live4speedThe garage can hold every car, and then some.
tha_conJesus...flipping....christ.
I am not saying that racing is not a HUGE part of GT. I have already said it is. HOWEVER, this is NOT the FOCUS of the game. It's intent, is to allow you to drive as many cars in different environments and locations as possible. KY has said this, many members of his staff have said this. I just don't see why you would acknowledge something like this one minute, then ignore it the next.
Forza is more competition driven, because the game is geared towards you getting a better "rank" so to speak, and the focus on the development of the AI etc is much more intense.
GT has very little focus on the AI or setting yourself apart from the crowd via skill level and rank.
That is how they are different. Forza aims for you to set yourself apart from everyone else and the standard, while GT aims for you to get every car, and focuses it's intent that you drive a WIDE variety of cars through all of the different races.
I can go on and on, the point is, while they are both racing games, the focus of GT does not lie soley on the racing experience, rather it is more geared towards the driving experience of various different cars.
christ...do some of you not understand what I type? It's simple, just READ it and UNDERSTAND IT. I'm not trying to stand up for anyone, or bash any game, nothing like that at all. It's simple fact. Period. Not a "cop out" nothing. If you can't understand this I would suggest not replying because you are only wasting your time.
I suggest you read GT4's slogan. And while you're out, read GT1-3's as well.Gek54Still, to say the point of GT games is to try out all the different cars could be applied to any game where you can unlock or buy cars. You could just as easily say NFSU2 is not about racing but drivng and experiencing all the different cars. Its a lame cop out.
McLaren F1GTRRacing is the main recipe for NFSU2/CMR5/Sega GT/TXR and any other game that has several cars and mods, but the real beef behind these games is driving a variety of cars, and experencing them. The performance is there to help win the races, and to help alter the feel of the car yet feeling what its like to drive the car with the mods.
Hmmm, smells like code_kev.Gek54fixed
McLaren F1GTRYou know, I'd appreciate if you didn't change my post and start facing the facts Gek. 👎
You miss the point even when it's clearly put right in front of you.
live4speedIt has crap AI..
GreyoutAI isn't all.
the lack of any structured racing.
Even the most narrow, single-model races don't hold a candle to the performance-equality-efforts made in real life.
There need to be a few series that have real(ish) rules, not just a drivetrain. Thats how you have the Cusco WRX vs. Silverado SS and call that a "race".
how about a world challenge event, or american lemans, or even improved touring, with only vehicles that would really be in those series, with only modifications that would normally be alllowed (obviously it has to be dumbed down to fit the arcadey "click here for power level xx" tuner interface, but it could work)
live4speedThat would be a nice addition buy guys were not in a GT4 thread here .
kinigittoh right.
so does forza have a more realistic distinction between different classes of race cars? or is a free-for-all randomness like GT? tha_con?
tha_conGek...you are a child. Your mindset is that of a todler. You obviously will see nothing but your way, regardless of the facts and statements.
In one post you complain because KY states he makes GT series for his own passion and to make it so he can drive cars, not for the fans.
Then you turn it around and call THAT a cop out? How can you acknowledge it once, then deny it the second go round?
Fact is that the games focus is driving, this is what it was CREATED for. HOWEVER, no one will BUY a game that you only DRIVE in. SO they put RACING in, HOWEVER, it is NOT the focus. the FOCUS is to make the game as REAL as possible, not so much the handling, but the overall EXPERIENCE. which is why we see the DFP, the photo realism, etc etc. They want to recreate that experience for each car. Period.
Now, if THAT is TOO HARD for YOU to understand, STOP REPLYING, because that is in ENGLISH, it's REALLY easy to learn.
McLaren F1GTRGek, like tha_con said, racing is added.
Racing is the main recipe for all GT games.
McLaren F1GTRI am too.
For some reason, I just like Forza's graphics better. They seem so nice and and in a wierd way, make me feel at home with the races.
I am waiting to see what GT4's got. And I'm sure, I'll feel right at home in it too.
It is a racing game, but that's pretty much the recipe for the game.Gek54No, I am asking questions trying to understan what exactly makes GT so different from other games that it should be called a driving simulator and not a racing game. GT having weak AI seems to be the only arguement for it being a "driving experience".
Find the post where I complain about KY's reasons, I want to see it.
Lots of games are made where you just drive and there is little to no racing. Driver being the first that comes to mind and I am pretty sure that sold millions. PGR is more geared to driving than racing, much more than GT ever was.
How is the main recipe for anything just an addition??
McLaren F1GTRIt is a racing game, but that's pretty much the recipe for the game.
Race, tune, race, buy car, race, tune, race, buy car. Racing is the main point of the game, but its there to give the game a purpose. The game is truely about driving each of the cars and understanding what's like to drive these machines. KY knows, many people in Japan, America, and Europe and other countries will most likely not get the chance to drive many of the cars that are mostly known to other countries different from their own.
Gek54Except you could just as easily apply that to Forza or TOCA2...ect.
Gek54Except you could just as easily apply that to Forza or TOCA2...ect.