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I spent almost 100K modding a R33 before turning of my console.(I made sure to save) When I turned on the game the next day, all the power adding parts were gone with all of the money I spent.
Just done the Gran turismo rally Beginner event on the tarmac section 2 the shadows were flickering on and off and spectators were appearing and disappearing all over the place and the track in general was glitching badly. Anyone else had this happen I'm yet to go back in to see if it does it again.
Jαke;4214388what's up Jerome?
I have had 4 instances where the game froze and forced me to reboot during screen changes or entering a license test. Chuk has had just as many! I would think that beta testing would have revealed many of these errors we are finding... What was PD doing for 5 years? Overall though I am stoked to have the new game, but I am shocked on the amount of bugs. Many of them obvious fixes that went undone.
Other issues that annoy me: Shadow quality (it's better in prologue!)
The throttle issue. Certain cars have 25% throttle showing while stopped. Does that affect offset the top speed of those cars?
.While racing a Subaru Impreza STI 2010 on Deep Forest we had road noise, wind noise and music but absolutely no engine noise. Felt very strange, especially considering one of the guys I work with has this car and we can hear him coming from half a mile down the road :-)
Restarting again fixed the problem, engine noise as usual.
Fix the pits PD. Grrrrrr
This one is really funny, just like it was in GT4, because there is an R32 in the game that is turbocharged (the HPA).and I couldn´t turbo- or supercharge my MKIV R32 (This one really pissed me off since I used to own one and was really looking forward to twin-turbo it. And it is being done on a regular basis in real life as well).
- Shadows as everyone is well aware.
- The badges on the rear of the cars go blurry, very visible with the peogeut 207.
- Objects disappear and reappear on the track, both racing and in photomode.
- The dashboard goes too dark in the rain races.
- The blocky appearance of cars in the rain, snow and etc.
- The blocky and jaggy scratches and dirt marks on the game.
For 6 years in developing, these should have never appeared on a next gen racing game of this boasted legacy.
Makes you wonder when did they actually started testing the game? Two months ago?
Man what you doesn't understand is that ps3 hardware is very old, especially its graphics unit - nevertheless the game is the best looking one (photo realistic) regardless of the platform. Consider this!!! And stop bitching about blocky shaddows, the game looks stunning!!!
The stock R32 in GT5 handles nothing like the real car. You get lots and lots of oversteer under braking, even lift-off oversteer at moderate speeds (under 100 km/h). This is nothing like the real car, I can assure you that!
Now some of you will say that this due to the brake-balance being set to 50/50 by default and not an error in the physics engine. Well maybe, but please tell me why would someone ruin the results of a good physics engine by using wrong data?? I just don´t get it!! Brake Balance is a very crucial setting for a cars handling, and a very easy one to research. Its not like finding out damper settings or springrates for a car.
1 - You are not the first on here to claim a car doesn't handle like its real counterpart, I doubt you'll be the last. Without wishing to criticise your driving in either the game or real life, did you drive the GT5 car in the same manner as your own real car? Same rate of turn-in, application of throttle, brakes, and so forth? Using a wheel, all the aids off, etc. etc.? I imagine it is a lot easier to approach/exceed the car's limit in the game, without concerns of safety, cost of damage etc. I know that in the same car, myself and a friend can generate seemingly very different characteristics because of the differences in the way we drive. Don't forget also the tyre modelling may well be of tyres different to those on your actual car. Then we have tyre pressures, differences in the condition of the track surface from the game to when you drove - the list goes on and on. There are a huge number of variables.
2 - my understanding is that the brake balance numbers (and for that matter, all the tuning sliders) are relative, not absolute. So 5/5 does strictly imply the car has 50/50 brake balance, which as you say would be wrong.
Sometimes the list of friends in profile/community disappears, exiting gt mode and going back in brings them back.
Man what you doesn't understand is that ps3 hardware is very old, especially its graphics unit - nevertheless the game is the best looking one (photo realistic) regardless of the platform. Consider this!!! And stop bitching about blocky shaddows, the game looks stunning!!!
The Murcielago and Gallardo are 4WD.Here is something interesting.
You can race a Ferrari in the MR Challenge series, but you cannot race a Lamborghini. What's up with that?