Forza

Well I reckon that 'Forza' is going to have to be significantly more realistic (both handling of cars and the accuracy of the Nurburgring circuit) to tempt me away from GT4 which has more than 3 times as many cars, the Le mans circuit and of course that 900 degree force feedback wheel with pedals.


p.s

Although - the fact that Forza's got the Porsche & Ferrari licence & the 'ring' doesn't do it any harm...it'll just come down to attention to detail for me.
 
http://www.webquad.com/forza/content/view/117/41/

thats a really interesting link, if you look inside the 350z nismo on the right side you can see the interior of the car as well as Completely 3D wheels (Gran Turismo Does something really weird about Making them 2D in races, yet 3D in Garage and sometimes Replays/photomode) Graphics Wise Its very very pleasant to look at, But Man the more you look at it the closer it gets, Shadowing and very unshiny hurts that game, BAD
 
I love realistic visuals but I'm also concerned about gameplay. Notice how I was in the debate about forza's physics and gt4's physics or the fact I kept asking different people how good gt4's physics were. GTR is the more realistic simulator but even that isn't fully realistic compared to the F355 arcade sim.
 
You even asked people who didn't even have the game.

You're favorite thing with Forza seems to be comparing it to finished products.

At least you've tried to compare the lastest Forza builds to finished games. Still wrong, but better than comparing the 1st build of Forza to a finished GT4.
 
lol Im glad my cars can do wheelies now if needed :) I wonder if the underbodys are modeled or just textured....hmmm

I expect forza to be more or less like a Hardcore Arcade game when it comes to the actual racing.

Online play with damage (that you have to repair yourself if you cant afford it apparently you dont get it fixed according to the guy in that interview) is Kinda nice, In terms of Gameplay the GT Series does in fact need damage, I mean come on ALL of us have hit a corner at some point at 200+mph to come out at 150+mph

Even though I do it I think there should be a penalty for it, And maybe GT will grab some of the elements of Forza such as Damage that you need to repair, and if you dont have the money, it doesnt get fixed.

I also dont like that I spend 200k on A car to sell it for 17k I mean, thats just not right, GT definatly has flaws, Its gameplay is nothing short of superb though, But with as many serious contenders as there is now (NFSU could i guess be considered one) something has to change, and fast.

its not an opinion its a fact, People like customizing cars, and thats what will appeal people to Forza, and People like playing online, That also will Appeal to forza, And Look at the Burnout Series, People love to crash and get realistic consequences (?!)

So In turn I have to expect GT5 to be something absolutely breathtaking and add paint / vinyls / body kits / and wings to my car (They are starting to hint at it more and more in the GT series with the addition of wings.

If you race online, you want to be differant, You dont want to just be "The Shelby" or "The GTO" or "The Skyline" You want to be independent, when you get in a Race you want to have your custom car from body kit to vinyl to paint to All the Tweaking that the GT series provides for us.

99% of the average consumer probably doesnt even know Online Play was ripped from it yet, probably because they more or less expect it, in Japan it sold VERY VERY GOOD, but for the US I expect it to just sell "VERY GOOD" as apposed to what it could have been.

and if the 2 Player Garage battle isnt at least fixed, then That will be the single most downfall of the GT series.

Bottom line Its going to have to go forward, drastically, People expect it now, they want to be like "Pimp My Ride" they want to drive their cars from "Need for speed Underground"
 
ChristmasGTO
If you race online, you want to be differant, You dont want to just be "The Shelby" or "The GTO" or "The Skyline" You want to be independent, when you get in a Race you want to have your custom car from body kit to vinyl to paint to All the Tweaking that the GT series provides for us.

That's exactly one reason why Forza has modifications. Its so when people go online, they won't all be the same. Some players will become famous for there car's paint job and modifications.
 
Exactly, I dont expect Forza's sales to touch anything near GT4s, not in the First Incarnation, Forza 2 on the otherhand will probably be FAR More of a competitor then now.

IMO GT Needs competition badly, It needs something to rival with
The differance between GT1 and GT4 are graphics, thats it, attention to detail helps yeah, and car counts help, but it needs a True evolution.

B-spec is a nice start (personally from what i've read I like it) as is Photomode.

but it needs something to set itself apart and truely evolutionize, it needs it badly.

Hey having 750 cars is nice! but seriously what am I going to do with them? Add wings? change wheels?

Let me make myself very clear on one subject, I HATE~HATE~HATE~HATE~HATE that blasted Xbox, I hate it with every fiber of my living soul. 80% of its games are overhyped and blow (Halo2, Fable high end examples)

But truth is, it has staying power, it is the most powerful system, and why Forza looks the way it does, I dont know, But my only point is that I dont want to see Forza win, what I really want to see is GT truely evolutionize, It needs it, its gone so long uncontested it can slap 50 more cars in and do very well.

I dont NEED to own 56 Skylines thats are bassically the exact same, I dont NEED 30+ EVO's, Yes Forza's Car count is low but it only has 1 or maybe 2 - 5 of the same car.

GT NEEDS EVOLUTION it needs it, and not the 30+ cars (by the same name), I mean it needs something to set itself apart 750 cars thats are customizable and have Ground effects that I can change with my own Custom Vinyle or my own Mixed Paint, thats a good thing. but since so many people have done it, I dont know if I'd call it "revolutionary"

IMO they need to go back to the drawing board, or by the time GT5 comes out there are going to be so many NFSU clones and Forza types GT could drown.
 
I wish they'd do a GT I had in mine. I may post the idea 1 day. But for now, it would take an hour to write and post.

But yes, GT does need something now to sit itself in its own racing world.
 
PD needs to use the PS3's power (No douby they already have some of the specs for it) now to their advantage. They don't need to create another GT3.

GT3 was the way it was b/c it was on a completely new system. Well, now GT5 will be on one. But instead of not using all the PS3's power at first for the 1st title on it, they need to go and use asd much as possible. They don't create another "GT3" for the PS3.
 
XBOX doesn't have a decent car racer yet, I was excited by FORZA but the playable demo didn't grab me like the Playstation GT series did. It's done by the same studio as PGR & looks very similar, the framerate issue is annoying, I only hope the game doesn't lag on "LIVE" 'cause if it does then forget it. I'll wait for the finished game to check it out, as for GT4 it's the only game that makes me feel like getting a PS2 again, there's just something about the GT series, can't say what exactly but it's there!
 
ChristmasGTO
I dont NEED to own 56 Skylines thats are bassically the exact same, I dont NEED 30+ EVO's, Yes Forza's Car count is low but it only has 1 or maybe 2 - 5 of the same car.

GT NEEDS EVOLUTION it needs it, and not the 30+ cars (by the same name), I mean it needs something to set itself apart 750 cars thats are customizable and have Ground effects that I can change with my own Custom Vinyle or my own Mixed Paint, thats a good thing. but since so many people have done it, I dont know if I'd call it "revolutionary"

you dont need 56 Skyline, but i sure need them. i love my collection of nearly all 11 generations of Skyline and Evo 1-8

what GT dont need is having "custom vinyle" or mix your own paint. KY never supported the concept of ricing out ur car. i dont need to see some Black widow kit or some other ricey kit in the game. this is what forza offers. just some crappy fiberglass kit that came from taiwan.

when GT gets kits, everything would be real stuff from INGS or C-West etc.
 
KY never supported the concept of ricing out ur car. i dont need to see some Black widow kit

Thats because they are all pre tinted mw ahahha.

Hyde, seriously, how the hell can you knock it, when you obviously don't have a clue? Personally I like the idea of having loads of car mods (and they all effect the cars handling). I also like the idea of making a car mine, now I'm not one to rice a car, but I'll certainly enjoy painting my car a colour I like, and hell, I have to make the pink ferrari don't I!?


Oh rally sport challenge 2, theres your decent xbox racer, and imo the best console racing game out until GT4 hits these shores.
 
Customizing your car gives a more unqiue feel. That's why I like the cutomization idea. I still think GT4 did bad on the spoiler idea. Only 1 or 2 types of spoiler? There's more than 1 on earth that helps performance.

KY doesn't support the idea of ricing? FYI, put a spoiler on some of those cars in GT4 and change the wheels and it still looks ricey to me.
 
HeY jOe
XBOX doesn't have a decent car racer yet, I was excited by FORZA but the playable demo didn't grab me like the Playstation GT series did. It's done by the same studio as PGR & looks very similar, the framerate issue is annoying, I only hope the game doesn't lag on "LIVE" 'cause if it does then forget it. I'll wait for the finished game to check it out, as for GT4 it's the only game that makes me feel like getting a PS2 again, there's just something about the GT series, can't say what exactly but it's there!


Research before you post. PGR was made by Bizzare. Forza isn't.

And there's a bunch of decent racers on PGR2. RSC2 is an extremely great example.
 
Hyde
you dont need 56 Skyline, but i sure need them. i love my collection of nearly all 11 generations of Skyline and Evo 1-8

what GT dont need is having "custom vinyle" or mix your own paint. KY never supported the concept of ricing out ur car. i dont need to see some Black widow kit or some other ricey kit in the game. this is what forza offers. just some crappy fiberglass kit that came from taiwan.

when GT gets kits, everything would be real stuff from INGS or C-West etc.

have you read any of the dvelopper interview ? everything in Forza a real afterpart. They have license them in the game.
 
McLaren F1GTR
Research before you post. PGR was made by Bizzare. Forza isn't.

And there's a bunch of decent racers on PGR2. RSC2 is an extremely great example.

PGR2, RSC2 are my favourite console racers beside GT3 and TOCA2.

SegaGT, despite just being a poor-man's GT, was good too (the car selection was very interesting).

so the xbox has more than one decent racer.

Good golly, I leave for a weekend and Cobra is at it again. And now he has a few helpers. :ill:
 
Do you really believe that? I seriously doubt PD checks this forum and says, "Oh, wait. Everyone and their mother doesn't support GT4. Let's push back the release date 3 more months just to show them!" :lol:[/QUOTE]



:indiff: I guess I'll have to be more obvious with my sarcasm next time.
 
Hyde
you dont need 56 Skyline, but i sure need them. i love my collection of nearly all 11 generations of Skyline and Evo 1-8

what GT dont need is having "custom vinyle" or mix your own paint. KY never supported the concept of ricing out ur car. i dont need to see some Black widow kit or some other ricey kit in the game. this is what forza offers. just some crappy fiberglass kit that came from taiwan.

when GT gets kits, everything would be real stuff from INGS or C-West etc.


Okay, Fine, Then put 11 Skylines in, 1 From each Generation, hey that makes Alot more sense! They did it with the Corvette so why not do it with The Skyline and the Lancer?

like F1 said, Slapping a Wing on your car and wheels Sounds Kinda (but not completely) Leaning in the rice way to me.

So what your saying is that GT bassically needs the exact same thing its had since its last 3 incarnations.

1) Buy car
2) Slap wheels on car.
3) Tune / Buy parts.

There you go, the 3 evolutinary steps to GT. Like it or not You'll be doing almost the exact same thing since GT1, with better physics and nicer graphics.

B-Spec and Photomodes are both Great modes that are A nice start, but its just Not enough yet.


"Do you really believe that? I seriously doubt PD checks this forum and says, "Oh, wait. Everyone and their mother doesn't support GT4. Let's push back the release date 3 more months just to show them!"

Alright, lets use some common sense here, first off GT4 is going to be A great game, But heres where the problem is, it's that nothings differant about it, the only thing im expecting is for it to play alot like GT3, Ever developer seeks Input about their product, this is the Biggest GT Forum, So If they WE'RE to check somewhere then It would almost definatly be here.

EVERYONE is looking tward GT4 (at least that I know of) but when the game starts to get unneccissarly Biased, and starts to look like the exact same game that we've all played before with more Cars, then something doesnt seem right.

Everyone at one point in time has hit a wall to come out of the turn faster, how in any gods given way is that real? Damage is something that Needs to happen, let your wrecked ground effects create drag and slow you down, I mean there are a few differant ways they could do it. It'll be a superb game, but far far from legandary, I dont believe that any Racer just yet deserves the title of legendary.

GT Series is a phenominal series, and its lasted a long long time on its exsisting formula, but seemingly more of the same starts to get old after awhile. and while you can add more cars it doesnt neccisarly make the gameplay all that much better.


And Nismo, Forza's graphics are REALLY REALLY good, at a geomitry level they blow GT4 completely away, But the cars even though high in polygons lack any kind of real "depth" or "gloss" to them, and the Shadowing is kind of off, Until those are fixed, GT4 is more plesant to look at.
 
WHAT IS THE DIFFERENCE?!?! (shouting!)

Either you buy the model that you desire in Gran Turismo
OR
You buy the base model in Forza, purchase parts, and tune it like the Gran Turismo car.
Either way, the end result is still the formula that GT has used from the beginning.
---tune your car to go as fast as you can---
While Forza offers a few neat ideas and features that GT does not have, they aren't enough to say that Forza is more EVOLVED.
Sure, damage modeling is cool, but if Forza is so EVOLVED, then wouldn't they have included some kind of crashing game (like Burnout3) so you can crash cars to your hearts delight?
NO...because you would bankrupt yourself.
And lets face it, the whole idea is not to crash or hit anything, right?
And don't give me this crap about the XBox's power, or I might have to break out some spec sheets and show everybody that the PS2 has some distinct advantages.
If you are worried about Forza, you should be worried about framerate issues, lagging online play, and of course, the OVERHYPE.
If you are worried about GT4, you should be worried about getting your hands on a copy since it has been the #1 reserve for about 3 months now.
 
DevilGTX, take the pwning you got like a man.

OMFG GT COPIED STREET ROD!!! OMFG OMFG, oh wait, no one cares, games have been copying each other for years. So I could say...

"You buy the base model in GT, purchase parts, and tune it like the Street Rod car.
Either way, the end result is still the formula that Street Rod has used from the beginning."

Sure, damage modeling is cool, but if Forza is so EVOLVED, then wouldn't they have included some kind of crashing game (like Burnout3) so you can crash cars to your hearts delight?

That is the most retarded thing I've read all week. It makes zero sense. Zero. See it's a sim, it's ABOUT RACING, things like damage etc add that little bit extra into the racing experience.

And don't give me this crap about the XBox's power, or I might have to break out some spec sheets and show everybody that the PS2 has some distinct advantages.

OH NOES! Fanboy links from 2001 that try and prove that a slower cpu, less mem, and software graphics ARE better then a faster cpu with twice as much mem, dedicated GPU and HDD...and fail! Don't be an idiot all your life. Specs maketh not the game, but I can't stand fanboys posting the same bull**** that got rubbished by even the most fanatical PS2 fans YEARS ago. I'm not trying to say either is better then either games wise, but get real man, it's like pretending the mega drive could do better graphics then a snes just because you own a mega drive and WANT it to be better for that sole reason.

GTR is the more realistic simulator but even that isn't fully realistic compared to the F355 arcade sim.

That's crap too, I've played ferrari 355 quite alot on both DC and arcade, and GTR pretty much wipes the floor with it. The arcade cabinate for it is awesome though, but the gear stick is a POS, and on the wrong side for me, I couldn't get used to it.
 
oh dear oh dear.
such troublesome comments.
calm down u lot.
whoever mentioned forza shouldnt be mentioning it here anyway, this is GTplanet, not FORZAplanet.
we are here to celebrate a game that has taken hours/days/weex of our lives away because we ENJOY it. not stress at Bill Gates' ability to produce something to rival the japanese because secretly we are all jealous of his money.

chill out, the games we all want will be in our respective hands soon enough.

necklacejewelshipyard.
 
Satorian
Please elaborate. I'm very interested in how GTR is less realistic than F355.
Have you even tried the arcade F355 sim? It's near impossible to play while I can hope in GTR just like that. F355's physics are beyond GTR's physics, period.
 
code, F355 is a whole lot harder than GTR. When I tried the Arcade one I could hardly play the damn thing while I can just play GTR with my gt4 wheel. GTR might have the factors of racing but who says the factors are teh accurate, not saying they aren't up there but the factors aren't perfectly recreated. The friction and power of the cars in gtr is simulated greatly. Sorry code but gtr isn't the best, it has its flaws.
 
I'll tell ya' what's RETARDED!

A PINK F40 WITH GREEN POLKA-DOTS!

Actually, it's really ***.

So, if the XBox is twice as powerful at everything than the PS2, why does it perform marginally better in some (not all) categories? Why does it get outperformed in some areas?
What is the practical point of the XBox hard-drive?
95%of XBox games would be the same without it.

All that really doesn't matter, though.
We all know that the games sell the system.
Show me where the XBox leads any category in the video game industry.
Otherwise, I'll just keep telling you why the PS2 is the system to have,
and why GT4 will be the game to play.
 
cobragt
Have you even tried the arcade F355 sim? It's near impossible to play while I can hope in GTR just like that. F355's physics are beyond GTR's physics, period.

cobra, you always seem to confuse "difficulty" with "realistic physics".

Simply put, GTR's physics are much more advanced (not to mention a wee bit more comprehensive) than F355 (which was and still is a great game.)

Period.
 
DevilGTx
I'll tell ya' what's RETARDED!

A PINK F40 WITH GREEN POLKA-DOTS!

Actually, it's really ***.

So, if the XBox is twice as powerful at everything than the PS2, why does it perform marginally better in some (not all) categories? Why does it get outperformed in some areas?
What is the practical point of the XBox hard-drive?
95%of XBox games would be the same without it.

All that really doesn't matter, though.
We all know that the games sell the system.
Show me where the XBox leads any category in the video game industry.
Otherwise, I'll just keep telling you why the PS2 is the system to have,
and why GT4 will be the game to play.

please don't start that kind of crap, seriously.
 
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