It's not that I disagree with you, it's that I don't know what you're expecting and I don't really know how to explain to you
You don't have to agree with me, I just need you to understand me. Also yeah, I could tell immediately that you don't understand what I'm complaining about on the count that you're essentially explaining to me things I already know.
Like these factors for instance:
"they didn't do enough" is... very very, very, very subjective.
There's always more cars, more tracks, more features, more QoL, more of anything they could have done before launch.
It's a days-old game, what matters is how long they keep supporting it and whether they do enough in the long run.
it's "release what you can now, iterate on it later" for a good reason. If you don't keep your expectations tempered ahead of a game you want, it's ultimately on you. Only thing we can do is hope they do keep supporting FM for as long as they implied they would. It has potential - but only the long-term will tell us if it'll live up to it.
A lot of things are subjective, there are limitations, and a company only has so much time, money, resources, and helping hands to work on a game within a time period. That is not what I'm disappointed with!
Limitations are always a factor, but what a company does with those limitations matters.
I'm disappointed with Turn 10's planning on what they were doing with what they had, that's what I mean when they didn't do enough. There were choices they couldn't made to give FM23 a better launch and they choose not to do that. Events were one option I had an issue with as they have shown already that they're more than capable to adding more events than they did with more variety.
While things can be SUBJECTIVE, there are still factors you can determine what would be the most definitive opinion. In my subjective view for racing events, I use what other racing games including in this franchise as a measuring stick on what they had at launch to compare to this game. FM23 didn't measure up.
For cars and tracks, I can accept the car counts being lower and there was no way I was expecting current-year cars like a lot of people for some reason to expect. However, I did expect them to at least balance their launch car list better.
Or are you suggesting T10 should have delayed that game some more, so it had more of whatever you consider "enough" on release? Because whenever a developer hinted a long-delayed, long-anticipated, long-announced game might be delayed again, it only ever seems to generate
bat-out-of-hell anger and frustration. It's already hell to be a game developer, I don't think T10's people need more bile and toxicity.
No, I wasn't ever going to suggest delaying a game as what I'm complaining about at the moment wouldn't require delaying. I'm looking at what I know the company can do easily compared to what they didn't. Forming my opinion based on what other racing games have done including past Forza Motorsport titles.