Series X and the game.
Okay, final question but can we atleast choose between a set PI rating like in FM7? That was my way of going around the limited choices and getting a similar grid.You can't. But you can earn credits in Free Play using a car you own from your garage.
Sadly I don't think that is the case.Have they brought back public custom lobbies yet? Back in FM4 you used to be able to see a list of custom lobbies and join them, similar to multiplayer lobbies in GTS/GT7. It was a great way to meet people and have good races.
You can just select a car and enter an AI race (career or free play) and the AI will use cars of similar PI automatically. Just like in FH5.Okay, final question but can we atleast choose between a set PI rating like in FM7? That was my way of going around the limited choices and getting a similar grid.
They already confirmed that execpt by the Acura, all cars would be on autoshow for everyone to getAnd plus I heard somewhere that even if you obtain a reward car, it's not gonna show up as a rental car in any way. This has me worried that they're pushing for "come and go" tactics like the Festival Playlist in Horizon where if you miss out on an entire season, you miss out on unique cars, and can take a long time for these cars to show up again.
That would be a huge bummer, that has been arguably the most requested feature for the past 10 years. Just wow.Sadly I don't think that is the case.
Steve's review was pretty positive and the few issues he had I pretty much agreed with which was a pleasant surprise.
Hokihoshi has his full game thoughts video up. Here's a guy who speaks my language when it comes to understanding that FM2023 needs to be a solid driving game with decent physics tweaked for accessibility with a controller.
I should be up and running on PC in a little bit. Anyone have any questions or what have you? I'll be sure to answer them in nerd-ridden details.
Unfortunately, no. I don't have a triple monitor setup, however, seeing as I can't recall any official confirmation one way or the other I'd wager it isn't officially supported, no different than the previous games. At least, not if you want the proper FOV.can you test triple screen support?
LMAO THE MSN Autos old logo is still there?!Six years and the same old decals. Was hoping at least the ones used on the driver suits would be there for a change.
Enjoy it....I should be up and running on PC in a little bit. Anyone have any questions or what have you? I'll be sure to answer them in nerd-ridden details.
Yes, go to controller options and put every deadzone on 0 and end deadzone on 100 for acceralation, brake and steering. For watever reasons Turn10 always put deadzones in there sticks and triggers as standard.I am having some issues while controling the car in the joystick, in GT7 I play pushing the analog forward, I fell more precision this way, in FM the I am trying to play this way, but the car keeps changing the direction, is there a way to configurate the controls to play like GT7 style in FM?
Consider it done.What would be handy, even though improved drivers may arrive shortly after release, is if you can run the benchmark tool with whatever hardware you have, so others can later do the same to help give us some idea on how the game runs or perhaps at this point suits either AMD/intel CPU and AMD/Nvidia cards.
We then also have the DLSS Vs FSR options too.
Having a deadzone makes steering less twitchy. It's clearly done to make the untweaked user experience more friendly for players with less skill on a controller thumbstick.Yes, go to controller options and put every deadzone on 0 and end deadzone on 100 for acceralation, brake and steering. For watever reasons Turn10 always put deadzones in there sticks and triggers as standard.
Im running the game maxed out with at 4K DLSS quality and the benchmark tool which is very heavy (Hakone at rain night with 24 cars) runs at average 52fps for me. My specs are I7K 11th gen, 32gb DDR4 3600mhz ram, RTX 3080ti OC and 980 pro SSD.Enjoy it....
I've been searching all day to see if anyone had uploaded videos with
Widescreen 21:9
Superwidescreen 32:9
Triples
What would be handy, even though improved drivers may arrive shortly after release, is if you can run the benchmark tool with whatever hardware you have, so others can later do the same to help give us some idea on how the game runs or perhaps at this point suits either AMD/intel CPU and AMD/Nvidia cards.
We then also have the DLSS Vs FSR options too.
Any chance you could get a few screen grabs of the Free-Play settings?I should be up and running on PC in a little bit. Anyone have any questions or what have you? I'll be sure to answer them in nerd-ridden details.
Having a deadzone makes steering less twitchy. It's clearly done to make the untweaked user experience more friendly for players with less skill on a controller thumbstick.
If I wasn't having performance issues I'd upload a video but I have a 32:9:Enjoy it....
I've been searching all day to see if anyone had uploaded videos with
Widescreen 21:9
Superwidescreen 32:9
Triples
What would be handy, even though improved drivers may arrive shortly after release, is if you can run the benchmark tool with whatever hardware you have, so others can later do the same to help give us some idea on how the game runs or perhaps at this point suits either AMD/intel CPU and AMD/Nvidia cards.
We then also have the DLSS Vs FSR options too.