@syphe I interpreted this as issue as being about the open races in single player.
You can only do two laps of practice now before the practice ends which is incredibly annoying. Before there was an extra 10 minutes of practice in open races in single player which was very useful.
I usually use the practice laps to dial in the tune of my car and adjust my braking points for the car I'm using at the moment. Two laps is just too short to do that. I often need at least 5-6 laps meaning I now have to restart the practice session several times. Why would they change this?!🙄
I agree with most of what you wrote above, but let's not forget that Dan Greenawalt was responsible for FM7, which (besides FM '23) was the worst received FM title ever at launch.
Chris was responsible for fixing the hot mess that FM7 was when it arrived. He's a talented developer and is considered the father of the modern day cover shooter mechanic that most third person shooter games use nowadays. And there's no doubt about his passion for cars and motorsport.
As we've discussed in this thread before, and Adrian told us in this video, I'd say that the problem probably is Microsoft's/Xbox's hiring strategy rather than Mr Esaki being incompetent. Hiring people for just 18 months is madness.
Polyphony Digital has their own set of problems with GT7 as well. The game is ofc much more polished than FM '23 at the moment, but Kazunori-San runs this franchise as his own one-man-show and there's very little insight in their roadmap regarding their game and they're constantly critisized for not listening to the fanbase.