Forza Motorsport General Discussion Thread

  • Thread starter Terronium-12
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This is already happening for me. I play the game every day. I don't think I could keep up the fighter pilot concentration levels for 20 minutes without a break though. 10 minutes is the sweet spot for me.

If anything, though, I find myself concentrating less intensely as my playing becomes more automatic.
DiRT Rally 2.0 is fun because it’s hard.

It’s even more fun when you’re comfortable and start pushing the limits of your bravery.
 
DiRT Rally 2.0 is fun because it’s hard.

It’s even more fun when you’re comfortable and start pushing the limits of your bravery.
1zudun.jpg

It's only been two months since I started and I'm still working on pushing the engine tuning up to max. I've manged to do this on four cars so far. Baby steps...
 
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If you allow 24 hour multiplayer races then you need to allow driver swaps otherwise the community will just complain that it’s useless :)
Who would actually use that? 1% of 1% of the players?
I think that it will have stuffs to day and night go faster like 2x,3x so on

Also those team events are one of most popular events on iRacing, at least I see a buzz around the iracing Daytona 24 each year since everyone tends to be together and try to race it
 
It's not on Steam yet. :indiff:
That's a hard sale though to preorder. Already got burned by GT7. After the first month or two of it being out, you get to the point where it was like, "this is it"? Then they changes the physics 3-4 different times like no one even tested the game before they released it. Mid rear cars were barely drivable in the beginning. Before blindly throwing a hundo straight at it, I kinda want to see all the reports of disappointment first before deciding to jump in. 😂 I really hope this isn't the case with FM. They have a chance to top GT7 with providing just the right competently working features it seems. Let alone content and these "graphics" everybody seems to be obsessed with in here.
Besides, with Rennsport, Pista and of course AC2 coming up, it's good to be cautious.
 
I think when forza motorsport release can be a good thing to push gt7 to do better, specially for single player right now their is no racing game that competes with gt7, while grid launched around the same time, its hardly holds a candle against gt7, i am waiting to be avaiable on steam,
I think their is enough room for more than one racing franshise, and when its out might be a good time to take brake from gt7, but will proably go back and fourth between them, they will have simular amount of cars, tracks however will be much less with the new motorsport, but hopefully that could update sooner rather than later
 
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specially for single player right now their is no racing game that competes with gt7
For single player right now, *there is no racing game in GT7. It's like going to a movie which ends fifteen minutes in and the producers tell you, here's some actors and set pieces, write your own ending. But the scenery is nice.

It's possible FM8 will be a terrible grind for people who like to have more than one of the same car. But at least it won't be on the same four tracks over and over again.
 
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For single player right now, *there is no racing game in GT7. It's like going to a movie which ends fifteen minutes in and the producers tell you, here's some actors and set pieces, write your own ending. But the scenery is nice.

It's possible FM8 will be a terrible grind for people who like to have more than one of the same car. But at least it won't be on the same four tracks over and over again.
Dont know what you are getting at, but you will run around more on the same tracks in forza motorsport becouse it has only half as much tracks that you can find in gt7,

But you might meaning the grinding events in gt7 witch they are only 4 of, we still dont know all the details on forza motorsport yet so its to early to make speculations about it, i dont know of they will go back to a wheelspins again or not, but money earned from just the races will most likely be less than gt7, one thing i think gran turismo does better is that you actully earn more money when you are in the faster cars, in forza it stays the same no matter the car witch is less realistic,

But i dont mind a little grind witch earlier games have lacked at least that seems more on track now
 
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Dont know what you are getting at, but you will run around more on the same tracks in forza motorsport becouse it has only half as much tracks that you can find in gt7
What I'm getting at is that you need cars to race on tracks, especially if they're restricted to a certain type, and they cost money to buy.

I can't get that money by racing on any of the tracks in GT except four. Faster cars earning more money doesn't help if those cars are difficult to obtain.

Forza may have fewer tracks overall but at least they'll all contribute towards my being able to get cars to race with.
 
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As RolexGTP said, the car list is temporary, it's only what we know for now; the game has yet to come out and they have promised about 500 cars, which should be about the same as what GT7 will have when FM releases. I'm not sure exactly how many tracks GT7 has (I've seen 63 thrown around, can someone confirm if that's accurate) so that's the only thing that seems likely FM will have a lot less of.
That’s what I was hoping was the case.
 
That's actually one thing I don't like about Gran Turismo. Just because you're in a slower car you get next to no payout. There's a Sunday Cup race I remember in there that only pays out 1000 credits. Who's going to do that more than once? It demeans the fact that good races could be had with slower cars.
The way Forza does it, does allow you to earn more money quicker with faster cars by the fact of them being able to turn faster laps and cover more ground in less amount of time. All while keeping it fair to even the slowest car in game. Do a custom race for 15 laps in a Vitz in GT7 at any track and take a look at that payout. It's just not worth it and a real shame too.
 
That's actually one thing I don't like about Gran Turismo. Just because you're in a slower car you get next to no payout. There's a Sunday Cup race I remember in there that only pays out 1000 credits. Who's going to do that more than once? It demeans the fact that good races could be had with slower cars.
The way Forza does it, does allow you to earn more money quicker with faster cars by the fact of them being able to turn faster laps and cover more ground in less amount of time. All while keeping it fair to even the slowest car in game. Do a custom race for 15 laps in a Vitz in GT7 at any track and take a look at that payout. It's just not worth it and a real shame too.

We all likes things a little differently, but i think its more rewarding if you earn more money with faster cars, and while you progress you have the option to earn money faster, thats one thing i dislike a bit with forza, but its not a dealbreaker for me, but with no pitstops animations for single player is going to be really weird, with doing pitstops, every other sim has had this feature for over a decade,
 
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We all likes things a little differently, but i think its more rewarding if you earn more money with faster cars, and while you progress you have the option to earn money faster, thats one thing i dislike a bit with forza, but its not a dealbreaker for me, but with no pitstops animations for single player is going to be really weird, with doing pitstops, every other sim has had this feature for over a decade,
In GT7 you can do a WTC 600 race on Tokyo for 30 mins and get 550,000 credits while you can also do a Gr.1 race at Road Atlanta for 30 minutes for 320,000 credits. The economy is so broken in GT7 it's not even funny. I don't even know if they know what they're doing at this point. Consistency is obviously not a word in their vocabulary and here we are 15 months later and they care so little that it's still broken and keeps people running the same 4-5 races over and over again. Thus proving Kaz's lie that he didn't want a system in which people would have to grind the same races over and over again to earn credits.

Seriously, I don't mean to rant a rant that's been beaten on like the dead horse but this seems like the EASIEST thing to recalculate and fix in a single update with just a little bit of thought and moving some numbers around and yet nothing, month after month.

In FM didn't they show the pitstop crew already? I'm more worried about using my H-Shifter in cars that use it and the in car steering wheel 90 degree turn crap more than a pit crew but I would hope all these things are fixed or exist.
 
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One thing I really enjoy about FM7 post-career is that when you play single races against the AI, the payout is mostly just about how long the race took. Pick whatever division/car you want, pick a track, select the number of laps and conditions, and just drive for the payout.

You can also choose a starting spot, or decide to pick a random starting spot. If you are shoved completely at the front or back just restart the race and it'll randomly put you elsewhere in the grid.

The lack of stupid hoops of what to drive when for a good payout is really nice. I just grab whatever car I feel like and pick races which will last 6-8 minutes usually, for a decent payout and not too boring.

Also, FM7 AI is better balanced in single races than in the career for some reason. I hope they fix that in FM2023 and make it well balanced across both.
 
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We all likes things a little differently, but i think its more rewarding if you earn more money with faster cars, and while you progress you have the option to earn money faster, thats one thing i dislike a bit with forza, but its not a dealbreaker for me, but with no pitstops animations for single player is going to be really weird, with doing pitstops, every other sim has had this feature for over a decade,
I would swap pitstop animations (and VR, and whatever else you'd like to move the goalposts to) for a rewarding single player career and a robust custom race mode which actually enables me to progress in the game. Otherwise I'm driving around in the same cars, on the same tracks, for little or no gameplay reward.

But I guess we all like things a little differently.
 
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In GT7 you can do a WTC 600 race on Tokyo for 30 mins and get 550,000 credits while you can also do a Gr.1 race at Road Atlanta for 30 minutes for 320,000 credits. The economy is so broken in GT7 it's not even funny. I don't even know if they know what they're doing at this point. Consistency is obviously not a word in their vocabulary and here we are 15 months later and they care so little that it's still broken and keeps people running the same 4-5 races over and over again. Thus proving Kaz's lie that he didn't want a system in which people would have to grind the same races over and over again to earn credits.

Seriously, I don't mean to rant a rant that's been beaten on like the dead horse but this seems like the EASIEST thing to recalculate and fix in a single update with just a little bit of thought and moving some numbers around and yet nothing, month after month.

In FM didn't they show the pitstop crew already? I'm more worried about using my H-Shifter in cars that use it and the in car steering wheel 90 degree turn crap more than a pit crew but I would hope all these things are fixed or exist.

Chris confirmed in the forza monthy that animated pitcrews are only in multiplayer witch makes no sense to me





Thats sound good, but i would not be supriced if we are still stuck with stock looking exhaust even on maxed out cars
 
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I figured they would do what FH5 did, but that each part can affect the car is great. I think it was FM4 or a previous title where changing out the camshafts definitely changed up the sound; I remember the Corvette GS C6 & Supra were my favorite cars to listen with those upgrades.
Thats sound good, but i would not be supriced if we are still stuck with stock looking exhaust even on maxed out cars
They would have to go in and model new exhausts on every single car, which would mean also modeling the bumpers to accommodate them.

It kills a sense of realism, but it's completely understandable. Best bet remains changing out the rear ends to an aftermarket one if available.
 
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