- 4,741
- Bogota,Colombia
- GTP_ARP93
This. A good number of cars drove strange for no reason. The Enzo and R10, even with their long wheelbases, felt like limos in the turns. They weren't responsive enough for what they were.
In my opinion, the Enzo and the R10 were completely different animals.
The enzo was very twitchy under braking but the reason behind that is that you usually approach corners much faster than what you think and the car is still on road tyres. You have to brake with a lot of anticipation and in a complete straight line and you'll be fine. I find it challenging and somewhat realistic, the car is a handful but one that can be handled if you're careful. The thing is that it's hard to get a sens of speed in a game if you don't have a lot of camera movement or a speedometer you can read clearly, your butt, the epicenter of automotive sensitivity, doesn't feel a thing.
The R10 is the entire opposite. It drives like 🤬 and it's not a simple matter of driving carefully, the car is just poorly modelled. It saddens me deeply because it's the car I expected the most in GT5 and it looks gorgeous, yet it's one of the worst cars in game. It drives like it had no downforce, it sounds absolutely wrong and it spins it's tyres way too easily. It feels like a boat in the corners, even when you come in slowly. PD had no idea what they were doing at all when making the R10 👎. It feels like it drives on ice compared to the 908 which, despite being somewhat comparable, is million miles better (even though the results at La Sarthe say otherwise! ).