- 573
- France
- SUTempest
I'm an easily pleased racer, even simple time attack in free play is engaging enough thanks to the car XP and sector rating system. I have zero worries about progression because I'll just put in the time anyway. What was meant to be a simple test of my newly bought and beloved Subaru 22B on Hakone turned into 20 laps because I wanted to improve those times more and more.
Though, I'm making some observations, some specific to me and some general to the game.
* I think I need to upgrade my machine. My 2060 Super kept me at 72 FPS stable on Forza Horizon 5, but I get inconsistent framerate on FM, with wild variance from low 50s to 70-72. It could be due to lack of optimization, but one way or another I think I just don't have the horsepower for 1080p 144 hz...
* Hakone just... flows so well. So simple but so much fun. Might be my new favorite fictional circuit.
* The newly remodeled Subaru 22B is pure joy to drive. It sounds accurate, it looks great, cockpit view has never looked better. The only model that rivals it might be GT Sport/GT7's.
* If you play with damage on, you have to contend with how the game wants you to shift. Shifting just a little too quickly causes transmission damage, which is... Odd, to say the least. Even if I fully engage the clutch pedal, shift, then disengage, if it happens to be faster than the game has decided should be the maximum speed for the current car/clutch/transmission, then you are causing the transmission damage. It's an odd decision - why not just introduce a delay? I feel like I shifted correctly, but the game says no. I'm tempted to switch to Sport rules and only worry about tires and fuel, and not damage, for the time being... Is it the game's way of saying "Upgrade your car already, you stock-car-loving troglodyte"? Either way, I'm not entirely convinced that's a good call. If I shift as fast as I can in Assetto Corsa, provided I don't actually make a mistake like a mis-shift or letting go of the clutch too fast, the transmission does not take damage.
Though, I'm making some observations, some specific to me and some general to the game.
* I think I need to upgrade my machine. My 2060 Super kept me at 72 FPS stable on Forza Horizon 5, but I get inconsistent framerate on FM, with wild variance from low 50s to 70-72. It could be due to lack of optimization, but one way or another I think I just don't have the horsepower for 1080p 144 hz...
* Hakone just... flows so well. So simple but so much fun. Might be my new favorite fictional circuit.
* The newly remodeled Subaru 22B is pure joy to drive. It sounds accurate, it looks great, cockpit view has never looked better. The only model that rivals it might be GT Sport/GT7's.
* If you play with damage on, you have to contend with how the game wants you to shift. Shifting just a little too quickly causes transmission damage, which is... Odd, to say the least. Even if I fully engage the clutch pedal, shift, then disengage, if it happens to be faster than the game has decided should be the maximum speed for the current car/clutch/transmission, then you are causing the transmission damage. It's an odd decision - why not just introduce a delay? I feel like I shifted correctly, but the game says no. I'm tempted to switch to Sport rules and only worry about tires and fuel, and not damage, for the time being... Is it the game's way of saying "Upgrade your car already, you stock-car-loving troglodyte"? Either way, I'm not entirely convinced that's a good call. If I shift as fast as I can in Assetto Corsa, provided I don't actually make a mistake like a mis-shift or letting go of the clutch too fast, the transmission does not take damage.
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