General Discussion

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Is there a bug with the mileage shown in the statistics page??

I made a list of cars that need wearing out, and I've now put at least 9000 miles on 6 of them (more in a couple cases). I should be showing at least 60000 b-spec miles, as I already had around 6k or 7k after starting my GT4 game by following an awesome b-spec-up-levelling script I found here somewhere and running the DTM races many many times. I only show 24k miles though.

I'd been stopping most cars after they lost some horsepower and shortening the gear ratios before sending them back out again (with a lap or 2 a-spec in the middle to see where the redline and the limiter were post-adjustment), sometimes 2 or 3 times before getting up to 9000+. The last car I did, however, was the first I didn't stop at least once to tighten up the gear ratios, and it's the only one that seems to have added a full 9000 miles to my total.

Is there a reliable way to avoid having the mileage of all this grinding going on my stats? Or the opposite - can I ensure the miles do get counted?
 
Is there a bug with the mileage shown in the statistics page??

Yes. The mileage put on the cars you drive don't append your A-spec mileage with a 1-to-1 ratio

I haven't figured out exactly what the Game Status screen considers for A-spec Mileage. I've run intra-day practice sessions with 3 cars so far, but I haven't used a systematic approach to checking the behavior of this stat...

There are several factors I've considered. Does A-spec mileage include:
- the Out Lap of Practice (championship qualifying or 5cr solo) sessions?
- the Final (unfinished) Lap of Practice sessions?
- mileage run pre-race (before the clock starts)?
- mileage run post-race (when the results tables are displayed)?

There may also be some "rounding" issues, since the mileage stat only displays whole numbers and the garage display for mileage shows it with 1/10 "ticks".

But even with that said, here are some other weird situations...

Races:
CdlS I 24h - 3384.5 miles added to car; 2997 miles added to A-spec
Tsukuba 9h - 642.4 miles added to car; 614 miles added to A-spec
Formula GT - most races differ by 2 or 3 miles for race distances around 200 miles
CdlS II 24h - 3713.1 miles added to car; 3316 miles added to A-spec
Fuji kkm - 612.6 miles added to car; 597 miles added to A-spec
Suzuka kkm - 613.5 miles added to car; 594 miles added to A-spec
Nurburgring 24h - 2565 miles added to car; 2292 miles added to A-spec

Practices:
Ran 40.2 miles in my Copen at the Tuning Car GP practice session and quit without racing. A-spec mileage added 8 miles.
Ran 36.1 miles in my Copen at the Japanese Championship practice session and quit without racing. A-spec mileage added 13 miles.

I wanted to try a practice session for GT All-stars at High-Speed Ring where I never complete a timed lap. I want to run the out lap, then exit the session without completing the hot lap. Afterward, I would check the Game Status screen to see how many miles were added.

After that, I would want to run many timed practice laps, and see if the A-spec mileage increases by the product of (timed laps run) x (miles per lap).

There are lots of other things to test, but I haven't thought too critically about how to go about testing them.

Is there a reliable way to avoid having the mileage of all this grinding going on my stats? Or the opposite - can I ensure the miles do get counted?

I don't know of any, but the one I'd try is the "run practice sessions, but never complete a timed lap" technique. Other than that, you'll have to let us know!

Have A Great Drive!
RoadHazard
 
I guess I'm not surprised there's no rhyme or reason to the thing, GT4 has a ridiculous number of issues. It's pretty disappointing considering GT is the only reason I own a PS2, but the good bits are really good so the disappointment isn't so bad.

Thanks for detailing what you've been able to glean about this RoadHazard! If I ever make any sense of it myself I'll be sure to make a post someplace around here.
 
I had a similar problem with B-Spec miles not showing up when I first started wearing out cars, figured out the problem though and now it saves the miles every time. When you stop BOB from running round the track it is very important to exit straight back to the home screen/garage and save the game. If you exit the track, tweak the gears or anything else other than save the game on the home screen or in the garage it will not add B-Spec mileage, tested this on my brothers game aswell and was the same for him.

That is how you get miles counted.
 
Does saving immediately after running (or not doing so) affect what AI lineups you get, too?
 
Thanks all for your advice, links and fascinating and vibrant discussions. I jumped back in to GT4 for just long enough to remember how utterly incompetent I am at this game. I've revised my target to 55, 907, which is half way.

In another development, at 10:23 this morning, my partner gave birth to a healthy 3.1kg baby boy, so he will obviously take up much driving time.

@senamic: ah, of course. I spent about 15 min looking for that post in an effort to avoid asking a stupid question. If you choose to go for it I'll offer all the support I can; we're only about 3hrs apart in time zones, so could easily talk over the phone if needed.

One last question: is the list of cars in one of the spreadsheets, called something like 'add 9000 miles', the complete list of cars to be worn down?
 
PF
Thanks all for your advice, links and fascinating and vibrant discussions. I jumped back in to GT4 for just long enough to remember how utterly incompetent I am at this game. I've revised my target to 55, 907, which is half way.

In another development, at 10:23 this morning, my partner gave birth to a healthy 3.1kg baby boy, so he will obviously take up much driving time.

@senamic: ah, of course. I spent about 15 min looking for that post in an effort to avoid asking a stupid question. If you choose to go for it I'll offer all the support I can; we're only about 3hrs apart in time zones, so could easily talk over the phone if needed.

One last question: is the list of cars in one of the spreadsheets, called something like 'add 9000 miles', the complete list of cars to be worn down?

PF - Congratulations on the baby boy!

Check out AMG's list at post # 2 in this same General Discussion thread for a list of cars needing 9000 miles on the odometer. I also think you will need to add 9000 miles on the Toyota/Lexus IS200 '98 and the Isuzu 117 Coupe '68, and 7000 miles on the Aston Martin DB7 (...going to check my spreadsheets...). As mentioned by one of the other A-spec nutters, since there are quite a few cars that need to be worn down, the best thing to do is to wear a different car down every now and then, so you don't get to the point where every race needs a car that must be worn down, and all you do is watch B-spec Bob go round and round on the Test Track for weeks.:yuck:

GTsail290
 
When you stop BOB from running round the track it is very important to exit straight back to the home screen/garage and save the game. If you exit the track, tweak the gears or anything else other than save the game on the home screen or in the garage it will not add B-Spec mileage
Thanks very much for posting this nemesis01! Definitely fits with my experience, the first session where the full miles seemed to be recorded in the statistics was the first session I just left the car running for 1400+ laps and then saved immediately afterwards. Definitely have to remember that one, thanks again!
 
The power of a Sarthe I Preview is amazing!

For instance, if you enter a Copen Active Top in a Copen one-make event after a reset and a Sarthe I Preview, you will immediately find the ideal field of 4 Detachables with an Active Top on pole.

Similarly, if the Suzuki Concepts event is entered after a reset and a Sarthe I Preview, there is instantly found the perfect grid of 4 GSX-R/4's with a Concept on pole.

I know for a fact there are like benefits in other series when using the Preview facility, and I expect most of them are yet to be discovered!
 
I described it here... (For the particular instance at least)
https://www.gtplanet.net/forum/showpost.php?p=2839063&postcount=10
Basically, the lineup candidates seem to be a long list. An actual race uses 5 candidates from the list, while a preview will use six, so the groups of five selected after that will be different. I also found a special condition race would advance me only two in my Nürburgring 24 list.
 
The power of a Sarthe I Preview is amazing!

For instance, if you enter a Copen Active Top in a Copen one-make event after a reset and a Sarthe I Preview, you will immediately find the ideal field of 4 Detachables with an Active Top on pole.

Similarly, if the Suzuki Concepts event is entered after a reset and a Sarthe I Preview, there is instantly found the perfect grid of 4 GSX-R/4's with a Concept on pole.

I know for a fact there are like benefits in other series when using the Preview facility, and I expect most of them are yet to be discovered!

My compliments Dotini.

Quite an amazing discovery. I wish I had known that when I was attempting those races for Max pts. I'm not sure if we will ever discover all the possibilities of lineup manipulation that are in this game. You have certainly made a great step forward on it, thats for sure .

I am curious to know, does it matter how long you view the preview to get the change?
 
Sukerkin has also asked the same question regarding length of Preview viewing required to generate a consistent effect. To the best of my knowledge, it doesn't matter. But as a practical matter, I always watch the Sarthe I Preview until the spectacular flyover is complete, the race has started, and the R8 has nipped past the Panoz at the first turn. :D
 
Here are my lacunae:

Roadster 4 Hr........196/200...-4
Tiburon/AR...........156/176...-20
Tiburon/HK...........156/176...-20
Tiburon/Tsukuba....156/176...-20
Concept/Tsukuba....196/200...-4
Crossfire/Motegi.....172/182...-10
Mini/NY..................196/200...-4
GTi/Opera..............194/200...-6
unknown event......................-1
Total missing points...............-89

At this point, sitting on 111,724, my best choices might seem (1) to search the game for the missing one point, (2) go back to work on my execrable licenses situation, or (3) take up some ballistic game like pinball to train for the missing scores above.

Any advice?
 
Here are my lacunae:

Roadster 4 Hr........196/200...-4
Tiburon/AR...........156/176...-20
Tiburon/HK...........156/176...-20
Tiburon/Tsukuba....156/176...-20
Concept/Tsukuba....196/200...-4
Crossfire/Motegi.....172/182...-10
Mini/NY..................196/200...-4
GTi/Opera..............194/200...-6
unknown event......................-1
Total missing points...............-89

At this point, sitting on 111,724, my best choices might seem (1) to search the game for the missing one point, (2) go back to work on my execrable licenses situation, or (3) take up some ballistic game like pinball to train for the missing scores above.

Any advice?

Dotini - That's a wonderfully short list!

I can only help you with two:

1) Give the Crossfires's at Motegi Speedway another go. Just expect to trade a little paint. There is a new video just posted where plenty of wall rubbing was involved. My win used excessive AI leaning to get to the front. Both seem to work.
2) And try the Mini's at New York again. A heavy duty rear bumper is all that's needed.:) Just use your NOS heavily to get to the front.

I have not been able to best the rest of your listed races, so our other more illustrious members will have to provide guidance.

My list is similar, but a little longer:

1000 Miles - La Sarthe ....195/200....-5
Copen - Motorland ..........156/166....-10
Hyundai - Autumn Ring ....156/176....-20
Hyundai - Hong Kong ......156/176....-20
Hyundai - Tsukuba .........156/176....-20
Saleen - Suzuka ............174/200....-26
Suzuki - Tsukuba ...........195/200....-5
GTI Cup - Opera Paris......194/200....-6
FGT - Motegi Road .........107/200....-93
FGT - Nurburgring ...........0/200......-200
FGT - Suzuka ................140/200....-60
Roadster - Tsukuba ........150/200....-50
Nurburgring 24 hours ....... 7/200.....-193
Suzuka 1000km .............45/200.....-155
La Sarthe 24 hours ..........4/200.....-196

Total missing points ...................1059

I am currently working on Motegi Road in my Blue FGT.

Happy hunting!
GTsail290
 
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Lets Compare

Roadster 4 Hr........191/200...-9
Tiburon/AR...........156/176...-20
Tiburon/HK...........156/176...-20
Tiburon/Tsukuba....156/176...-20
Concept/Tsukuba....196/200...-4
Concept/Seattle.....196/200...-4
GTi/Opera..............194/200...-6

83 more to go.

Pretty similar to yours so I really cant add more.
All I can think off is practice and more practice.
 
Here are my lacunae:

Roadster 4 Hr........196/200...-4
Tiburon/AR...........156/176...-20
Tiburon/HK...........156/176...-20
Tiburon/Tsukuba....156/176...-20
Concept/Tsukuba....196/200...-4
Crossfire/Motegi.....172/182...-10
Mini/NY..................196/200...-4
GTi/Opera..............194/200...-6
unknown event......................-1
Total missing points...............-89....

My list is similar, but a little longer:

1000 Miles - La Sarthe ....195/200....-5
Copen - Motorland ..........156/166....-10
Hyundai - Autumn Ring ....156/176....-20
Hyundai - Hong Kong ......156/176....-20
Hyundai - Tsukuba .........156/176....-20
Saleen - Suzuka ............174/200....-26
Suzuki - Tsukuba ...........195/200....-5
GTI Cup - Opera Paris......194/200....-6
FGT - Motegi Road .........107/200....-93
FGT - Nurburgring ...........0/200......-200
FGT - Suzuka ................140/200....-60
Roadster - Tsukuba ........150/200....-50
Nurburgring 24 hours ....... 7/200.....-193
Suzuka 1000km .............45/200.....-155
La Sarthe 24 hours ..........4/200.....-196

Total missing points ...................1059....

Lets Compare

Roadster 4 Hr........191/200...-9
Tiburon/AR...........156/176...-20
Tiburon/HK...........156/176...-20
Tiburon/Tsukuba....156/176...-20
Concept/Tsukuba....196/200...-4
Concept/Seattle.....196/200...-4
GTi/Opera..............194/200...-6

83 more to go.

Unfortunately guys, you have a bugger of a list for completion.

Very tough races.

A lot of practice and patience is required.

I will give my condolences as all three still have Roadster 4hr to complete.

Don't give in, you can do-it.
 
RANT BELOW!!! Almost nothing in this post isn't a RANT

Some days I can derive the utmost elation from GT4. Other days it just makes me feel like a total ****ing moron for ever bothering to play the damn thing. 5 words - ****ing Super Speedway 150 Miles. What a horrible steaming pile of stinking poo that race is! The AI is on some kind of magic tire that lasts as long as R1s but has the pace of R3s. Add to that the AI's magic line through the tighter corner and you've got a recipe a completely stupid race that's just going to annoy people. Even a 100 pointer isn't winnable on pace alone. WTF?!

I tried for a 102 pointer with my Black 787B. I gave it an oil change for 801HP, had max DF and 0 ballast. I was jostling for the lead with the 3 other GroupC cars (NTSC LU#4) until lap 20, but they were actually going faster around the corners on R1s than I was on R2s! After lap 20 they just pulled away and not long after that my tires were toast, long before the AI stops. So I gave up and hoping to be rid this race once and for all, I went for a wallriding-200 point race on R1s with DF@55/80 and 28+kg. I wasted 50 minutes of my life wallriding both corners on every lap - ONLY TO FINISH 4th!!!! YAAARRRR!!!!

The fact that there's even a single race in this game where it's basically impossible to earn full points without cheating through the whole race makes me so mad that I own a PS2 just to play GT. The fact that there's a TON of these BS "races" takes that anger RIGHT UP TO 11. I mean WTF?!?! And all I can do about it whine/complain on the internet. Yeah, real satisfying that is I can tell you. Just about as satisfying as recording 30 fields of a race and calcuating their values. Which is to say I'm being totally sarcastic.

Sorry for ranting nigh-on uncontrollably, but PD doesn't have a "contact us in english with how you think we utterly screwed up GT4 so we can do jack **** about it" contact link. And I don't know a single person IRL who plays GT. *sigh* All I know is GT5 is gonna have to prove itself to have WAY WAY WAY less bugs than GT4 before I even consider buying a PS3 to play it. Not too long ago it was a given that I would, but I've dealt with too much of this crap at this point to have any interest in going through it again.

So anyone know a car I can use to get as many points as possible at the SS150 while winning by actually putting in faster laptimes? I'm thinking about the Sauber C9 I've yet to drive anywhere. - but I'm also thinking about just B-Spec'ing this and every other totally stupid race that PD utterly failed at not making totally stupid. STUPID!!!! YAAARRR!!
 
Hey, I feel your pain man. You are completely correct too, GT4 has too many good sides completely overshadowed by messed-up AI/gameplay sometimes. :yuck:
It could have been truly great,... but as it is, it certainly isn't (only parts of it are...). And PD's programmers are *fully* to blame for that.

They had no excuses to mess up the AI/gameplay so bad after three previous GT versions to test and improve it, plus beta testing of the game itself. I, you, we all saw that the AI was buggered up badly after trying GT4 for twenty minutes or so. But mr. KY and a full team of paid coders plus testers pretended they didn't see it in the course of four full years. Yeah... Right. 👎 It's not even the worst in the business... but it's pretty horrendously bad nonetheless.
 
A true racer maintains composure at all times.

Try this setup until you win:
http://www.gtvault.com/gt4/setup-view/s_sid::7993/Mazda-787B-Race-Car/
Clearly I am lacking in the composure department!

Thanks for the setup but I've just finished this race for a measly 17 points and I strongly believe there's no more fun to be had there for me. Not that there was very much fun in going through the same 2 non-descript corners 100 times in a row (200+ actually).

I decided to break-in my Sauber C9. Threw on some R1s, grabbed a setup and made sure the downforce was maxed. No ballast. I took the lead on lap 7 and had the gap up to 3.9-4 seconds just before my pitstop. My tires were pretty gone by lap 32, but I needed to go at least 33 laps to 2-stop. I should have stopped on lap 33 when the gap was still about 3 seconds, but I went 1 more lap and pitted L34 when the gap was down to 1.9s, to the R92CP. And the race was basically over at this point because the AI thinks the pit lane speed limit zone takes up 3/4 of the track, and they have trouble even getting in the pitlane to begin with.

After the other Group C cars pitted, I was leading the 88C-V by 11s. I only got that up to 13s before pitting on lap 69 with my tires lasting a bit longer on that stint. When all the Group C cars pitted for the second time, my lead was 19s over the 88C-V and by the end I had increased that to 26s.

Ignoring the time I gained by the AI making abominable pit stops, I only managed to best them by 11 seconds over 150 miles! That is a close race of the kind I hope to get when searching for 200 pointers. But 17 points is all I get. I know this forum is about getting max points any way possible, but I'm not that interested in getting them when it means wallriding every corner in the entire race. And it aggravates me to no end that I even have to make that distinction. What a total failure by PD to not wait until GT4 wasn't still horribly bug-ridden before releasing it. I chase points because they're usually a good way to get a good race out of the AI, but there's way to many corner cases where PD seems to have just said "**** it, nobody'll care about getting all the points!" How could they not think a ton of the races needed exceptions to the regular points system, or some mods added to the opponents, or SOMETHING. But I've got about a bajillion how-could-they-not-do's about GT4 and I've already spent too much thread space whinging on this point. Sorry everyone.

I think I've had just about enough of this ridicu-race aggro. If 17 points is all I get for a close race I can actually win without using the absence of damage to my advantage on every corner, then 17 points is all I want. Hopefully I can still break 100k points, but I'm not wasting my time trying for the maximum on utterly stupid failures by PD.

OH FOR A PATCH-ABLE GT4!! What a delight that would be!

edit:
Hey, I feel your pain man. You are completely correct too, GT4 has too many good sides completely overshadowed by messed-up AI/gameplay sometimes. :yuck:
It could have been truly great,... but as it is, it certainly isn't (only parts of it are...). And PD's programmers are *fully* to blame for that.
Thanks for your sympathy brother! They definitely screwed the pooch on this one and it really is a heartbreaker because there's gobs of potential there, just surrounded by so many extremely rough edges. I'm just keeping my fingers crossed that I'll be willing to buy a PS3 after finding out if PD learned from their mistakes making GT5.
 
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Have you tried post 143 in the endurance thread?[/COLOR]
I did try that actually, setup and all, but against NTSC lineup #4, which has an ever so slightly higher value than PAL#5. I also read every post I could find about that race and I couldn't find an example of 200 points without wallriding. The way you said you wallrode too was really disheartening for me, and I stopped fighting my distaste long enough to give it a shot. It just doesn't work on the NTSC version though, at least not for me. After I pitted for the first time on L52, I never regained the lead. After the Group C's second stops, I came out in 2nd and by the end of the race I'd been passed twice. I can't really say if my wallriding technique is any good as I rarely do it, but I never spun and I was going faster than I would have driving normally.

I might use this race to round off my final point total when I'm done with absolutely everything else I care to do in the game. I'm sure I could manage another 10-20 points, but to say that I really didn't enjoy wallriding 200 corners in a row would be a massive understatement, so I won't be going for full points at SS150 race again. And that goes for the Crossfire race at the Motegi oval which I did for 132 points the other day too.

Only having 2 corners really really minimizes the opportunities to overcome the handicap of a 200 point race. It's obvious that Motegi's oval needs an exception from the standard point system for maybe every race on it - the FGT race is another example (I'll get that one in a car that can run R1s at least though). Someone posted recently in the "are enduros too easy?" thread that GT4 really needed more Opel Speedster races and GTWC's - I could not agree more that.

I don't want to demean the efforts (past or present) of those of you who are willing to go to lengths that just wouldn't fly in a real-life race in order to reach the magic 111813. In my experience, even with those lengths that's still a ridiculously difficult task. If I try that myself however, it's going to result in a big rant every single time, and ranting to thin air doesn't do the trick so eventually another angered post will appear. I'm surely not the only one who'd prefer not to bother with all that negativity so from now on I'm just going for the most points possible from a possible race. If I can't get full points from a really close race, then so be it. PD has given me a hunger I dare not feed.
 
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No worries, each of us do this challenge in our own way and most of us here respect that. I wish you the best in gathering as much points as you can with the restrictions you've set for yourself.

AMG.
 
....

Thanks for the setup but I've just finished this race for a measly 17 points and I strongly believe there's no more fun to be had there for me. Not that there was very much fun in going through the same 2 non-descript corners 100 times in a row (200+ actually).

I agree, the Endurance Race at the Superspeedway is a very boring way to use 50 minutes! Its a job for B-spec Bob!!

I decided to break-in my Sauber C9. Threw on some R1s, grabbed a setup and made sure the downforce was maxed. No ballast. I took the lead on lap 7 and had the gap up to 3.9-4 seconds just before my pitstop. My tires were pretty gone by lap 32, but I needed to go at least 33 laps to 2-stop. I should have stopped on lap 33 when the gap was still about 3 seconds, but I went 1 more lap and pitted L34 when the gap was down to 1.9s, to the R92CP. And the race was basically over at this point because the AI thinks the pit lane speed limit zone takes up 3/4 of the track, and they have trouble even getting in the pitlane to begin with.

After the other Group C cars pitted, I was leading the 88C-V by 11s. I only got that up to 13s before pitting on lap 69 with my tires lasting a bit longer on that stint. When all the Group C cars pitted for the second time, my lead was 19s over the 88C-V and by the end I had increased that to 26s.

Ignoring the time I gained by the AI making abominable pit stops, I only managed to best them by 11 seconds over 150 miles! That is a close race of the kind I hope to get when searching for 200 pointers. But 17 points is all I get. I know this forum is about getting max points any way possible, but I'm not that interested in getting them when it means wallriding every corner in the entire race. And it aggravates me to no end that I even have to make that distinction. What a total failure by PD to not wait until GT4 wasn't still horribly bug-ridden before releasing it. I chase points because they're usually a good way to get a good race out of the AI, but there's way to many corner cases where PD seems to have just said "**** it, nobody'll care about getting all the points!" How could they not think a ton of the races needed exceptions to the regular points system, or some mods added to the opponents, or SOMETHING. But I've got about a bajillion how-could-they-not-do's about GT4 and I've already spent too much thread space whinging on this point. Sorry everyone.

I think I've had just about enough of this ridicu-race aggro. If 17 points is all I get for a close race I can actually win without using the absence of damage to my advantage on every corner, then 17 points is all I want. Hopefully I can still break 100k points, but I'm not wasting my time trying for the maximum on utterly stupid failures by PD.....

At times the game does seem to put us at a huge disadvantage when going for maximum points. At times this does seem unfair, but I think you need to remember that we don't think that the point system was put in place to allow us to reach max points, but was installed as a method to rank the approximate difficulty of each race (somewhat imperfectly). Like AMG says everyone should be able to play the game in whatever fashion they wish, so settling for less than maximum points in a race if it is impossible to win without "enhanced driving techniques" is an acceptable method, and actually even a worthy goal.:bowdown: Some of GTPlanet's best drivers have driven most if not all their races in this fashion (the "Stock" thread is where they hang out). In my case, since I am not a top level driver (check my signature, I only have 63 Golds), I need to use any driving technique that the game will allow, so I am willing to push the envelope.

Imtheleprechaun - If you are interested in obtaining more A-spec points that the 17 you've earned so far, check out the stock thread for some rides. RVDNuT374 has earned 126 A-spec points in a clean race with no wallriding, and others have done so as well for slightly lower point totals.

I have obtained 131 A-spec points at the SuperSpeedway race without any wallriding or opponent bashing using the Peugeot 905 Race Car. However, my Peugeot 905 was not stock since I added 100kg of ballast. If I repeated the race with more ballast, I suspect that I could obtain about 140 A-spec points since I won the race by 23 seconds. A better driver than me might be able to reach 150 to 160 A-spec points.

I would be happy to find and post my suspension settings if you are interested.

Respectfully,
GTsail290
 
I was thinking about trying my 905 for a while there actually! Thanks for the suggestions GTsail, I've made a note in my spreadsheet to look in the stock thread when/if I come back to SS150. It would be nice to get more than 100 points at that race if I could. Definitely going to wait until I've done pretty much everything else though. Gotta do an FGT race at Motegi's oval still too...

edit: I do realize the points system was intended originally for the online stuff, but that's not what it ended up as. It's like a rigged carnival game in some ways. A better analogy is a mule being led by a carrot on a stick that it just can't ever seem to reach. Even though I've logically come to a decision to not stress over the really crazy ones, there's still a tiny voice in the back of my head that wants those points. The presence of the 200 point-per-race limit put this strong desire in me to obsessively pursue that many points at every race, and when that's just not possible it is a major let-down. I still haven't managed to quite express how I feel about this as well as I'd like, but I'm on my way to another massive post here so TTFN./edit

No worries, each of us do this challenge in our own way and most of us here respect that. I wish you the best in gathering as much points as you can with the restrictions you've set for yourself.
Thanks to you as well AMG, let's see how close I can get to the max! I'm at 75000+ with 68-ish% completion currently.
 
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It would be nice to get more than 100 points at that race if I could.

Take heart, I had my first real attempt at this race today with the black Mazda 787B against the 1st PAL lineup using Dotini's setup for the 200 point race. The 1st lineup only gave 125pts but I decided i'd be happy with that (for now anyway) and decided to give it a go. Was an easy win in the end, won by +1 lap from the R92CP and +2 Laps from the R89C. Audi R8 was giving it a really good go until he smashed into the pit lane wall and just stopped for about 2 laps (that was weird), used a 2 stop pit strategy on laps 42 & 84, Nissans pitted 3 times at laps 30, 60 & 90, Audi on Lap 42 same as me. Figure I can get a lot more points on that but have other races to do so it will have to wait for now.
 
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