- 87,425
- Rule 12
- GTP_Famine
Will this subforum remove the 8?
Will this subforum remove the 8?
Not immediately. My preorder is showing as reserved on my credit card, so I expect it within a few days.When you pre-order it does it take the money out automatically?
Perfect! As long as it's reserved or taken out immediately. With the PSVR2 pre-order it didn't take it for a long time so I had to really pay attention to my finances. It wasn't funNot immediately. My preorder is showing as reserved on my credit card, so I expect it within a few days.
A really brief explanation of convolution reverb, which would probably run fine on any Xbox unless they've actively recorded samples in 3D rather than stereo since they mention Atmos, which could up CPU usage a bit, hard to tell if they mean the same thing here from that wording.Q: What is convolution reverb and how does Forza Motorsport utilize it?
A: Convolution reverb is a hardware-accelerated technique enabled by Xbox Series X|S. It accurately reproduces how sounds interact within an environment to create a realistic and detailed soundscape. We also partnered with Windows Sonic and Dolby Atmos to create a more immersive audio composition for Forza Motorsport.
Too bad... the opportunity to name it Forza Motorsport El Ocho was there...
Or Forza Motorsport no El Ocho.Too bad... the opportunity to name it Forza Motorsport El Ocho was there...
I want all Montserrat tracks not just Camino Viejonext gen version of Camino Viejo de Montserrat
Welcome to Forza Motorsport 8, the Vocho!Too bad... the opportunity to name it Forza Motorsport El Ocho was there...
That was what I was referring to but didn't elaborate as they make up the track in its entirety.I want all Montserrat tracks not just Camino Viejo
Iberian and Ladera Test Track
Man...seeing them all in this gen would be absolutely incredible, and it doesn't hurt that they were pretty fun to drive too! I really hope that even if they're not in at launch, that we atleast get them as post-launch content.I want all Montserrat tracks not just Camino Viejo
Iberian and Ladera Test Track
The voice is part of the game tho, game has a spotter/team leader person nowIf they just removed the voice and "music" it would have been a stellar trailer
Too bad... the opportunity to name it Forza Motorsport El Ocho was there...
Or Forza Motorsport no El Ocho.
"What matters is the physics, not the graphics"
The graphics:
🤡
When you keep scrubbing but the clown makeup won't come off."What matters is the physics, not the graphics"
The graphics:
🤡
Subject | Question from thread |
---|---|
Audio / VO Engineer settings | Can you disable the “engineer” or whoever that was in the trailer talking and cheering me up? |
Cars / Car count | What is the actual number of cars that’ll be in the game, and why won’t it be over 550? |
Cars / Car types | Will there by any F1 cars from the 80/90s? Any IndyCars? |
Cars / License / Post-launch | will there be a focus on bringing race cars from the current WEC and IMSA seasons to the game, at least in post-release updates if not at launch? |
Cars / Starter choices | What will the starter cars be? |
Cinematics / Cockpit Animation | What’s the max steering angle of the driver’s animations? Will there be 900 degree steering when using the cockpit view? |
Cinematics / Replay | Will you be able to watch your last race with comments from a presentator like if you were watching TV ? |
Connectivity | Can you play this game without an online connection requirement? |
Creative / EventLab | Will the new Forza Motorsport have an event lab like we see in Forza Horizon 5? |
Creative / Livery Editor | Will there be improvements to the livery editor to support things such as per-vinyl shape materials like chrome and others, and also vinyl shapes over trim pieces? |
Creative / rental cars | Will we be able to choose car-specific default colors and perform car-specific default tuning on rental cars? |
Economy / Loyalty Rewards | Do you know if there will be system that gives veteran players added cars and or credits at the start of the game like previous entries? |
Editions / Demo | Will the game have a demo, just like FM7 and 6 did? |
Editions / Premium benefits | What advantages will have the premium edition ? |
Free Play / rental cars | Will Free Play have every car available as rental cars? |
Gameplay / Custom racing | Will there be robust support for custom races, including upgraded ai cars and specific homologation settings (power limits, weight limits, displacement, engine type, etc)? |
Gameplay / Drivatar behavior | What advancements have been made with singleplayer AI opponents? |
Gameplay / Qualifying, FRR | Can we have qualifying and full Race Regulations in single player? |
Gameplay / Team management | Will there be a team creation mode in the new Forza? Being able to manage sponsors? |
Graphics / HDR | Will Forza Motorsport support native Dolby Vision HDR like Halo Infinite does? |
Live content updates | Will it be seasonal updates with new cars or tracks ? |
Multiplayer / Split Screen | Will it be possible to play in split screen ? |
Multiplayer / Split Screen | How will it perform if split screen is added? How much resolution and frame rate? |
PC requirements | What are the PC system requirements? |
Performance / FPS | Will there be a 120 FPS performance mode for Xbox Series X and S? |
Performance / FPS | Does it keep 1080p 60fps smoothly on Xbox Series S? |
Performance / Resolution | Will there be a quality mode for both s/x? Like 1440/30 for series s and 4K/30 for series x? |
Peripherals / PC | Any VR support planned at or post launch for the PC version? |
Peripherals / TrackIR | Will there be TRackIR support? |
Peripherals / Wheel | Is there an improvement in the experience when using a steering wheel for racing? |
Peripherals / Wheel | Has wheel support improved over FM7? |
Tracks | Will there be more new tracks updated? |
Tracks | Are there any plans to include tracks that fans have asked for for years, such as Fujimi Kaido, and other fantasy tracks from the 360 games? |
Tracks / Penalties | Have the inconsistencies in track limits and the game deciding you MUST have made contact with anyone within 0.8s of you, as well as an instant slowdown for deliberately jumping corners and chicanes, been sorted out? |
UI | Is the UI final? |
Upgrades / Race cars | What does “build” mean exactly, especially in refer to race cars? I’m curious since in previous Forza Motorsport games cars like these were usually basically unupgradeable |
Upgrades / Tires | Will we be able to equip and change tyre letters (Michelin to Good Year for example) for race spec and road cars? |
Sure, there is more detail. But in terms of color FM7 looks a lot more true to life, especially the sky? I guess due to the fact that they finally use a lighting and skydome system for 24h dynamic daytime and weather, they had to compromise looks for performance.
Had to pick 'Post-Release Content' to hopefully learn more about future tracks, see it's top choice now after quite a few more votes.Votes are open for what is most likely the themes for upcoming streams for FM.
Forgot to say, and this could be really useful for car modification in Car Builders that reverb could be cleverly used for different exhaust systems, possibly even in engine bays (but I can't see them taking supercars to bits to record engines in isolation due to cost).How they blend the sound between us passing a grandstand really fast compared to empty space and back again at the next stand / bridge / tunnel will be interesting, especially if in 3D.
Basically if you record a click or clap in a big cathedral and just keep the recording of the sound that bounces back, it can then be multiplied with any new input sound, like a vocalist singing, or for us engines/tyres driving past. It saves more CPU and can be more realistic than using dedicated reverb units running their own algorithms of delays which might not sound exactly like a particularly shaped cathedral, or for us tunnel or pit lane.
I'm guessing they'll have went round all the real tracks recording these samples to use as the multiplier inputs for convolution in every part of the track, not too sure what they'll do for the made up tracks other than use somewhere fairly similar. Either that or they'll just settle for something that sounds realistic enough for the rough space types we'll pass for all tracks.
Wasn't too keen on the stylised distortion effect choice used here either (if we can tone that down in a settings?), unless she's an actual robogirl who transforms into a hypercar after upgrades.If they just removed the voice
I still cant belive how they dropped the ball after teasing so much the GT4-like aesteticsI still don't know why there was not such a thing in GT7!
Fine by me, FM4 is by far the best in the series, was a joy to navigate. Hopefully it's not the only inspiration they've taken from that game.Someone pointed this out to me.
I dont see the connection too much and this is probably just a coincidence but, the menu seems to be simplified like FM4:
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View attachment 1264545View attachment 1264544
The upgrade menu seems to be in the Void™ :
View attachment 1264541View attachment 1264542
My cars menu:
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This kind of stuff is really putting me off a lot of new games, especially with the £70 launch prices or need for continued subscriptions.Forza Motorsport VIP Membership
Enhance your Forza Motorsport experience with VIP Membership to receive exclusive rewards and boosts that help you stand out at the racetrack including a PERMANENT 2X CREDITS BOOST. Collect, build and race 5 specially modified custom Forza Edition cars reserved only for VIP Members, equip the exclusive VIP Driver Gear with 5 colourways to choose from, as well as a VIP Player Card and VIP Crown Flair, and enjoy additional perks both on and off the tarmac including VIP-exclusive Rivals events.
Also quite surprised by its inclusion. But I would argue that it has historic relevance (in its IMSA livery though) as it won Petit Le Mans overall in 2015, the first (and I believe) only time a GT car achieved that.The 911 RSR in the Mid Ohio screenshot feels very random. An almost 10 year old car, with no outstanding historic relevance. Was surprised it never made any of the older titles. No complaint though, just an observation.
VIP always existed on Forza, i think it is just a way to win money from uninformed people thinking that VIP is something important that you need for the game or some stupid thinking like that but at end of the day all you are paying for is for just a stupid crown next to your nickname and that is just about it...This kind of stuff is really putting me off a lot of new games, especially with the £70 launch prices or need for continued subscriptions.
In terms of races we didin’t get what we wanted in gt7, but gt7 offers a lot in career mode forza wont, like licenses, missions circuit experinces, forza as of late just have the races, but we still dont know yet what kind of career mode we will have in forza motorsport, until later today, i hope its good one and more simular to fm4, where you class racing, i also hope you start with slow car and build your way upFinally we will be getting a proper Career with FM...
I still don't know why there was not such a thing in GT7!
Aren't mission circuits and weekly #Forzathon roughly equivalent to each other? Set tasks that you have to complete with a specific vehicle or group of vehicles?In terms of races we didin’t get what we wanted in gt7, but gt7 offers a lot in career mode forza wont, like licenses, missions circuit experinces, forza as of late just have the races, but we still dont know yet what kind of career mode we will have in forza motorsport, until later today, i hope its good one and more simular to fm4, where you class racing, i also hope you start with slow car and build your way up
Hey, I enjoy me crown next to my name buddy.VIP always existed on Forza, i think it is just a way to win money from uninformed people thinking that VIP is something important that you need for the game or some stupid thinking like that but at end of the day all you are paying for is for just a stupid crown next to your nickname and that is just about it...
Also most VIP Cars on older Forzas were just random cars that some default car with a good setup would easly beat them, nothjing to worry about