Fuji 2005 is the worst EVER!!!

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Lemminkainen
Besides, Seoul has got to win honors for the worst track simply because it's boring and pointless.
PD must have thought the same thing because, if you look in the mirror, you can see just how much effort they put into that part of the game. They must have laughed themselves silly!

Cheers,

MasterGT
 
Such tracks don't have to long all the time. In a way, I kind of wish more streets could have been used, but this is challenging enough. You have a roundabout, technical corners, decisive turns to deal with... Seoul isn't THAT bad. This isn't a case of taking a beautiful city then making it ugly by creating a race track there. Seoul is a good track to test the car's ability to take really fast turns and be able to brake properly to take them. It's faster than New York and doesn't contain too many narrow streets. Seoul favors speed and mid-speed braking. It doesn't have anything like the Monaco F1 course, where there's a tough turn within 5 or 10 seconds apart. If you think Seoul is horrible, try racing either Citta di Aria or Monte Carlo.

I think the New York course kind of reminds me of one of my favorite tracks, Monza. How so? You have some long straights which makes up for one half of the course, then you have all sorts of technical corners to make up the other half. While Monza is faster, New York isn't a complete pain in the ass. To me, the only sections you have to be careful with is that carousel heading to the main straight, the first hairpin turn, and then the turn after the second high-speed section. Again, these favor speed, braking, and good handling.

Do you like cookies? Well, you might not like this one. Hong Kong can be a tough cookie. Hong Kong is a beautiful and vibrant city (again, until you put a race track there), but the corners are anything but. You'll need more braking and handling than pure speed. Pure speed helps heading into that hairpin which requires you to be in 1st or 2nd Gear. In a really fast car, just look for the brake markers and maybe make your move at around 150m.

Many of us think Fuji 2005 is perhaps the more pure disappointment in GT4, maybe even the worst track of all GT games. What would have made it better?
 
This thread confuses me, because earlier today I was driving Fuji 90's with the Nissan Z Concept Race Car and I said outloud, this is the best track ever. A few races later I was racing on Fuji 2005 and I loved it just as much except for that awful hook turn near the end of the lap, but decent layout and faster average speed made me quite happy.
 
Fuji 2005 would be much better if they'd put brake markers on it, all you see is a grey mass as you come down the curved right hander and it doesn't really flow, the other versions of it are far superior.
 
What's wrong with Circuit de la Sarthe? Half the circuit is high speed sections, the other half is technical corners. Have fun with the speed, be careful when the road narrows, use precise steering and control, tune for the best handling and speed performance, and you've mastered Le Mans. If you're racing the old-school version of Le Mans, just have great speed, but sufficient braking and handling for when the tough turns come along. Le Mans isn't a bad track at all. It just takes some getting used to when it comes to finding the corners and then accelerating and braking effectively. You're on the gas for about 75% of the course. So it's not that bad.

When it comes to rally courses, Citta di Aria will unnerve most people, including myself. What I found to be critical was the ability to carefully use the throttle and adjust driving styles. High speed is going to mean plenty of 5-second penalties on your part. When in a Special Condition Race here, try to find the wide roads and best places to overtake. Just remember that roads narrow pretty quick, so make the overtake fast. And if you have to, ram into the other guy hard. Sure, you'll get a 5-second penalty for it, but when done right, you have a chance to lead and then build on it. If it wasn't for some dirty play, I wouldn't have won the Special Conditions race at Tsukuba Circuit Wet (Hard).

I still think Citta di Aria is a disappointment only because (and I don't want to sound too much into NASCAR, but...) it's tricky to overtake and almost too easy to lose. Simply put, this race is not made for more than one car. If there's "Special Cars" in GT4, Citta di Aria should maybe be one of those "Special Tracks," maybe even a course to practice rather than rally. Even classic hillclimb races (you know, the ones back in the 1960s and 1970s that used city streets and country roads on hills as a race track) probably had at least two-lane roads.
 
JohnBM01
When it comes to rally courses, Citta di Aria will unnerve most people, including myself. What I found to be critical was the ability to carefully use the throttle and adjust driving styles. High speed is going to mean plenty of 5-second penalties on your part. When in a Special Condition Race here, try to find the wide roads and best places to overtake. Just remember that roads narrow pretty quick, so make the overtake fast. And if you have to, ram into the other guy hard. Sure, you'll get a 5-second penalty for it, but when done right, you have a chance to lead and then build on it. If it wasn't for some dirty play, I wouldn't have won the Special Conditions race at Tsukuba Circuit Wet (Hard).

I still think Citta di Aria is a disappointment only because (and I don't want to sound too much into NASCAR, but...) it's tricky to overtake and almost too easy to lose. Simply put, this race is not made for more than one car. If there's "Special Cars" in GT4, Citta di Aria should maybe be one of those "Special Tracks," maybe even a course to practice rather than rally. Even classic hillclimb races (you know, the ones back in the 1960s and 1970s that used city streets and country roads on hills as a race track) probably had at least two-lane roads.

I actually enjoy Citta di Aria for all the reasons you don't like it. I enjoy the almost demonic amount of control you have to have over your car to be able to chase the lead car and at the same time set up your line so that when the overtaking point comes, I can cut him off clean.

As for Fuji GT'05, it's a track taht takes some time to grow on you, but its an interesting and challenging track, requiring a lot of practice and line memorization. I can wait for thsi years Super GT makes it's 2 rounds there (since Shanghai is out this year).
 
wow what a combo...... i hate this and that, bloody hell you people talk alot. sorry for the b****ing.


put it simply i hate soeul, fuji 2005, fuji 90and WOW all plain tracks, i personally like tricky tracks like nurburgring (ahem, damn) el capitan ( awsome) Citta di Aria, and sooo on, after racing on those for a long while, simple tracks honestly start to bore me to death, BUT i get over that by using underpowered cars.

















my god i talk so much s**t :crazy:
 
Hong Kong takes the cake... what a POS.

Opera Paris really grows on you, I've done at least 100 laps on that one (no, not voluntarily) and yeah, you do scream and shout at it for having complicated bits and uneven pavement, but once you adapt any car's driving stlye to it, it becomes easy. I can now lock in an amazing line in any car, and get some nice laptimes. In the GT World Championships, I took off a 30 second lead in the M3 GTR Strassenversion, with it's poo braes and ungodly understeer...

Wait, I forgot about the full-length Suzuka. That one has to be the worst. With those 60-degree turns that seem to serve no purpose but to slow things down. If you're driving a fast car, you can hardly see some of the turns before it's too late. And too late is really too late, you end up waaaaaaaaaaaaay off in a sandbar and have to pogo-stick the car back to the track, losing like an entire lap.

Nobody can say that Le Mans is a bad track. Learn how to control a fast car you bloke.
 
Suzuka Circuit is horrible? Try saying that to some of the Autobacs Super GT/JGTC stars and some F1 drivers. They'll say it's great. But on the other hand, it can be a b**** to race around in Toyota 88C-Vs and Nissan R92CPs. But if there's one section I just flat out dislike about the track is the dreaded Casio Triangle, which is primary a low speed right-left-right chicane combo. In B-Spec, the B-Spec racer can make that section even more difficult by going into the sand trap. What does this do to lap times? If you're leading, it shortens leads. If you're trailing, you trail some more. Even in the best cars, a lap around here is about 2 minutes long. It's probably 5 or 6 minutes long in either of those 1886 Mercedes-Benz cars ;). I don't hate Suzuka in general, it's just that I've had a tough time winning the bigtime races with all the Le Mans race cars, both in A and B Spec. Unless in a championship, qualifying should be the first order of business. Second place is just as good as first place. Since it's a standing start, you don't have to worry about trailing by 10 seconds to eventually win. Just give it your all and never give up.
 
Fuji 2005 Is AWESOME for drifting.

I take my GT-350R out there, just fling it wide onto the paved section off track, and just sliiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiide and sliiiiiiiiiiiiiiiiiiiiiiiiiiiiiiide and smoooooooke the tires right off.
 
Kinda jumpin' in the at the end here but since you're all venting about tracks...

Fuji 05 is annoying, mostly because it's very difficult to get a sense of where your braking points and turn in points are. And the truly strange section before the final straight with difficult to decipher apexes. So, yeah, it sucks because of those things.

Not a fan of Motorland or High Speed Ring or Seoul or Fuji 80s...
And I'm certainly sick to death of Tsukuba. Just how many times do I have to race on that damn track where I've races on Infneon Stock... what... twice?

But there's only one track I truly HATE.

Motegi :yuck:
 
i used to think that fuji was ok until i raced on the 2005 versions. the track isnt too bad, its just that last flaming corner! i dont think ive ever managed to take it porperly, instead going 'well wide' and losing valuable seconds in the process. nothing is worse than being on the last lap and going off on this stinker of a corner!

the guy who designed it needs shooting. (jk):sly:
 
slowman
Fuji 2005 GT is a mess IMO... I can't stand it, you can hardly tell where the track is, just concrete everywhere... its like trying to drive around an empty Wal-Mart parking lot with a track marked out with a sharpie marker... :grumpy:


Fuji 2005. A new racing line everytime.


God it's crap. It is so unforgiving you can just avoid braking on pretty much every corner :crazy:
 
I love EVERY track in gt4. I hated the likes of opera paris and fuji 2005 at first, but these have become two of my favorite tracks (though i do think PD could have filled in the grass at Fuji 2005, even if it's not there yet in real life). Just takes some practice. Learning a new track takes patience. If you don't have that, you're playing the wrong kind of game.
 
Yes, Fuji 2005 is rubbish. There's nothing wrong with the track layout, I don't mind it at all (though I do prefer Fuji 90's). The problem is the run-offs: why are they tarmac?! I can't see the apex or the outer edge of the track for the life on me from the start to the second haripin, and again through the final two turns (the penultimate one isn't that bad, it's the last one that drives me nuts) ...
 
Well, having just unlocked this track 30 minutes ago I decided to take a look to see what the fuss is all about. I personally kinda like it, well, only if Im not racing to win. Its pretty fun to drift around on with so much asphalt...basically I would dislike this place in competition but thoroughly enjoy it when my IROC Camaro wants to go for a spin :)
 
I also hate the Suzuka circuit..I hate both of the Paris tracks, Hong kong is just retarded. Hmmm..is that it..oh yeah..RALLY in this game sucks..GT3's rally was fun..this one is just a *****. I haven't completed the rally events because they are so boring and frustrating.
 
I'll throw my hat in with the "Fuji GT 2005 Sucks" crowd. Impossible to see where the apexes and brake points are; the fact that they seemed to have just made the track by cramming the full length of the old track into a new course just inside the old perimeter; every turn has a stupid kink right in the middle of it which totally destroys the flow... I could go on.

The other versions are kind of fun, if a little dull, but the 2005 version is like a mangled bastard of itself that somebody patched back together and hoped nobody would notice.
 
Duke
I'll throw my hat in with the "Fuji GT 2005 Sucks" crowd. Impossible to see where the apexes and brake points are; the fact that they seemed to have just made the track by cramming the full length of the old track into a new course just inside the old perimeter; every turn has a stupid kink right in the middle of it which totally destroys the flow... I could go on.

The other versions are kind of fun, if a little dull, but the 2005 version is like a mangled bastard of itself that somebody patched back together and hoped nobody would notice.
lol..completely agree with you :)
 
I'm going to revive this long dead thread.

Fuji 2005 was terrible in GT4, but for some reason the track is 100x better in GT5P. I can't put my finger on it but Fuji 2005 is now one of my favorite tracks
 
I loved Fuji 05' and GT (and the older courses as well, but the newer ones much more so). The last 4 or 5 corners were very tricky to get right, depending on the car you were in a tiny slip up could cost you 3 seconds and that's without even going off the course.

And if you don't like the pavement on the outside of the track, you could always look up for a bit..

133950_0.jpg


The amount of bitching about the paved outsides is rather amusing. I will agree it's certainly not preferable from an aesthetic view, but it makes me wonder what GT'ers will say if Circuit Paul Ricard were included in GT5. Google Images if you don't know what I mean.
 
Is it really that bad in GT4? It just seems like any other track to me..once you learn it, once you get good at it, Fuji 2005 can be okay. Not my favorite by any means, but interesting.

I hardly ever get to race on it, yet...that's my biggest problem. I'll probly suck cuz I think some Extreme Hall races feature this track, and I've hardly driven here.


....great thread revival, by the way. I'm gonna start looking for some gem-topics, too.
 
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80's Fuji is very enjoyable, fast sweeping and awesome in a Group C car, which is the precise reason it can't exist like that today. All the other versions feel like a chore to drive.
 
Fuji, all versions, is one of my favorites.

Takes a little time to remember which version you are on, but it has elevation changes, challenging turns, and high speed sweepers.

Love it.

All of it.
 
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