Gran Turismo 7’s New Physics Are Not Entirely Going Well

  • Thread starter Famine
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I find most cars after that update were wallowy. Even my wide body pantera stock with wide tires and offset were rubbing the fenders. It never did that before.
 
To be fair, you can't just put slicks on a car with stock suspension or it will indeed do insane things like bottom the suspension out.
That and I bet that brake bias is all way fwd as the front tyres locked up very hard and fast....
 
I'm not sure folks are thinking that others are making up their experiences. I think there are some differences in the experiences that different folks are having, due to various reasons including different input devices, driving settings, car settings, and all sorts of other differences. If you don't often drive stock vehicles, particularly with sticky tyres, you might not have noticed these things. Conversely, if you regularly run older cars with wide wheels and racing tyres, or lowered suspensions, you may run into these types of things all the time. If you spend most of your time driving GT3s, you may think everyone is nuts anyway. :lol:

I suspect that most folks have experienced a car that bottoms out or has limited steering angle due to fender clearance, etc. I think the disagreements mostly lie in different opinions as to whether these things are realistic or not. And I don't think that we will find a consensus on that matter here. And even if there was a consensus on whether these changes are realistic or not, you will still find people who prefer the current or former update better. Just like some folks like iracing, and others call it iceracing. Some like ACC, and others find that game completely undriveable.
 
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