For me on the controller it feels very similar, and I haven’t ended up in any walls (at least not because of my driving).It feels nothing like Forza Horizon 5, attempting to drive cars like FH5 will quickly put you in a wall.
There’s always a glitch on launch week, I can’t remember the last Forza not to have one 🙃Oh boy. There's now an infinite money (and driver level) glitch that puts the GT7 bonanza to shame. Turn10 has supposedly been tougher on banning for abusing glitches than PD; I guess we'll soon find that out.
A bit like the drivatars in GT7,I remember the complaints in the beginning about some of them especially on Tokyo 12 laps.The Drivatar names are just people on your friends list. I guess as my friends list is about three people, other criteria may also be used - like GTP club members?
I've often wondered if there's any avenue for defamation involved with them. After all, they drive like complete spanners and they have your name above. I'm sure if someone put together a "dirty driver" compilation of races (from single-player races, but without making it clear it was single-player races) in which your Xbox name featured a lot but you never did those races, you're being defamed by actions taken in your name by an impersonator...
When the first avatars appeared in Forza in multiplayer (first avatar was in a b-spec like mode), there were a way to see a gauge of reputation on Xbox, and, if I remember well, mine took a small hit without me playing online.I've often wondered if there's any avenue for defamation involved with them. After all, they drive like complete spanners and they have your name above. I'm sure if someone put together a "dirty driver" compilation of races (from single-player races, but without making it clear it was single-player races) in which your Xbox name featured a lot but you never did those races, you're being defamed by actions taken in your name by an impersonator...
Not younger people, anyoneExactly,younger people may watch the`influencers`and hang on there every word,so they miss out thinking the game is that bad.Unfortunately it seems to be the way of social media
If previous Forzas were anything to go by, they would have already started on the next game prior to FM7s release. Do you have a link for them starting development in 2019?Not younger people, anyone
A exemple of it is the fake talk that T10 had worked in this game for 6 years, not just ingoring the fact FM7 had 2 years of updates and devlopment of new FM was at earliest the second half of 2019, making 4 years (the average minimum time today for a gaming dev, THE MINIMUM
Nobody tries to disagree this perpertued lie, instead they keep echoing even if When game last launched =/=when the following game developing had launched
I do agree with most critics, such as the fact that they should had made more events for career mode, but we need call out some fake stuff some of critics are saying
Every Free Play game I setup the AI opponents are ghosted. What do I need to adjust to turn off the ghosting?
Here's the link. Development of Forza Motorsport '23 allegedly started in March 2019.If previous Forzas were anything to go by, they would have already started on the next game prior to FM7s release. Do you have a link for them starting development in 2019?
There are many stages to game development; from public information we know that at some point this game was going to be cross-gen.If previous Forzas were anything to go by, they would have already started on the next game prior to FM7s release. Do you have a link for them starting development in 2019?
That article doesn't say that no development relevant to FM was happening before that date. A shifting of weight / transitioning of weight only says that more resource was being allocated to the new FM from that point onwards. Even work on FM7 before that date could easily have resulted in code that ended up being incorporated into FM (building FM from the ground up doesn't mean that old code wasn't put into that new architecture).Here's the link. Development of Forza Motorsport '23 allegedly started in March 2019.
Turn 10 Confirms No New Forza Motorsport in 2019
As Forza Motorsport 7 approaches its second anniversary, those eager to know about the next installment will have to wait a little longer. Back in March, Forza creative director Dan Greenawalt stated that Turn 10 had begun "transitioning its weight" to the next Forza project. Now, in an E3 intervwww.gtplanet.net
That might be true, but it didn't sound like they were actively working on Forza Motorsport '23 during 2018 at least:That article doesn't say that no development relevant to FM was happening before that date. A shifting of weight / transitioning of weight only says that more resource was being allocated to the new FM from that point onwards. Even work on FM7 before that date could easily have resulted in code that ended up being incorporated into FM (building FM from the ground up doesn't mean that old code wasn't put into that new architecture).
Well, people here had posted various links about it, i will just post this quotesDo you have a link for them starting development in 2019?
Over the last few months, Forza Race Regulations has been at the heart of Forza Motorsport 7’s content updates. It’s also been the primary focus of the game’s development team who were yet to transition onto the next project.
After almost two full years of post-launch support, work on Forza Motorsport 7 has officially concluded as Turn 10 Studios shifts its focus onto the next installment into the franchise.
I just realized that if you play the full VIR track with full damage/no rewind and on regular tires (because you know, you have to be a lvl. 50 warlock to have race tires or something) it becomes a Souls-like game!
Wheelbase fitment is fixed but the model itself is still hilariously wrong. Puts the S15 to shame IMO.Also the Golf R32 model seems fixed... And it sounds finally like an R32 again in FM too unlike in FH5
Cars in real life have understeer.Forza Motorsport and understeer - name a more iconic duo...
I can smash my Megane R26 into a corner at decent speeds and not understeer anywhere near as much as this game seems to think all FWD's do - at relatively low speeds too.Cars in real life have understeer.
Understeer isn't just something Forza made up and then leaked into reality.
I think some of this has to do with the tires they fit on the cars when you buy them. My C8 Z06 was sliding around like I was driving on ice last night until I put some decent rubber on it.I can smash my Megane R26 into a corner at decent speeds and not understeer anywhere near as much as this game seems to think all FWD's do - at relatively low speeds too.