Okay, again, Forza has better tire simulation. At least it can be gathered from the comments made by developers and the studies they have done.
Do not confuse this with physics, please. The two are not the same.
While forza may drive better and be less forgiving, it is not due to physics. Physics deals with gravity, g-force, inertia, etc.
GT4 has great phycis, the problem lies in the tire simulation.
Forza, in my opinion, from waht I"ve seen (and will elaborate one when I play the game) has good phyics, however there are elements that still need to be tuned, the game does however, benifit from better tire simulation, which allows the cars to stick to the road in a more realistic manner. This is what you need to point out, not physics.
Do not say that Forza has better phycis, I'm not sure if you have played GT4, but the physics are great, the tire simulation blows more than wind in chicago, when I have played both I'll pass judgement...
Do not confuse this with physics, please. The two are not the same.
While forza may drive better and be less forgiving, it is not due to physics. Physics deals with gravity, g-force, inertia, etc.
GT4 has great phycis, the problem lies in the tire simulation.
Forza, in my opinion, from waht I"ve seen (and will elaborate one when I play the game) has good phyics, however there are elements that still need to be tuned, the game does however, benifit from better tire simulation, which allows the cars to stick to the road in a more realistic manner. This is what you need to point out, not physics.
Do not say that Forza has better phycis, I'm not sure if you have played GT4, but the physics are great, the tire simulation blows more than wind in chicago, when I have played both I'll pass judgement...