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Sony just revealed a release date trailer for Ratchet and Clank for June. GT7 will probably be for the holidays.
Gran Turismo 7 and Horizon 2 please!
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Sony just revealed a release date trailer for Ratchet and Clank for June. GT7 will probably be for the holidays.
They will certainly both come. The question will be, which in which Quartal.Gran Turismo 7 and Horizon 2 please!
and yearThey will certainly both come. The question will be, which in which Quartal.
Yes, I’ve already postet this link with upcoming games of 2021, with GT7 with big letters insidehttps://blog.playstation.com/2021/0...rs-most-anticipated-games-of-2021-and-beyond/
“Racing games are always the easiest way for players to feel the true capabilities of next generation gaming. I’m extremely excited to see what next generation experiences this title will offer. Hurry up and release it already!”
– Hideaki Itsuno, Director, Capcom – Devil May Cry 5: Special Edition
Both are from official side standing for 2021. See post above.and year
They don't turn up at a track one day and run the same event 8 times back to back, as you do in GT.
How on earth does it "bring life" to a game? Doing the same meta events over and over again is not life, it's boring. Nobody wants to do it by choice. They do it because earning credits "organically" takes far, far too long.
Nonsense. I completed the vast majority of the single player game, all the driving challenges, most of the events at least once, and I earned a grand total of 16,297,399 credits over 30 hours of driving. That's not even enough to buy ONE specific single car in the game. There are 10 or so cars in GTS I'll simply never drive because their total cost is north of 100m credits, on top of the other regularly priced cars that I have bought.
I honestly do not understand why people think grinding is a good game mechanic, it does not give me a sense of purpose or accomplishment, it gives me a sense of "why bother" when it takes as long as it does in GT Sport to afford the top cars. I don't get much time to spend on video games, and what little time I have is split between the games I have.
The e-Sports angle would be more valid if GT5 and GT6 weren't grindy as well (until the special online events came round that paid out considerably larger sums at least). E-Sports is not why GT Sport's economty is so unbalanced, because it was pretty unbalanced in GT5 and GT6 as well. It was perfectly fine in GT4 and earlier titles.Never said it was a good game mechanic. Grind mechanics are often used on games that don't have much to offer in the first place apart from their main objective.
In the case of GTS, it's an eSports title with some Granturismo flair sprinkled on. You want to get that Ferrari P4 which is completely useless in Sport Mode? Sure. But you'll have to revisit the game every day to earn enough credits to get it, since you're not playing the main mode.
It's just a form of user retention whether that is by choice or necessity. We'll see how GT7 pans out, maybe the economy will be more akin to that of GT4's.
Both are from official side standing for 2021. See post above.
Now it's tarmac all the way up, pretty much anything goes these days.I really hope we can do crazy stuff like this on Pikes Peak if Polyphony puts their (exclusive) license to use in GT7.
https://www.roadandtrack.com/news/a...TW&utm_medium=social-media&utm_source=twitter
Yup, before I was really against paving it... but its really hard to be against people entering a 2021-spec Indycar into the hillclimb. That's just awesome.Now it's tarmac all the way up, pretty much anything goes these days.
The e-Sports angle would be more valid if GT5 and GT6 weren't grindy as well (until the special online events came round that paid out considerably larger sums at least). E-Sports is not why GT Sport's economty is so unbalanced, because it was pretty unbalanced in GT5 and GT6 as well. It was perfectly fine in GT4 and earlier titles.
If you don't think it's a good mechanic why exactley are you white knighting it and arguing against those pointing out it's not good?
There's nothing weak about the arguments agianst it, the weak argument is "deal with it or stop playing" that's playground reasoning. A mechanic that forces players to grind events for 30 hours or however long to obtain one car is bad, there's been comprehensive answers given as to why that is and how it could be resolved.I'm defending the mechanism because of the weak arguments posed against it. I've brought up the fact that you can earn credits through other avenues offered in the game and I'm still met with "YEA BUT THERE'S STILL GRINDING".
Either put up with that fact and learn to enjoy the game for what it is, or just stop playing it altogether and wait for GT7. I dont know what else to say.
We've brought these issues up countless times on the wish threads and we know PD monitors these threads to some extent. Whether they are willing to add to/change aspects of the game is up to them.
To do that one race, they practice over and over on simulators, on the track, etc. Something I, and several other drivers would do before an FIA race.
No one in their right mind runs a single campaign race on GT 8 times back to back. If you do, then you're very inefficient.
It offers replayability and a sense of purpose; a goal.
The game offers you a single player "campaign" that's more akin to Scenarios on BeamNG.drive.; once you complete those you have Circuit Experience; once you complete those you have Mission Challenges, and so on.
After all that you can run online lobbies for fun, join them,
or setup an auto drive endurance race overnight.
You can also enter Sport Mode and run the daily races. Maybe even partake in the FIA season.
Organically earning credits is not that difficult. If you make it a goal to earn credits, you'll hate the game. I earn more, used to anyway I havent turned on my PS4 in months, having fun in the game than by conscientiously grinding.
I wanted that same thing, too, but now after I really think GT7 will come this year, it’s for me ok, if they focus on the bring to market. In the meanwhile, I play GT Sport or other games, I haven’t gamed until yet.For a casual player like me, GTSport is dead. I understand no new tracks but a new car each month is not something too crazy IMO. Forza 8 is at least a year away but FH4 is still a very active game with new cars. I don't mind if GT7 is not ready for 2021, I just need something new to do in GTSport.
I've had to resort to creating challenges in GT6 to get me by 'cause I skipped GTS.
Took all of a few hours to get the Red Bull Fan Car and Tomahawk X 'round the 'Ring in less than 4 minutes. I stopped there 'cause it was so-intense I couldn't do it to myself anymore even 'though I knew I could've knocked 15 seconds off the 3:50 for the X and 3:59 for the Fan Car if I'd been able to endure the intensity for a few more hours.
Unfortunately it's tough to sustain enough interest in GT6's Arcade Mode after 7 years to see my driving more than once every month or two.
I won't complain 'though; I'm grateful to be able to get behind the wheel once in a while to help see me through to GT7...
If it wasn't for league racing, I wouldn't be playing GT Sport.For a casual player like me, GTSport is dead. I understand no new tracks but a new car each month is not something too crazy IMO. Forza 8 is at least a year away but FH4 is still a very active game with new cars. I don't mind if GT7 is not ready for 2021, I just need something new to do in GTSport.
There's nothing weak about the arguments agianst it, the weak argument is "deal with it or stop playing" that's playground reasoning. A mechanic that forces players to grind events for 30 hours or however long to obtain one car is bad, there's been comprehensive answers given as to why that is and how it could be resolved.
The progression should be natural, a game should not require grinding to complete if it's well designed.
The economy in GT Sport is unbalanced, but sure, stick with your playground logic
So you're saying as long as you forget about earning credits, earning credits is not difficult. Genius. I should have thought of that, I'd have surely had 250 million credits in no time.
..and you don't think that even considering doing something like this indicates a problem, no?
You can, but again you earn credits in those modes very slowly, especially if you're not that good. You think someone running around in 8th-10th most races is earning millions of credits?
By my math that is 13.3 hours to earn 20 million credits, enough to buy one of the cars. Rinse and repeat for another 13.3 hours to get the second.
So please, do try to convince me that earning credits in GTS is fast and that it's reasonable to have several 10-20 million credit cars in the game. Because clearly I and others are missing something, other than forgetting about it and playing the game for a minimum of 105 hours for 10 cars.
Again, if that is a "solution" then you're essentially just agreeing that the regular payouts in correspondence to the car costs are not balanced or fair.
Nobody should have to consider something like that or grinding just to drive a few cars.
I hear you Corey, and I'd be playing it for sure, but I skipped the PS4 and GTS altogether.I can understand the desire to not want to touch GTS but if you have a PS4 you're doing yourself a disservice as a GT fan by not enjoying how great GTS feels.
I honestly don't remember GT5 and GT6 being grindy. Maybe because it's been so long but I never had issues with them, or maybe because I got the games way after launch once the online events were added, and also the fact that you could modify the game saves and 100% the game with one click. So I might be biased or flawed in my own view.
No, we're arguing that it's a bad mechanic and hoping it doesn't carry over into GT7. Given we're in the GT7 forum, GT7 is the application here. GT Sports economy is very bad, there are a number of ways to fix it which have been discussed, and hopefully for GT7 PD do that.How is that playground logic? We're arguing about changing a 3 year old stand-in game at the end of its leash.
I'm yet to get a historic Le Mans car that can win that event. I need one, but Ive not won one. Where am I guarenteed to win this car that I need?Never has the game forced you to play for that amount of time to enjoy what it offers. You gain most of the cars needed organically by beating events and challenges. You gain the credits to buy the better Gr3 or 4 or 2 or 1 car through racing. You gain mileage points to upgrade said cars organically through racing.
Given a huge part of Gran Turismo is the collection aspect that highlights a pretty big issue.So what exactly is the issue? Apart from a collector's viewpoint, you have everything to enjoy the game thrown at you at your feet. There's no challenge. Most of the cult cars aren't expensive.
You're solutions are cheat or don't play the game. Playground logic, when what we really should be hoping for is that PD provide a better in game economy in GT7.I'm not defending the mechanism as-is in GTSport. I defended the mechanism in principle, I recognized the imbalance, and offered you solutions.
But you still want to bang that drum and ignore all advice.
Yet there is an event specifically for these cars, so if you want to complete the game and win all of the events you must have one.Arguing that not everyone is bothered about winning every race and different people are satisfied to reach different points of the game to consider thier experience complete isn't relevent here, the game is designed the way it is and that is what is being discussed.While I agree, completion of a game depends on the parameters you set. You can say you've complete the game just by doing all the challenges and campaign races, or by saying you finally achieved an SS rating on Sport Mode.
Not everyone is a collector and having historical Le Mans cars isn't appealing to some. Some people are content with what they have.
I'm not saying you can't enjoy the game as it is, I'm simply highlighting a very broken mechanic that hopefully will be fixed in future games, i/.e. GT7. Given that PD do read these forums it's important people do say what they do and don't like about the games openly and honestly.And yet there I was.. enjoying the game for what it was and having a blast driving my historical Le Mans cars, drag racing my muscle cars, drifting some classic JDMs, running in Gr3 and Gr4 leagues... all the while earning credits.
Yes, cheat or don't play the game. Much better solution than PD actually fixing the issue.Never said it wasnt a problem. I offered a solution.
And for the vast majorty of players who don't play online?If you're playing GTS just to collect cars then you're going to have a horrible time. If you actually make an effort and play Sport Mode regularly then you'll earn more than you do in campaign races.
I assume this requires PS Plus and in addition it's obviousely cheating the game. Sure you can earn Cr that way but it just highlights that what I'm saying is correct. The economy in the game is broken. You seem to be agreeing with this and then excusing it, which is fine if that's your pursuasion, but I'd rather PD notice that people disliked it in GT Sport and fix it for GT7.If you're spending 105 hours driving in a loop to earn credits then I'm sorry. Your logic is immensely flawed for what you want to achieve, let alone highly inefficient.
One solution:
You set up a 12 hrs autodrive endurance race overnight with 4 drivers, including yourself. Have 3 of the drivers leave the race once it starts.
At the end of 12 hours, you would have earned 6mil. You want to increase your earnings? Increase the time of the race or increase the starting line up.
Track:
Route X
Time:
12hr
Participants:
4; 6; 8; 10
Earning:
6 mil; 8 mil; 10mil; 13mil
Earnings are approximations from memory; I've never had more than 10 participants to test it more. I also didnt test specific categories such as Gr3 only or Gr4, etc. It was either all hyper cars or GrX Vision GT cars. I always did it after some tandems in Drift lobbies.
Clearly you didn't read the entire post then.
I never denied there was an issue. I simply stated that the issue isn't as grave as you made it out to be. I offered you solutions and yet here we are going around this merry-go-round, on the wrong thread, may I add.
And they should consider your method of mind-numbing oval racing for 105hrs of driving time??
Again... before we start another round, not denying the issue... just stated better solutions.