Give us better sounds - PLEASE !!

  • Thread starter steamcat
  • 4,667 comments
  • 353,302 views
Yes it does. Why would they give the cars those sounds if they didn't think that's how cars should sound like?

Because a few of them sounded really off to me. Like the Corvette sounded like a 4 cylinder. At least how I remembered it.

Edit: I'm just watching it again now. Plenty of innaccurate sounds in the trailer.
 
PD always add external engine sounds during trailers,remember the Tesla at E3 2010

Beautiful soundtrack though
 
Yes it does. Why would they give the cars those sounds if they didn't think that's how cars should sound like?

You must be new to PD's trailers then, they always have dubbed sounds for their trailers, in fact, with this new trailer I could tell that a few samples were reused from the GT5 spec 2.0 intro. No hope here, I'm 100% sure that sound will be just as bad as it has always been if not worse.
 
Yes it does. Why would they give the cars those sounds if they didn't think that's how cars should sound like?

Because they did exactly the same thing in the GT5 trailer only for the cars to sound like blenders in the actual game...
 
They did exactly the same thing with GT5 AND GT4 trailers ! In game engine sounds were completely different !

I have absolutely no hope about the engine sounds for this GT6...
 
Yes it does. Why would they give the cars those sounds if they didn't think that's how cars should sound like?

There was an E3 trailer for GT5 where they dubbed a snarling engine sound onto the Tesla Roadster.


Think about that for a second.
 
Yes it does. Why would they give the cars those sounds if they didn't think that's how cars should sound like?
GT4 PAL intro, anyone? I remember being majorly let down by the sounds later on in the game. From 2:28 and onwards.


 
All the cars from the trailer/demo" of E3 did sound like a toaster with 100HP. Hope that the other cars have better sound.
 
Yes, clearly. But tell that to the 15 year old me.

:dunce:

So is it your fault or PD's that 15-year-old you was a dunce? Your post is ambiguous. :P

They'd never get away with it if they somehow dubbed the visuals (they usually use in-game assets, effects and mechanics, just super-sampled / hi-fi), so I guess all the 15-year-old yous in the world need to get with the program and pay attention to what their ears are telling them.

Then maybe collectively we could give PD's trailer division the message that sound, like the visuals, ought to be transparent, too.
 
Sound comparison of the Sauber C-9 [turbocharged V8]. PD please take note!!!

Gran Turismo 5


Forza 4


Real life


To be honest, Forza's sound for the Sauber isn't particulary accurate either, but at least it sounds like a V8.

GT's doesn't sound like any car I've ever heard. 👎
 
Last edited:
So is it your fault or PD's that 15-year-old you was a dunce? Your post is ambiguous. :P

They'd never get away with it if they somehow dubbed the visuals (they usually use in-game assets, effects and mechanics, just super-sampled / hi-fi), so I guess all the 15-year-old yous in the world need to get with the program and pay attention to what their ears are telling them.

Then maybe collectively we could give PD's trailer division the message that sound, like the visuals, ought to be transparent, too.
It's the intro. But hey, sorry for being easily fooled and expecting it to resemble the sounds in the game atleast to a certain level. Lesson learned, ever since.
 
Last edited:
I've never really understood all the hate on the sound. I happen to own a 09 370z and as long as my surround sound is on the car in Gt5 sounds almost identical. Yes they clearly got some cars wrong. SS camaro with titanium exhaust comes to mind, but most stock vehicles aren't as bad as people make it out to be. Maybe I'm a glass half full type of guy.
 
I've never really understood all the hate on the sound. I happen to own a 09 370z and as long as my surround sound is on the car in Gt5 sounds almost identical. Yes they clearly got some cars wrong. SS camaro with titanium exhaust comes to mind, but most stock vehicles aren't as bad as people make it out to be. Maybe I'm a glass half full type of guy.

It's because on the whole, GT is behind it's competitors. It's on a level that's not acceptable anymore.

And then there's the cars that are so blatantly wrong that it's not even funny.
 
Sound comparison of the Sauber C-9 [turbocharged V8]. PD please take note!!!
Gran Turismo 5
http://www.youtube.com/watch?v=yMU8GMgDSNM
Forza 4
http://www.youtube.com/watch?v=GRYk0KA5dWs
Real life
http://www.youtube.com/watch?v=OQVWvNIzVSc

There is still big difference between Forza 4 and the real car BUT I would take Forza's sound over GT5 without hesitation.

Forza sounds like a real car and gives you a good feeling you want to rev it up!

The GT5 sound is awful!

At least I hope that PD for GT6 will put some more generic sounds that will make you to want to volume up instead of mosquito or hoover sounds!!! Better to have sounds of something similar than nothing!
 
It's the intro. But hey, sorry for being easily fooled and expecting it to resemble the sounds in the game atleast to a certain level. Lesson learned, ever since.

As long as that lesson wasn't just "don't trust trailers" but also "learn to trust your ears". ;)

Hand-mixed dubbing is so awful it should be banned from all media, especially film. The unnaturalness of it should be apparent to anyone who has spent time near cars - but, as it turns out, in the main, spending time near and actually listening / paying attention to cars' sounds are not the same thing by any stretch.

It seems people don't really lean on their hearing anything like they do, say, their vision (or maybe it's just more easily swayed by our imaginations), hence iPods and the predominance of mp3s et c.
 
One of the worst i've heard is the BMW M3 CSL, unless the inside noise in standards is generic, it is shocking

The sound "inside" is the same as outside, just mixed differently. The "engine" note dominates in the internal view. The problem is that the real car has that virtually unsilenced intake, and GT doesn't have intake sounds.

All that's left is the engine noise, which is largely mechanical. The exhaust sound also happens to be from the wrong car, too.
 
The sound "inside" is the same as outside, just mixed differently. The "engine" note dominates in the internal view. The problem is that the real car has that virtually unsilenced intake, and GT doesn't have intake sounds.

All that's left is the engine noise, which is largely mechanical. The exhaust sound also happens to be from the wrong car, too.

Ah ok, but its not even the intake sound, at the same speed, gear and revs the two are nowhere near from inside :scared:
 
It's because on the whole, GT is behind it's competitors. It's on a level that's not acceptable anymore.

And then there's the cars that are so blatantly wrong that it's not even funny.

In addition to both points, there's the perception that PD will not be able to fix all sounds (most probably requires new samples) for GT6, if ever.

It's the same that happened with cars and tracks: now we will have 'standard' and 'premium' effects and cars sounds, or with new distinctions like it'll probably be in GT6 (straight from ps2, improved versions of ps2 content, gt5, gt5 dlc quality, gt6)
 
In addition to both points, there's the perception that PD will not be able to fix all sounds (most probably requires new samples) for GT6, if ever.

It's the same that happened with cars and tracks: now we will have 'standard' and 'premium' effects and cars sounds, or with new distinctions like it'll probably be in GT6 (straight from ps2, improved versions of ps2 content, gt5, gt5 dlc quality, gt6)

But, remember Kaz interview? He said we are researching better sounds everyday. So there is hope there.
 
Back