Posted in another thread, but have you guys notice the sound cut in and out at times? Also the sound sample for exhausts sticking to only one regardless of how many times you change the exhaust in the car settings menu (before race)? Quite annoying and hopefully they can fix it in an update.
Sounds are bad enough, but now sound glitches? *Sigh*
Posted in another thread, but have you guys notice the sound cut in and out at times? Also the sound sample for exhausts sticking to only one regardless of how many times you change the exhaust in the car settings menu (before race)? Quite annoying and hopefully they can fix it in an update.
Sounds are bad enough, but now sound glitches? *Sigh*
Definitely a case of stretching the samples too far. I was driving today in the Corvette C7 Stingray, and the engine sounds amazing... at around 3800-4000rpm. But that same sample sounds like a coffee grinder when you ramp it up to 6000-7000rpm.
I really hope they revisit this someday, but I don't have my hopes up for it happening any time soon.
Best sound in GT5 and 6 was always someone elses car from the outside Seems like you miss out on transmission whine, wind noise and other stuff to just get the pure exhaust sound..and many of them sound very good.Am I imagining some in-game competitors cars sounding quite good compared to whatever I am driving? Not often, just now and again I think 'that sounds okay' when I am alongside.
Add the Shelby Daytona to that...awesome'66 Ford GT40 Mk1 (stock from dealer, NOT the anniversay car)
Chevrolet Corvette Stingray Concept Racer (won from Goodwood events)
Lexus IS-F
^^^ Those are 3 of the best sounding V8's in the game. If you haven't driven any of them, please do. The GT40 sounds great while driving, but in replay mode it's just down right nasty. (in a good way )
Add the Shelby Daytona to that...awesome
Yes I've heard it as well at times. So far, I noticed it the most at Bathurst..so it could be a track issue causing sound issues. Lots of work to do in this department it seems.
Can someone please hack the sounds in GT6 and make it better?
If we wait for PD we might get it in about 15 years
Heard the Diablo GT and Diablo GT2.....they sound horrible.WARNING!! Diablo GT '00 soundsamples (for all who did not buy it yet)
You buy it with an sport exhaust installed: V10 soundsample , install a semi-race exhaust...now you get a V8 exhaust sample , last chance race exhaust and there actually is a bit V12 in there...until it gets destroyed with generic high pitched crap samples
On the other hand the Pagani Zonda V12 samples are a bit improved over GT5.
Unfortunately, even in GT6 the 'vacuum cleaner saga' repeats itself..
..and polyphony can never sampled sounds as it should.
Example of sound that disappointed me tremendously:
the Audi Quattro S1, a car that I've waited in GT for so long.
the Audi turbo straight five in GT6
the Audi turbo straight five in Reality
I really hope that a day will come an 'upgrade' with sounds sampled seriously.
Unfortunately, even in GT6 the 'vacuum cleaner saga' repeats itself..
..and polyphony can never sampled sounds as it should.
Example of sound that disappointed me tremendously:
the Audi Quattro S1, a car that I've waited in GT for so long.
the Audi turbo straight five in GT6
the Audi turbo straight five in Reality
I really hope that a day will come an 'upgrade' with sounds sampled seriously.
Don't want to be banging ants here, but shouldn't this thread also be moved to the review and feedback section?