Fuji 2005 is the worst EVER!!!

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Maturin
I've done about two races on Seoul. I think the game knows its god-awful and limits the amount of races on it.

At least El Capitan and Aria make up for those. And the new and improved Grand Valley.

Oh man. I love the new Grand Valley. It has a really good flow and its much quicker than previous versions. The changes to the tight section after the 2nd hairpin are great. Good stuff. Well done PD.

The City tracks in general are not fun. The 2 village tracks are wonderful, though. Really awesome sense of excitement when you're flying down the narrow streets knowing full well the car is getting less stable. Opera is alright... I won against a group of super cars using an Elise 111R there. So that makes it somewhat special :)
But... the AI in GT4 really isn't all that.

Fuji is interesting in that it looks like an easy course. Large broad turns with tight turns in the mid section. But when you drive it it's completely different. The first big sweep that leads to the tight 2nd gear corner in the midsection is actually has a sharp apex at the center. If you don't brake carefully you'll hit the grass and go straight in the wall. Talking about the 80's version, by the way.
Only some 26 - 27% into the game. So I've only driven 80s and 90s the most. Haven't seen enough of the '05 versions to really comment
 
yeah i hate fuji 05. but i like 80's fuji. and opera paris is freakin ridiculous. i hate that track. if it were a person, id kill him.
 
I like Opera Paris actually, coolest part of the paris tracks is the road isn't really flat, its round alot of the time and dips in odd places, makes things interesting. Reason you see 5 versions of Fuji, is that its the only way you would see a 50 track total, had they put grandvalley east, the short rome and seattle, etc. in GT3 its total would of been higher. Track variations make more tracks, take less time to produce and take less space as one overal model is made for all. Fuji 2005 however is way different that the 80, 90 versions. Fuji 05 is your basic new age formula one style track, straight, chicanes and endless odd shaped tight turns with terrible exits, to run the track well you have to go into those last turns wide then cut in at the exit rather than apex at the center like alot of turns, still slows you down so much its not really run and passing is hard there, definatly like the old fuji better.
 
If you look at Fuji Speedway from GT4 Prologue, don't know wich one it is, but the ONE THING that is the most unrealistic part of it from any track: try to pitstop I did for fun in GT4P but when you just come from that fast straight and brake just too late for the sideways entry of Fujii, then you IMMEDIATLY HIT a wall RRRREEAAAALLL hard:banghead:
 
Event Horizon
The worst tracks in GT4 honors goes to Hong Kong, New York, And both Paris Tracks. 👎


Hmm I agree with you on the Paris and New York one.. but I like the Paris one not the George V or whatever it is..
 
Event Horizon
The worst tracks in GT4 honors goes to Hong Kong, New York, And both Paris Tracks. 👎

are you saying those tracks are WORSE than the Korean track? i'd take NY over any of the other tracks you listed.. it's the best of the bunch.. but the absolute worse HAS to be the Korean track.
 
I think the Fuji 2005 is ugly as all hell, it does feel like a giant parking lot asthetically it just plain sucks, way to have enormous down force ruin a track. I like the Paris tracks, Opera is tricky and George V is just plain cool, lots of tight turns and really interesting scenery. Ilike the other city tracks too, Seoul at least has some elevation changes. Just my 2 cents.
 
The new Fuji sucks i decided to take my formula car to it to see what all the fuss was bout. U can't tell where half the turns begin b/c of all the paved run off. Has is thing built for F1 the run off on that course has enought pavment to make a average one of there courses lol. Personally i think it would be neat to see a Spa like course.
 
Fuji 05' isn't one of my favorites at this point in the game (about 28%) but I can say that Opera Reverse is a bi*** to drive!

Opera (In any direction) is best handled with lower-powered cars and not your LMP's...IMHO that is...I wish they (PD) could have kept Rome....I would love to have seen that track re-done, just like PD re-did Grand Valley!
 
You guys that complain about the lack of references should try the Cleveland track from Indycar Racing 2, an airport with the widest track I've ever seen!
 
all i hear is you people complain, back in gt3 i hated laguna seca :embarrassed:(for a moment :P). Anyways, this was just because i couldnt handle a 900 HP viper on that course. When you do learn how to move on a course and can control your car the right way, every track will be cool because you have the car under control. I geuss some people here have the game a few days, not a time to say that a tracks sucks imo. and if you do think it sucks race a week everyday a 10 lap race on the 'horrid' lap. practice will learn you to apricate the game, it worked for my anyways. :) 👍
 
It is good to find out in this palce that arhitects and track designers who have spent decades in the schools and who are being paid hundreds of thousands of hard cacsh for their work, just doesn't know a crap about track design :).

Fuji '05. is being altered in '05. way for improving the safety on the track, as well as for coping of the new regulation of JGTC. The work was planned for half of decade and finalised in record period.

The unique opportunity to race it in simulator like GT4 before the track is even being raced for real is a real treat.

I love the new design because the track is more challenging.
 
I understand how Tilke thinks.We share the same visions.Only mine are a bit more out there.The racing will change drastically in about 20-30 years.The need for very wide tracks will be high so tracks like these will be very common.I would be designing the same kind of tracks if i were in his shoes.It's just logical.The current tracks are so inefficient it's not even funny.Fuji 2005 is a masterpiece.
 
I just took a few laps around it, and I didn't think it was that bad, although the scenery is pretty boring, and the extra pavement threw me off a few times on my first lap around.
 
Can't wait to take on Suzuka, I think it's one of the best circuits around. Have not got a chance to take on Fuji 2005, only know the one from Prologue..
 
SimRaceDriver
Fuji 05' isn't one of my favorites at this point in the game (about 28%) but I can say that Opera Reverse is a bi*** to drive!

Opera (In any direction) is best handled with lower-powered cars and not your LMP's...IMHO that is...I wish they (PD) could have kept Rome....I would love to have seen that track re-done, just like PD re-did Grand Valley!

Just for clarification...I'm not saying I HATE the track (Fuji 05') I'm just saying it's not one of my favorites at this point in time! I agree that it would take more then just a few handful laps around the track to start 'loving it'.... :-)
 
The last section is the worst part of any of the real tracks in the game, so unbelievably stupid - can you really see overtaking oppurtunities there?
 
I have to agree that the tracks people hate are typically ones they do not do well on. There are definately tracks i like more than others...I just like challenge of hitting your marks every time to make a good lap at Fugi, any of the street circuits, or even a favorite like laguna seca.

In my F1 sims, I used to not care for suzuka, but i memorized the track and now I like it. It just takes getting used to. If you were a race car driver you'd have to learn to be good on all the tracks anyway, even if you don't like them.

-and just because you don't like a track doesn't mean you don't do well there. I have had tracks in real life i didn't like but always run good there.
 
I like Fuji '05 now that I know what is going on. My first few times around I found that the various detour sections threw me off a bit on my breaking because cones are hard to see when you come up on them at high speed. And then the extra pavement looks like they are trying to build a NASCAR :yuck: track around the outside. The first time I drove the track I ended up driving on that because I saw that and just assumed it was part of the track. Once I hit that patch of grass in the middle I started cussing up a storm. Now that I know what I am looking at I find the track a lot more fun.

My biggest track annoyance is not a PD issue but a real life track issue. On tracks like la Sarthe and a few others where the latest trend in updating the track has been to throw chicanes into the middle of a long straight I want to scream. Don't get me wrong, I like them in real life. It is fun to watch and tests the drivers a little bit more, but when I am driving along I love the thrill of pushing 250 on a huge straight. This really sucks when you get focused on the race during your first lap and forget which version you are racing on. Get me in a 2P Battle where we are head-to-head, bumping and pushing and I will slam into the wall almost 100% of the time. I guess it is a small price we gamers pay to improve the racing community.
 
Blues
lol.. fuji 2005 for me is like the slacker course, i just punch it around those low speed turns, try to make a late apex and use all that paved junk around the track as my safe guard, just ease the car back onto the real track and set up for the next turn.

Ha! I do the same thing. I think they made it so that the asphalt out there scrubs speed, but you don't have to worry about over-driving the turns at all. I didn't like any of the fuji's at first, but I've grown to like both the 80's and 90's versions of the track. 2005 is exactly as other people have mentioned. Low speed turns which may or may not be connected by long straights without any type of curve. It is dull, not to mention they altered my favorite turn, that first looping right.
 
the real 6c
I have to agree that the tracks people hate are typically ones they do not do well on.

-and just because you don't like a track doesn't mean you don't do well there. I have had tracks in real life i didn't like but always run good there.

I don't get what you're trying to say, you say the opposite in the last sentence to your first?
 
KSaiyu
I don't get what you're trying to say, you say the opposite in the last sentence to your first?

because i said "typically" in my first statement. I demonstrated the part of typically that is not typical in that last sentance.

I just mean if it was an all the time statement, "typically" doesn't really fit.

like...."typically things that go up must come down." you wouldn't say that unless someone had said "if i throw this in the air, it will stay."

hope that clears things up 👍
 
normteke
Does anyone else think this track (in both forms) is just horrible, terrible, awful, and the absolute worst track(s) in GT4? To anyone who has had the misfortune of racing it, I think you will now understand why F1 fans absolutely abhor any track designed by Herman Tilke. The course just feels completely awful, and those low speed turns, :yuck: .

Whoever said aerodynamics have ruined racing may or may not be right, but they sure have ruined racing tracks. If courses have to be designed like this to make sure high-downforce cars are safe, then I hope Max Moseley comes out tomorrow in a press conference and declares "Wings are for airplanes!" and just axes them altogether.

Anyway, I'm just trying to gauge opinion on these monstrosities to motorsport. :ill:

Whole heartedly agree about Tilke. His tracks are simply awful. Dont get me started on Mosely or the poison dwarf either. :nervous:

I haven't played Fuji in a game since Pole Position so cant comment there....just 1 day left!! Tell me this, is it worse than Apricot Hill? That is one track I hate having to drive on.
 
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