(Gran Turismo 7) If you were to purchase the McLaren F1 '94 currently in Hagerty's with just purchased credits, the cost is quite an eye opener.

I don't get it, their blatant cheeky approach on micro transactions is going to hurt them way more than they will gain with it. Is that so hard to see? Don't they realize how important the franchise's reputation is? And that for a couple extra bucks from a few crazy gamers?
 
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@ruggermole taking what I said out of context doesn't make a point.

I want to play the game now, yes, but I can also wait for it to receive updates.

Paying $70 for a game & expecting it to be finished is a high expectation?


I'm so glad more expensive products from other companies don't even think of attempting this sort of reasoning if one of their products is underwhelming. If the game still needs polishing, delay it. Stop letting the bean counters force games out prematurely.
High expectation considering how Sport's release went. Taken out of context once again...

You'd think that a game priced at 70/80€ would have more content than any other GT game released prior, especially in this day and age - but of course not. We should just wait for more content. Because we are beta testers for Polyphony at this point.

Oh, but they told us they'll deliver a complete product eventually and that we should just take what we got shut our gobs. Screw that. We demand better, we deserve better.
Games are more expensive now because that's how Sony wants them... Sport received way more content over time.

Sure you could wait and buy the game later, when it has more content and less bugs, preferably on a discount, arguably that's a better investment if the price/content ratio is an issue. I agree, I reached the ending in two days. It's a short game...too short.

But if you want the game to be delayed instead, the price will not drop so soon, you'll still be paying the same price.

In the end, you end up with the exact same product, for the exact same price...unless, like I said, you waited for a discount.

There is really no difference in the long term, you just perceive it that way.
 
High expectation considering how Sport's release went. Taken out of context once again...
This is not the argument you think it is.

"Hey, the last game was delivered with a lack of content out the gate & more was added over time to correct it." So, the next game, they'll correct it? "No, expect them to do it again & not learn from that mistake".
 
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High expectation considering how Sport's release went.
Sport had what was advertised for day one, on day one. Yes, it wasn't much, but it's what they said it would have. An online focused eSports game with a race school etc. Yes, they added a bunch of stuff in updates but that was additional on top of what was advertised.

GT7 advertised a return to the single player focus of old games and promoted in it the state of play as "the most complete Gran Turismo to date". They talked up the experience of progressing through GT Mode like the old games. It's not too high an expectation to expect a GT game like GT1-6, with hundreds of hours of content.

It did NOT advertise a game that would be tiny at launch, actually far smaller than any previous GT, and then grow into a bigger game over time. No, they did that the day of release, after millions of pre-orders, by way of a vague "We'll add some things. Some time". They knew it was barebones, they held back that until launch day.

This was not an early access game sold as such, with a clear outline of a future roadmap long before anyone parted with their $.

This was sold as a full price, finished game. "The most complete Gran Turismo to date". It isn't. It just isn't. They misled people, it's nothing to do with too high an expectation. We expected what they promoted.
 
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They would only be valuable if you could sell them back to PD for there actual monetary value. There are way better values in gaming then tossing money at a "car" your only going to use for 20/60 minutes then park it in the garage. I just bought 5 complete racing titles from Humble Bundle for $13. Compare that to one $200 car in a $70 game and 1+1=894.
I think that you are missing the point.

Credit scarcity is being used to drive gameplay. Now, it's all about earning credits, because, as I pointed out, purchasing credits is ridiculously expensive.

Online play spits out credits. Dailies spit out credits. The daily spin gets you credits. It's dribs and drabs, but it adds up.
 
Noz
There will be people who bought the game for 60 - 80$/€ who will never have the chance to own cars like this in the game, beacause they either dont have the time to grind nor have the money to buy credits in the store, really sad!
That happened in GT5 6 and sport so I wised up for gt7
 
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What do I say...

I knew how it would go. They want us to keep playing, so they drip feed us content.

The approach with old cars is the same as with previous main titles. Many cars are hidden in used dealerships. Maybe that concept is outdated in the fast-paced world of today?

I expected endurance races, more longer races, at launch, but they're not there... After hearing more events are to come...I'll wait. I have the game. If I'm paying a premium to have "early access" to a game, so be it. Knowing it'll improve has me not caring to wait for a time at which a delayed title would be more complete. It's all the same in the end. It makes no difference to me.
 
If I'm paying a premium to have "early access" to a game, so be it.
But that's why Early Access titles are explicitly labelled as such, so that people who were expecting a complete game don't feel like they were misled.
Knowing it'll improve has me not caring to wait for a time at which a delayed title would be more complete. It's all the same in the end. It makes no difference to me.
I'm not quite sure you get how the whole time thing works for the rest of us. It's a linear dimension, and we only have the ability to interact with stuff that's in the same instant as us. All that stuff in the future is inaccessible until we catch up to it, and so where certain features and content are added on the time line makes a significant difference to the experience to us mortals who have to experience time linearly.

I agree, if I was a cosmic being that could move through time and experience GT7 in it's final state whenever I wanted, it would make no difference what state it was in on the 21st March 2022. It must be nice for you. But unless you can use your godlike powers to elevate some of the rest of us to a similarly beyond time perspective, the idea of "it'll get there eventually" isn't that helpful.
 
What do I say...

I knew how it would go. They want us to keep playing, so they drip feed us content.

The approach with old cars is the same as with previous main titles. Many cars are hidden in used dealerships. Maybe that concept is outdated in the fast-paced world of today?

I expected endurance races, more longer races, at launch, but they're not there... After hearing more events are to come...I'll wait. I have the game. If I'm paying a premium to have "early access" to a game, so be it.
Businesses love consumers like you. They sell you one thing, give you another, and you just say "Sure OK. Seems good to me".

Although I wonder if you take that attitude elsewhere when you buy other things.
 
The approach with old cars is the same as with previous main titles. Many cars are hidden in used dealerships. Maybe that concept is outdated in the fast-paced world of today?
GT4 and GT5 UCD rotated by the player. GT7 UCD rotates by a real day system that you can't speed the process for.

I've never been a fan of the UCD when I was constantly grinding rotations just to buy a Nissan R390 back in GT5 to actually play in a league but, that's miles better than having to wait Days until it's finally available and might even be way too expensive, then I miss out and don't know when it turns up again.

There is clearly something different here to get outraged. This isn't "outdated for the fast-paced world"
 
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The intent is to provide players with a sense of pride and accomplishment for unlocking different cars.
No - the intent is to push players to spend more real money on MTX.
Kaz's statement is full of massive contradictions and is not backed up by the actions they have made.

Look at his statement as a whole, instead of just each paragraph as its own thing and its clear lies to cover up for the money grab.
 
I'd love to know what percentage of GT7 players

a.) Have 18.5m credits without MTX's
b.) Are willing to spend all of their hard earned/grinded credits on this particular car

I imagine you're talking about 1% of the 1%ers at that point.

The one positive is that this stuff might be the biggest hope for change. Polyphony will have a ton of data on who is buying what and where those credits are coming from. You'd have thought change will follow if nobody is buying an 18.5m CR McLaren.
I had credits for this, done the grindy way pre patch.

The grind post patch - is too much... Each race payout feels pointless as the credits barely move now
 
No - the intent is to push players to spend more real money on MTX.
Kaz's statement is full of massive contradictions and is not backed up by the actions they have made.

Look at his statement as a whole, instead of just each paragraph as its own thing and its clear lies to cover up for the money grab.
That post by @NICKname is a joke, a play on the EA meme.
 
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Online play spits out credits. Dailies spit out credits. The daily spin gets you credits. It's dribs and drabs, but it adds up.
... Is this^ dude for real? Did he really say this? Can he do any math?

Seriously, now I know the reason why so much of... not just the gaming industry, but almost everything, is like it is. It has such "poor" consumers.

It is what it is I guess.
 
Where I live minimum wage is ~$16/hr, and it’s set to increase soon. At my state’s tax rate, take home income is around ~$13.20/hr.

It’d take roughly 15-16 hours of real life labor to scrounge up the MTX funds. Pretty sure that’s less time necessary than the in-game META grind.
 
So a tiny update, looks like we got slapped in the face by yet another case of it with the Porsche 917K tonight, which is 18 million.
Just a personal bit, but you wanna know why we never complained and raged over 10-20 million CR cars before? Cause they stayed where they are. No urgency. No FOMO (Fear of Missing Out, usually done by going "LIMITED TIME!!" on something, classic business tactic for easy sales numbers.). Just sitting there, waiting for that day where you finally grind up the CR to grab one.
Honestly, to me it's a perfect storm of three elements. Low race payouts compared to costs. FOMO compelling desperate players into spending money. Egregious microtransactions. That storm coming together is what can compel people to such extremes like spending an obscene amount on such cars, and sadly, I just witnessed that exact storm hit some unfortunate soul somewhere else.
 
Imagine this being the final car for the Le Mans winner trophy and you can't afford it :lol:

Missed out? LOL, not my problem says Polyphony, come back in like three months (or more! You never know, they could add more legends cars after all :sly:) and maybe it'll show up again, but you better hope some lucky SOB in real life doesn't sell theirs for even more!
 
So a tiny update, looks like we got slapped in the face by yet another case of it with the Porsche 917K tonight, which is 18 million.
Just a personal bit, but you wanna know why we never complained and raged over 10-20 million CR cars before? Cause they stayed where they are. No urgency. No FOMO (Fear of Missing Out, usually done by going "LIMITED TIME!!" on something, classic business tactic for easy sales numbers.). Just sitting there, waiting for that day where you finally grind up the CR to grab one.
Honestly, to me it's a perfect storm of three elements. Low race payouts compared to costs. FOMO compelling desperate players into spending money. Egregious microtransactions. That storm coming together is what can compel people to such extremes like spending an obscene amount on such cars, and sadly, I just witnessed that exact storm hit some unfortunate soul somewhere else.
The other fomo aspect is that given the information we have, these cars when they do roll around again will likely go up in price.

The 917k is one of the cars I need to create my wet dream custom race. Won't be happening sadly, the rest of the ones I need will be a similar price. My hopes are now firmly pinned to the new Forza which considering I've been a Sony loyalist since the PS1 is pretty sad. Hopefully Turn 10 have been playing close attention to this debacle and go on the opposite direction.
 
Game was clearly not finished on release.

Like most new titles, we get sold what is essentially a BETA or Early Access game.

The Cafe Menu so obviously should have been at least another 11 more menus to include Gr2, Gr1, Endurance, Pit/Fuel Strat, etc... and round it off @ 50.

There should have been a boatload more events and championships outside of the Cafe system.

The interface/UI is so obviously behind where it is intended to be - especially so when it comes to multiplayer/sport.

Game feels like an early build version.
 
I'm wondering if the price of credits is a mistake, like an error in someone's spreadsheet that has got dollars vs cents wrong or something. I honestly can't believe that they think anyone will see $200 for ONE car out of hundreds, in a full price game, as reasonable. I don't care how rich someone is, they could still spend that $200 on something else instead that gives them more value. Even if there are a tiny number of people who will pay that, I struggle to see how the alienation of almost the entire customer base is worth it. It's so hard to comprehend that it being a mistake is the only way I can rationalise it having happened.
 
GT8 will just load into a Musical Rally that we have to gold 700 times before we can enter the main game. Or pay £200.

We'll be told that we just need to be patient, Kaz wants us to cherish our first experience of playing the game. He wants us to earn it. He wants it to be like smelling the leather of our first car - bought through blood, sweat and tears.

10/10
 
I'm wondering if the price of credits is a mistake, like an error in someone's spreadsheet that has got dollars vs cents wrong or something. I honestly can't believe that they think anyone will see $200 for ONE car out of hundreds, in a full price game, as reasonable. I don't care how rich someone is, they could still spend that $200 on something else instead that gives them more value. Even if there are a tiny number of people who will pay that, I struggle to see how the alienation of almost the entire customer base is worth it. It's so hard to comprehend that it being a mistake is the only way I can rationalise it having happened.
Yeah, nah. To anyone who isn't an idiot your theory is feasible. Clearly PD are idiots. If somehow in the realms of an alternate reality it was an honest mistake they would have addressed it as soon as it was discovered.
 
Imagine saving up all those millions and millions of credits grinding away for that F1 car and it suddenly goes to low stock when you only need a few million left to get it and in your mind you are thinking it could go off sale soon! The limited time would also make people think twice about buying the lower amounts (to top up credit). FOMO.

It takes years and years of sales and growth to build up goodwill to a name/company/franchise but only one comment/bad decision to lose it all even quicker. If PD/Sony don't make a decision here reading the room I can't see them getting this goodwill back from their customers and they will have to build the trust again which can take many years.
 
Imagine saving up all those millions and millions of credits grinding away for that F1 car and it suddenly goes to low stock when you only need a few million left to get it and in your mind you are thinking it could go off sale soon! The limited time would also make people think twice about buying the lower amounts (to top up credit). FOMO.

It takes years and years of sales and growth to build up goodwill to a name/company/franchise but only one comment/bad decision to lose it all even quicker. If PD/Sony don't make a decision here reading the room I can't see them getting this goodwill back from their customers and they will have to build the trust again which can take many years.
This.
They have badly damaged their brand ..... for what?
 
Imagine saving up all those millions and millions of credits grinding away for that F1 car and it suddenly goes to low stock when you only need a few million left to get it and in your mind you are thinking it could go off sale soon! The limited time would also make people think twice about buying the lower amounts (to top up credit). FOMO.

It takes years and years of sales and growth to build up goodwill to a name/company/franchise but only one comment/bad decision to lose it all even quicker. If PD/Sony don't make a decision here reading the room I can't see them getting this goodwill back from their customers and they will have to build the trust again which can take many years.
This is happening just now, checking on metacritic this morning (I'm in Italy) the score is 2.0 , most of the negative comments are well motivated ..

(for many personal issues GT7 is the first GT I skipped at launch, two weeks ago I was a little sad about it, now I'm very disappointed ..)

IR
 
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