I don't really get why you keep posting as if they are some small indie developer the internet is uniting to hate and bully and going to get shut down.
You keep saying this like this is some kind of indie game that needs all the love and support it can get. You keep missing the part where it's a Microsoft first-party title. We aren't going to lose Forza because a bunch of people are hurling criticism, warranted or not, at it. Forza is gonna be okay, no need to act like it's not.
I know that is not a indie developer, but my worries are under 3 things:
1- that we are living in a era where companies are OBSESSIVELY cutting costs they deem not necessary, firing people and shut down non-performing studios all around the gaming spectrum
2- (economically wise) Forza Motorsport is becoming unecessary beacuse Horizon exists and its a more sucessful Formula
3- There has people even before the launch asking for Xbox stopping making Motorsports and focusing only on Horizon, moving the motorsport focused stuff to Horizon akin to The Crew does (even if phyisics are not realistic as Motorsport is)
My fear i have is that maybe this FM had only got the green-light beacuse the game would be a GAAS not needing to make a entire new game each 2 years, but still heavly dependent of what would happen at launch to reach profits.
If sells well/people play a lot on gamePass, the project goes on, if not, they shut down the game making part of the studio, focus just in engine making for playgroud, and Forza will focus on horizon
calling people lazy and dismissing them is more toxic than people being unhappy with the game. At least their negativity is directed at a product they spent their hard earned money on (and therefore have a right to criticize)
I may had been worded myself in a unintended way, I dont meant to call them Lazy or something similar, I meant that people are assuming everything (in customization) needs to be EXACTLY like FH5, that try something different is a sin of highest degree and should be treated like some sort of capital crime, even there is some treating it as "going agnaist roots of Forza and was always been this way" even if is the same game franchise that is known for its biggest games having a deep level of progression in some shape or form, from start from slow cars to fast cars, grow thru the ranks of a competition or even grow a festival into a mega party across a nation.
Additionaly, I had also spend my money in the game, I know what it means know what feels having promises broken, But I also have flashbacks to other games that I also supported and had hopes to see it flowrish into what devs intended, but that failed to have updates exactly beacuse the intended public had not embraced, despide made by big companies, and i dont want to it to happen again, specially with a game series i like so so much.
The simplest example is; why do you need to start from Level 1 again if you buy another copy of a car you already have levels in? There's no good excuse for it, all it does is make it more annoying to have multiples of the same cars with different tunes/setups. Some players do not want to keep swapping tunes or presets over and over, there's a reason why it's a common practice.
That is still one of the dumbest decision in the game, I like that you need to drive the car stock to level it up but buying a second car shouldn't force you to redo the path again since it is mostly the same grind and will be tedious after a while.
While I undestand that the idea of Devs is focus in few cars instead of have a filled garage, I do agree with you both, maybe we should do some adjusts, the copy of car should come at same leval as the one you have already have.
The endgame may come earlier than before, but still the progression is still there, the other cars you may get, you still need to do it if is the first copy of the car you do have.