(Gran Turismo 7) If you were to purchase the McLaren F1 '94 currently in Hagerty's with just purchased credits, the cost is quite an eye opener.

I was just in the petrol station today and a bright red mclaren F1 pulled in , I walked past and said nice .

I have one of them in gt7 .

Driver said NO WAY !!!! REALLY ... I DONT BELIEVE YOU .

No honest I do.

Lier .

Its true .

30 hours grind or £130 ?

Bit of both I said .

Wow... mate ... mind if I get a selfi with you .

Ahh go on then I said .

And off he went .... Nice chap
 
Here's my take.

The cost of credits from PSN is higher than it should be from a profitability sense (IMHO). Yes, they may be trying to milk the whales, but I would expect more income from lower prices. If $2 bought 2 000 000CR I think that more people would toss a few bucks at credits. But at $24 (IIRC) it's just too much.

Thankfully, there is a ton of time and opportunity to accumulate credits, and (again, just my opinion) the relative difficulty in acquiring the high dollar cars makes them actually valuable to own.
 
Here's my take.

The cost of credits from PSN is higher than it should be from a profitability sense (IMHO). Yes, they may be trying to milk the whales, but I would expect more income from lower prices. If $2 bought 2 000 000CR I think that more people would toss a few bucks at credits. But at $24 (IIRC) it's just too much.

Thankfully, there is a ton of time and opportunity to accumulate credits, and (again, just my opinion) the relative difficulty in acquiring the high dollar cars makes them actually valuable to own.
the value is completely artificial, they can make an infinite amount at zero cost, and once you “own” a car it ceases to have any credit value whatsoever as you cannot sell it or trade it except at a 100% loss
 
Thankfully, there is a ton of time and opportunity to accumulate credits, and (again, just my opinion) the relative difficulty in acquiring the high dollar cars makes them actually valuable to own.
They would only be valuable if you could sell them back to PD for there actual monetary value. There are way better values in gaming then tossing money at a "car" your only going to use for 20/60 minutes then park it in the garage. I just bought 5 complete racing titles from Humble Bundle for $13. Compare that to one $200 car in a $70 game and 1+1=894.
 
So morbid curiosity struck me when I logged on this morning and saw that the McLaren F1 was in Hagerty's, And then the price itself struck me.
The car at this time is a staggering 18.5 million CR, up by 17.5 million CR from it's appearance in GT Sport. Now I knows cars at such prices aren't new to the series (Vintage racecars in past titles say hi), and I also know of the whole "dynamic price" feature that Hagerty's has, But I decided to go on ahead and figure out the price of this car if you were to buy it with just MTX.
So, factoring in estimated tax where I live (Local MS tax), If you were to buy the car only with purchased credits at least where I live, it will equate to a mind-blowing $203.28 USD (Again, an estimated price. Uncertain if it's slightly higher or lower.). Now, if you were to buy this same car in GT Sport with USD here, it would cost about $3.2 USD. That's a $200 mark-up from Sport.
As much as I being the millionth person to scream over the MTX in this game here (and also join in on the negativity trend on a game I have been loving), and as much as I hate that this is gonna be my first post here, I really cannot just stand there and go "just grind the game lol" and scoff at such a wild price. I love this game to death, but I absolutely hate how this game has to get stained by such awful practices.
And apparently (Don't exactly take it as hard facts), I was told that it would take you about approx. 20 hours to grind for this car normally, so if you aren't wanting to spend over 200 bucks on one single car (why would you even do that), Then I do hope you've started your grind cause these cars only stay around for like 2-4 days thanks to dealer cycles.
So, in other words, how many hours do I have to repeat the events to make credits and spend 18,5 M? It's really sad to say it, but PD killed Gran turismo.
 
So, in other words, how many hours do I have to repeat the events to make credits and spend 18,5 M? It's really sad to say it, but PD killed Gran turismo.
Doing the Fisherman's Ranch race 411 times or roughly 20-ish hours. I know, I know, very easy grind!

I was just in the petrol station today and a bright red mclaren F1 pulled in , I walked past and said nice .

I have one of them in gt7 .

Driver said NO WAY !!!! REALLY ... I DONT BELIEVE YOU .

No honest I do.

Lier .

Its true .

30 hours grind or £130 ?

Bit of both I said .

Wow... mate ... mind if I get a selfi with you .

Ahh go on then I said .

And off he went .... Nice chap
Beautiful, I'd love to frame this and have it hanging on my wall.
 
My problem is PD using typical F2PMMO tactics in a game I paid full ****ing price for.

If GT7 was F2P I'd understand them trying to make credits scarce and locking them behind MTX - devs gotta eat, too. But this is a full price game treating it's players like they're playing Warframe or Apex Legends or some other crappy F2P title.

Let's just go through the standard F2P game checklist and see what GT7 ticks off shall we?
"Premium"/paid currency option? Check!
Daily reward/tribute system? Check!
A lack of respect for players time? Check!
Rewards that don't feel good? Check!
Lootoxes? Check!

Not being able to sell cars is the icing on the cake. It's literally PD saying "nuh-ah-ah, you need to grind for those credits bucko! no selling Toyota Rally Raids for you, nyah!"

It honestly feels like I'm playing Path of Exile again - except this time I paid $80 for the privilege to do so.
 
18.5 million?! Ouch. I wonder if the race car versions cost less.

Strangely, it might. The race cars haven’t been too bad so far (relatively speaking), Mk IV LM winner 4.6 mil, C9 LM winner 3 mil, Castrol Supra JGTC champ 1.6 mil. But then the CLK was apparently previewed to 12 mil or something, so something’s not right if this is supposed to be ‘real world’ pricing. It wouldn’t be worth 4 times the actual Merc LM winning car.

It’s almost as if they want it to be easier to get the racers, but want some of the road cars as real premium unicorns. Odd one was the XJ13 at 12 mil, the ‘racer’ that never raced, not sure how they’re classing that one. Will be interesting to see when a few more Group C cars and the 330/250/Cobra racers make an appearance.

Edit. The 95 LM winner F1 was (is?) top of my most desired list, so it really matters to me.
 
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Honestly, it's too cheap. I don't want to see another normie in-game with the same car as me, I've spent about $3900 on credits buying up multiple Mclaren F1's on all my accounts so hopefully, that will drive the price up a little more so good players like me can enjoy our hard-earned cars as the game intended.
 
You'll have to quote the genius at EA that went on a public forum to defend their microtransactions and ended up getting the Guinness World Record for the most downvoted comment of all time.


This actually shows how lightly PD and Sony are getting off in my opinion. EA do it, come back with that statement, and it's the world record books like you said. PD do it, Kaz comes out with a statement that isn't any better than that EA one, then rubs salt into the fresh wound with the McLaren? Should be a new world record entry.

If EA published this game, doing what PD are doing, they'd have been ended.
 
After looking at the real world Hagerty website, it seems to me that PD have foolishly struck a deal where they are forced to price cars according to Hagerty's valuation system. They might be unable to price cars lower, because that would go against the prices you can find using the Hagerty's tool. Here https://www.hagerty.com/valuation-tools/mclaren/f1/1994/1994-mclaren-f1 Hagerty's has valued a McLaren F1 at $17m.
If PD tried to sell the McLaren F1 at, say, $3m, Hagerty's would likely protest - because they would never value an F1 like that irl. So that, to me, explains the 18m credits for the F1. PD have no choice in the matter.
Where they do have a choice is in the cost of credits on PSN and the rewards for races. Both of these need to be buffed in favour of the consumer.
 
Honestly, it's too cheap. I don't want to see another normie in-game with the same car as me, I've spent about $3900 on credits buying up multiple Mclaren F1's on all my accounts so hopefully, that will drive the price up a little more so good players like me can enjoy our hard-earned cars as the game intended.
I know this is a troll post, but it's crap like this that makes gaming unbearable these days 🤣

Making the UCD a shared online experience was a mistake because there will be people who actually think like this, and it's pathetic. Actively trying to prevent people from just playing. a. video. game.
 
This actually shows how lightly PD and Sony are getting off in my opinion. EA do it, come back with that statement, and it's the world record books like you said. PD do it, Kaz comes out with a statement that isn't any better than that EA one, then rubs salt into the fresh wound with the McLaren? Should be a new world record entry.

If EA published this game, doing what PD are doing, they'd have been ended.
Forza also got blasted by fans and media years ago for loot boxes that didn’t even sell in game currency. MS removed them after all the backlash.

GT7 seems to by flying under the radar. They even hid this stuff from reviews.
 
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Forza also got blasted by fans and media years ago for loot boxes that didn’t even sell in game currency. MS removed them after all the backlash.

GT7 seems to by flying under the radar. They even hid this stuff from reviews.
Indeed, and you couldn't even buy those with money, they were just a garbage mechanic. GT7 arguably has that type of garbage mechanic already with the fixed roulette "spins" and lazy UCD.
 
This makes me so sad as a longterm GT player since the 1st game. Like a few other people have said I just don't have the motivation to go start the game up and grind like I did pre 1.07.

Then to go into Legend cars and see a 18.5 M Cr McLaren F1 and knowing I'd have to do over 20 hours of the same exact race just makes me extremely frustrated. I wish PD would've just left the payouts as is. It still would've been hard at the 2 M Cr/hr payrate but what it is now is so ridiculous that the car would be gone by the time 99.9% of people earned the money to buy it.

None of this would be an issue either if they just had more World Circuit Event's like a Gr.1 series or just better and more fun methods of grinding than the repetitive rally slogs we have now.
 
This makes me so sad as a longterm GT player since the 1st game. Like a few other people have said I just don't have the motivation to go start the game up and grind like I did pre 1.07.

Then to go into Legend cars and see a 18.5 M Cr McLaren F1 and knowing I'd have to do over 20 hours of the same exact race just makes me extremely frustrated. I wish PD would've just left the payouts as is. It still would've been hard at the 2 M Cr/hr payrate but what it is now is so ridiculous that the car would be gone by the time 99.9% of people earned the money to buy it.

None of this would be an issue either if they just had more World Circuit Event's like a Gr.1 series or just better and more fun methods of grinding than the repetitive rally slogs we have now.
And just to be clear, that is over 20 hours of one event, no time for 'scapes, or tuning or having some other irreverent fun in the game, just nose to the grindstone, over and over and over and over and over and over and ov. . . . . . . . . . . . . . . . .
 
So PD values your time at ~10 USD / hour? So if your real life job is earning you more than that, rather than take two days off to grind for this car it's more efficient to spend the cash? Ouch.
yeah I did the math earlier. before they nerfed the Ranch grinding was slightly more efficient than working if you had the median US salary of 16.61. If you earned more than that (which I kind of guess most adults who can afford to game as a hobby do) than it would make more sense to stick around and make your boss happy than to grind the same race over and over again. Now that payouts have been reduced I imagine even more people would find MTX more efficient.
 
even if it does take 20+ hours to obtain the requisite credits
I gained 5.3M Cr in 37 hours of gameplay. I refuse to grind a dumb (and now nerfed) rally race. So I am not willing to invest 150 hours to get a McLaren F1, even if it was one of my favorites in GT Sport (and my previous avatar here).
 
And just to be clear, that is over 20 hours of one event, no time for 'scapes, or tuning or having some other irreverent fun in the game, just nose to the grindstone, over and over and over and over and over and over and ov. . . . . . . . . . . . . . . . .
I'm fairly certain I'd have an anxiety attack over the realization I'd just spent 20 hours doing one event over and over again just to purchase one car to drive around in a game.
 
18.5 million?! Ouch. I wonder if the race car versions cost less.
No, as it was stated, the cars are based on real life prices.

The F1 LM GTR Le Mans winner is not only a lot more rarer than the Road Car, but it's the historical Le Mans winner.

Thankfully, the credit cap is at 20 million, which is likely what that F1 GTR is going to cost.

Otherwise, you would be seeing the 250 GTO at 60-70 million.
After looking at the real world Hagerty website, it seems to me that PD have foolishly struck a deal where they are forced to price cars according to Hagerty's valuation system. They might be unable to price cars lower, because that would go against the prices you can find using the Hagerty's tool. Here https://www.hagerty.com/valuation-tools/mclaren/f1/1994/1994-mclaren-f1 Hagerty's has valued a McLaren F1 at $17m.
If PD tried to sell the McLaren F1 at, say, $3m, Hagerty's would likely protest - because they would never value an F1 like that irl. So that, to me, explains the 18m credits for the F1. PD have no choice in the matter.
Where they do have a choice is in the cost of credits on PSN and the rewards for races. Both of these need to be buffed in favour of the consumer.
The price of the cars is not the problem.

It's the payout of the races in the game that are. A car can cost 20 billion for all we care if we could earn those 20 billion in a few 4 or 5 hours. and while doing multiple fun races.

Instead, it takes 20 hours to earn 20 million doing the exact same race over and over. Only hardcore no-lifes (sorry, it is what it is) or masochists would do this.
 
A brief summary of how I feel PD sees us at this time:

“Now the fans got GT7 as wanted. Any problems, they go to PD. Trouble with the game? They can go to PD. Trouble with the cheaters, trolls, the internet, they can call PD. But now the fans gotta come up with PD’s money every race no matter what. Business bad? ** you, pay me. Oh, you had a fire? ** you, pay me. Place got hit by lightning huh? **** you, pay me."
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I’ll play devils advocate here… the ridiculous MTX price makes them entirely unattractive to everybody who isn’t loaded, making playing the game the only viable option even if it does take 20+ hours to obtain the requisite credits. So cars with price tags approaching 20M are meant to be a carrot for those who are gonna sink hundreds (if not thousands) of hours into the game over its lifespan, and if they happen to push Mr Moneybags to part with his cash ‘cause he gotta have his instant gratification… well sure, why not?
Honestly it's the limited availability that I find more annoying that the actual pricing. They coulda put this thing in the back of Brand Central and I wouldn't mind taking my time with this thing. The current availability window just isn't realistic for anyone.
 

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