And night races and weather.Wasn't Porsche absent in FM4?
There was a Porsche expansion DLC.Wasn't Porsche absent in FM4?
If you ignore the microtranctions FM5 was actually a great concise, Gran Turismo 3 like game. Quality over quantity. I still personally prefer FM4 because to me that was quality and quantity. FM6 was similarish in that regard but FM5 felt more special because it was the first next gen game and graphically it looked incredible and it still does tbh, I think it looks better than 6.
FM4 just nailed presentation. The intro movie with Clarkson was the perfect setup. It got you pumped to jump in. Even though you started in class F **** boxes the sense of speed was great, the visceral exaggerated engine notes, the slick world map transitions between the different continents you hopped between. It just felt like a well polished and slick experienceI agree with the fact that the physics are the best of any Forza title so far. I'm sure there are legitimate reasons to be critical. But to say it's hands down the worst Motorsport title out there is ridiculous.
Yes, it's a little short on content as far as vehicle count goes when compared to FM4 or FM7 or Horizon 4/5.
However, those that go on about how perfect FM4 is are looking through rose tinted glasses IMO.
FM4 for one thing did not accurately simulate a 1/4 mile drag in a RWD car. I got better 1/4 mile times in a 2007 Audi S5 than a 2011 M5. It heavily favoured AWD cars and there was ridiculous wheelspin in the majority of RWD cars.
That's just one issue.
^ Respectfully disagree
Wasn't Porsche absent in FM4?
I just got mine too. I played FM3-4-5-6-7 religiously, but I don't get this new game.Today I got XsX, game is downloading, but man, 143GB!
^ Respectfully disagree
Wasn't Porsche absent in FM4?
Yeah going into turn 1 at that time I can't hardly see the apex either. In FM7 VIR had the same problem into turn 1. I would just exit out and start the race all over again until it picked a better time.I do find that some tracks when its sunlight with in car view its almost blinding on the road surface. They need to tone that down. On one race I did recently I believe it was on mid-ohio I damn near went off the track because I could not see the braking zone reflectors.
Its still the same memory leak issue that we had since launch. Only now its random and happens in the menu's also instead of the standard lag after 3 races.I'm getting another weird problem on PC now. So for a a good while the game will be running perfectly, locked 60, about 50-70% GPU usage in races, consistent 60fps. Then all of a sudden randomly the game will start using the GPU 100% and the FPS will crash down to 40 or so, and even if I exit the race and go to the menus, we're still low FPS and 100% GPU utilization for absolutely no reason. If I then restart the game it goes back to normal and even the race it started on runs fine...until a while later where it will repeat itself.
Any idea what's going on and has anyone else had this problem?
Ohhh right I never noticed it before today how weird! Are t10 aware of the issue do you know? I hope it's fixed in update 4Its still the same memory leak issue that we had since launch. Only now its random and happens in the menu's also instead of the standard lag after 3 races.
Ya, from the start. Fun, isn't it?Any idea what's going on and has anyone else had this problem
Digital Foundry told them about it but they haven't put it in the "Known issues" page yet. However they told in one of the streams that they are working on the performance issues so thats that. Same as the missing grass, rocks and trees in the pc version compared to Xbox version. I have made a ticket with lots of pictures and evidence a month ago and they first told me that they where investigating it. After 2 months the issue is still there and they still haven't put it in the known issues page yet. And this is how they repliedOhhh right I never noticed it before today how weird! Are t10 aware of the issue do you know? I hope it's fixed in update 4
Reflectors don't actually do the reflecting part of the job. I submitted a bug report for it month 1 but it hasn't shown up on known issues still, last I checked. If you go to le mans, set it to night, you'll find out they're just regular textures that look brighter because they're bright colors.I do find that some tracks when its sunlight with in car view its almost blinding on the road surface. They need to tone that down. On one race I did recently I believe it was on mid-ohio I damn near went off the track because I could not see the braking zone reflectors.
The driving physics have been fantastic since Forza Motorsport 1 though. That's nothing "new".I'd say it's various steps forwards and back. Calling it a tragedy when the driving physics and controller tuning are great is a bit much. Yes, they need to sort out a bunch of things, but the core driving gameplay is really good, a huge step forward from FM7.
The driving physics have been fantastic since Forza Motorsport 1 though. That's nothing "new".
No point having great controller tuning, and decent physics, when the gameplay loop is crap
Yea you kinda have to make your own fun in this gameI skipped Xbox One so I can't comment on how well received it was at release, but picking up FM7 in 2021 I felt that it was severely lacking in the physics and handling areas, especially using a wheel, rewind seemed a necessity, I spun out in that game way more than in other Sims.
2 months in and I'm enjoying the gameplay loop, find it far more rewarding than FM7, without grinding I have a fairly sizable stable of cars at lvl10+ that I use for the various multiplayer lobbies, and the single player content that comes each month is enough for me without feeling like a grind. I haven't felt the need to go and lvl50 every car I want to use, and a lot of the time I'm taking stock cars into free play races which is something I really enjoy
Couldn't disagree more.No point having great controller tuning, and decent physics, when the gameplay loop is crap
Yeah im noticing a few more cars each time I play have had their sounds improved for the better. That being said there still needs to be a dedicated sound update because there is still plenty of inaccuracies in some cars and lots of sound balances and fixes need work, example being turbocharged blow off sounds. They sound so stupid and weird on some cars that in real life dont even sound close to whats in game.Holy **** just tried the FXX K and the car sounds soo much louder and aggressive. They have improved the sounds alot in update 3.0.
Try experimenting with the inner/outer deadzone settings in the advanced controller tab.I settled on inner at 5 and outer at 75,but I do chop and change the outer setting sometimes depending on what car im using. 👍I'm finding steering too sensitive, any good gamepad settings?
Merry Christmas BTW!