Does that number "33" include Seattle and Apricot Hill? I think it's a mess up of information on PD's side.
No, they don't fit into the number.
Does that number "33" include Seattle and Apricot Hill? I think it's a mess up of information on PD's side.
JawehawkDo we actually know if they modeled Ascari yet?
TOUGE!!! We need this in GT. I hope to see it in the "Course Maker" for GT6, and hopefully, one of them being a layout/track made by PD. Not to mention, GT5's Course Maker had the "reverse" and "point-to-point" features taken out.The foliage on the Goodwood climb looks so good and the lighting is amazing!
So hyped for this, can't believe we finally get a real hillclimb in a GT game and then one which isn't featured in any other game I know.
So it's a matter of having the wrong information. We won't be getting those two tracks as DLC for GT5 even though it was plausible so it seems we'll be getting them in GT6. THEY said "7" new tracks to the series and said that it would take the total count of tracks in GT6 up to 33. They never mentioned Apricot Hill or Seattle so I/we can only assume they'll be dropping more information about that in these next months.No, they don't fit into the number.
Silverstone
Matterhorn
Willow Springs
Goodwood
Brands Hatch
Are all confirmed.
Seattle isn't new to the series though. They mentioned that there will be 7 locations that are new to the series. El Capitan seems like a no-brainer to have in GT6 anyway. That mountain pass you're referring to might just be like the tunnel that the NSX Concept/Seattle and Apricot Hill video had. It was just for theatrics. That reminds me, someone earlier in this thread counting Tokyo (which was in that same video) as being one of the new tracks. I thought he was losing it. But then, I JUST NOW remembered the Andalucia "Course Maker" location and how the Ginza District could possibly be another location. AHHHH!! We gotta wait and see.Add to that Seattle as well.
There are also many rumored/tracks we've seen such as
- The Red Bull Test track in Austria
- El Capiton
- Pikes Peak
- Unknown Mountain Pass from 09' GT86 trailer
For this moment, we see - with screen and video - :
Silverstone
Matterhorn
Willow Springs
Grand Valley Speedway
Special Stage Route 5
Suzuka Circuit
Autumn Ring
Nurburgring
SPA Francorchamps
Special Stage Route X
---
Andalusia - editor track -
Goodwood Hill Climb - road point to point -.
---
Leak but no official :
Barthust
Brands Hatch.
Seattle
Aprico Hill
Add to that Seattle as well.
There are also many rumored/tracks we've seen such as
- The Red Bull Test track in Austria
- El Capiton
- Pikes Peak
- Unknown Mountain Pass from 09' GT86 trailer
Do we actually know if they modeled Ascari yet?
Where did we see Apricot hill?
On the NSX concept trailer where we also saw Seattle. 👍
If Ascari is modelled and Bathurst also, that makes seven, so I'm not seeing where the false count comes into this.
Yawn...
Looking at the two screenshots below from Goodwood in GT6, can we assume we will be able to drive these old racing cars in GT6? Wouldn't PD have to license them to even be allowed to be shown in the game? If they are going pay to show them in the scenery, might as well have them drivable!
....pics...
No, they are part of the infrastructure at the Goodwood facility so it's only natural they'd model them.
Now that I think about it, something just clicked with me. Bowen made his post in May I believe but I don't think he ever confirmed when GT was at Goodwood. We should ask him about that, because if the were there in May and the track is ready in July, that speaks volumes about the true turnaround time on making tracks doesn't it?
I was thinking the exact same thing earlier today 👍.
If they analize a track in May and have a playable model by July, then there's no way in hell I'd believe that "We take 6 months per car" anecdote unless a car is more complex to model than a track. If that was the case, then I'd be glad if someone explained to me how. It would be useful some clarification by Bowen747 in this matter.
I'll be disappointed if it's only the hillclimb (you call that a hill? ) and not both the hillclimb and circuit.
I'm aware of this, but it doesn't really interesting me the slightest bit, just saying.
If the lobby is set right? So you basically talk about online time trial in lobbies? A new game mode? Wouldn't decrease my potential disappointment. I don't like TTs.
Or are you really talking about actual races? I don't want to have races on such a track, that would end in a mess!
Looking at the two screenshots below from Goodwood in GT6, can we assume we will be able to drive these old racing cars in GT6? Wouldn't PD have to license them to even be allowed to be shown in the game? If they are going pay to show them in the scenery, might as well have them drivable!
Looking at the two screenshots below from Goodwood in GT6, can we assume we will be able to drive these old racing cars in GT6? Wouldn't PD have to license them to even be allowed to be shown in the game? If they are going pay to show them in the scenery, might as well have them drivable!
Well, that is a work of art. The copyright to that work of art is held by the artist. As long as those cars are part of that work of art I'd say that they don't need a license from the manufacturer of the cars.
No. The cars are models and part of the artwork. They only have to licence the artwork - which is easy enough as the creator creates pieces licenced to GWFoS every year (so in fact this version is already outdated! It's last year's sculpture) which means it's part of the location licence.Looking at the two screenshots below from Goodwood in GT6, can we assume we will be able to drive these old racing cars in GT6? Wouldn't PD have to license them to even be allowed to be shown in the game? If they are going pay to show them in the scenery, might as well have them drivable!
TOUGE!!! We need this in GT. I hope to see it in the "Course Maker" for GT6, and hopefully, one of them being a layout/track made by PD. Not to mention, GT5's Course Maker had the "reverse" and "point-to-point" features taken out.
So it's a matter of having the wrong information. We won't be getting those two tracks as DLC for GT5 even though it was plausible so it seems we'll be getting them in GT6. THEY said "7" new tracks to the series and said that it would take the total count of tracks in GT6 up to 33. They never mentioned Apricot Hill or Seattle so I/we can only assume they'll be dropping more information about that in these next months.