NCRthree
Premium
- 1,797
- Virginia
- ncrthree/GTP_ncrthree
No, it's not. It's up to PD to provide tyre and PP restrictions for a race, and an AI that is competitive within those restrictions.
Racing with crippled cars is not fun, because you have to beat them in the corners but they beat you on the straights, or vice versa. Competitive, equal machinery with bots to drive them well.
If they want us to create our own competitive races, give us an option for AI difficulty. That's why that option was added to every other game.
Check out this thread from members who have posted some good combos.
There's many ways mentioned to set up a race which can be the most frustrating aspect.
https://www.gtplanet.net/forum/showthread.php?t=251378&highlight=ArCADE+LOVE
I agree that the Arcade Race generator needs some serious reworking for a quick set up with any car. It can be very time consuming to get a decent race. Sometimes it becomes chase the rabbit, others a battle in mid pack.
I've had some good times in Arcade but there are some hoops to jump through otherwise it's too easy.
Use Stock vehicles. I add my weight in ballast.
Tires- I generally drop one grade from default. That doesn't bother me as there's more fun to be had on any Comfort tire on street cars.
No aids including ABS.
Pace lap. No passing the AI for that lap. They drive very slow on cold tires.
Clean passing only.
Use the AI aggression setting.
I certainly understand that one could say they don't want to have to go to that much trouble and PD should have made a better set up system. However I found it to be the best offline "racing" even it's still more of a track day mood than down and dirty paint trading racing.