Gran Turismo 7: Latest news and discussion thread

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I wonder if Weight Reduction will actually delete rear seats in cars, just like it used to say it does in previous GT titles. Maybe they’ll delete the tuning description so it’s not an issue if the seats stay 😄
 
I wonder if Weight Reduction will actually delete rear seats in cars, just like it used to say it does in previous GT titles. Maybe they’ll delete the tuning description so it’s not an issue if the seats stay 😄
Im going with unlikely, something tells me the cars arent rendered behind the seats.
Too much work in my mind.
 
Kaz has said that he loves photography a thousand times.

And yet people wonder why the original circuits are set in "exotic" places.
I think it's also because GT wants to include tracks from as wide of a variety of locations as possible. In this regard, I think Phillip Island would make a lot of sense to add.
 
Gran Turismo? Not pretentious? Ha!



Don't get me wrong, it's super cool, but it's very pretentious. "Look at how artistic we are with our 3 minute montage of a car being built before our racing game starts!"

I do understand that some aspect of Gran Turismo can be arty farty but at the same time it doesn't really take itself seriously.
 
Hdo understand that some aspect of Gran Turismo can be arty farty but at the same time it doesn't really take itself seriously.
How doesn't it? Pretty much everything about GT is serious and professional. What examples are there of GT being laid back and/or silly? Even when they make silly, unrealistic concept cars they have some serious blurb about how it's actually realistic using technology that doesn't exist yet but totally will do in future. They're incredibly serious about a laser powered car.

There is no silly stuff with cars like car bowling, football. When they had Top Gear in GT5 did they do anything silly like the real show? No, they had regular races with samba buses and tanks.

They added the moon in GT6, do anything silly there? No, they gave you the genuine rover to do genuine driving. No TVR to send flying around craters.

To be clear I'm not saying I particularly want all that in GT but it clearly isn't their ethos.
 
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How doesn't it? Pretty much everything about GT is serious and professional. What examples are there of GT being laid back and/or silly? Even when they make silly, unrealistic concept cars they have some serious blurb about how it's actually realistic using technology that doesn't exist yet but totally will do in future. They're incredibly serious about a laser powered car.

There is no silly stuff with cars like car bowling, football. When they had Top Gear in GT5 did they do anything silly like the real show? No, they had regular races with samba buses and tanks.
I think up until gt5 the games had a cheesy vibe mixed with the jazz/classy aesthetic,GT Sport is way more serious.


C'mon Kaz,bring back the ridiculous car wash animations
 
What is the goal here? Just to make classic cars handle like classic cars?
Yes. What's wrong with that? Don't you want to experience the cars as they were in period?
It's not realistic to prevent you from putting a modern tyre on a classic cars or racing slicks on a tuned road car etc. The way to manage it in certain period specific events is to restrict the tyre requirements for those events to compounds that more accurately reflect the period being represented in the event.

You would just wipe out a cars usefullness beyond that event by preventing it from being able to wear tyres that would allow it to compete in other events. That was the biggest problem with Forza Motorpsort 7, they restricted the cars to set classes rather than the events having regulations and building a car to meet them.
Again I never suggested that you couldn't equip modern tyres on a classic car. But you can't expect the old, wallowy suspension to take the punishment. If you want to use modern tyres, you need to upgrade the suspension and the brakes to exploit the grip.
On the realism front, tyres go on wheels, they aren't designed car specific in the vast majority of cases (even then they can be fitted to other cars), they're designed to fit wheel sizes. If a car has a certain wheel size it can wear any tyre designed to fit that wheel size regardless of when the car was made. You could really complicate things and create tyre compounds specific to wheel sizes in the game, but as with your suggestion that is also complicating things unecessarily.
I just gave a selection of "realistic" compounds that reflect what you can buy in the real world. Expecting PD to model dozens of tyres from several different brands simply isn't feasible and probably pointless if the performance differences are minimal.
 
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I think up until gt5 the games had a cheesy vibe mixed with the jazz/classy aesthetic,GT Sport is way more serious.


C'mon Kaz,bring back the ridiculous car wash animations


GT6 also had a dlc track with time trial that's literally a call back to Yu Suzuki's Outrun arcade game, with gamey voice narration, time extensions counter after hitting checkpoints and the like. Nothing about this is serious and whoever at PD made it were pretty obviously having fun.

 
It's still clean and clinical in presentation, compared to actual Outrun. Besides I did say "pretty much everything", there are exceptions, but for the most part GT is a serious game in tone and presentation. And again, I'm not saying there is anything inherintly wrong with that, before anyone goes into ultra defensive mode.
 
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I think up until gt5 the games had a cheesy vibe mixed with the jazz/classy aesthetic,GT Sport is way more serious.


Cheesy just means lacking subtlety, it doesnt mean you by definition dont take yourself and your artistic work seriously.
 
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Here’s a tip, if you want textless, go to PS Taiwan YT channel!



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Very minor and perhaps I'm missing something, but what is the point of the toggle to "display fittable wheels only"? Why isn't that the default behaviour? Why would I want to scroll through a bunch of wheels I can't fit to my current car?
It’s Like that in GT Sport, but with cars In your garage that can fit a selected wheel. Still can’t believe this is carried over. Should be “nostalgic” and make all wheels available to all cars. I mean, they already make 4 lug wheels available to fit 5-lug and single lug race cars.
 
It’s Like that in GT Sport, but with cars In your garage that can fit a selected wheel. Still can’t believe this is carried over. Should be “nostalgic” and make all wheels available to all cars. I mean, they already make 4 lug wheels available to fit 5-lug and single lug race cars.
Now that we can adjust offset on wheels, I hope that this is something that they'll see and identify before release. If a single lug car can accept a 5 lug wheel, a more defined wheel should be able to fit a narrow car.

But with that said, I hope they continue to add wheels after the release of the game, and maybe even allow "Daily Special" wheels to return so that we can get wheels that are otherwise not specifically added to the game, but are already modeled.
 
Now that we can adjust offset on wheels, I hope that this is something that they'll see and identify before release. If a single lug car can accept a 5 lug wheel, a more defined wheel should be able to fit a narrow car.

But with that said, I hope they continue to add wheels after the release of the game, and maybe even allow "Daily Special" wheels to return so that we can get wheels that are otherwise not specifically added to the game, but are already modeled.
We really REALLY need PD to do offsets correctly(plus spacers). Not like Forza with widening the tyres inwardly.
We need this:
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to this:
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Edit: @Quakebass just about to update in the tuning thread. Thanks.
 
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Yes. What's wrong with that? Don't you want to experience the cars as they were in period?
Nothing is wrong with that, and I already offered up a solution that doesn’t unnecessarily restrict choice of what tyres you can fit on what car.
Again I never suggested that you couldn't equip modern tyres on a classic car. But you can't expect the old, wallowy suspension to take the punishment. If you want to use modern tyres, you need to upgrade the suspension and the brakes to exploit the grip.
You did, you wanted to simplify it and restrict those choices So for example to not put racing slicks on certain cars. I don’t get the point of this arbitrary restriction.

As for upgrading the suspension etc. It’s a good job you can do that in the game isn’t it. But no, you wouldn’t “need” to upgrade the suspension, you’d likely feel the better grid regardless, you’d just a,e better use of it with racing suspension etc.
I just gave a selection of "realistic" compounds that reflect what you can buy in the real world. Expecting PD to model dozens of tyres from several different brands simply isn't feasible and probably pointless if the performance differences are minimal.
And why not have those compounds available without restricting the choice?
 
My take on the tyre compound discussion.

This is coming from someone who plays the game pretty casually. I don't have much knowledge about tyres and stuff, but the way GT Sport does it is very easy to understand, the softer the tyre, the more grip but less durability than harder compounds.

What I like about the game is that its very easy to get in to, you can just take any car and lap it around any track without having to spend hours in a boring menu adjusting various settings that take time to learn what they actually do. The only things I adjust before going to the track, is the suspension (I lower it and make it as firm as possible), I select the softest tyre compound, because I want maximum grip and I set the camber of the wheels for extra grip in corners.

I get that some people want a more realistic experience, but they can just adjust the settings to get that realism they're looking for, right? If you want a classic car to slide more, have less grip, equip a harder tyre of a different type, like sport or comfort.

I don't see a reason to change this system at all, its pretty good the way it is. What I love about Gran Turismo is that its so easy to step in to, its so accessible. An average driver, like myself, can just take about any car and start bashing it around a track in minutes, no need for an over complicated setup that takes hours to learn and adjust, just get in and drive.

By now, I don't think players get a GT game if they're looking for the most realistic racing experience, there are way better alternatives if you're looking for that. Assetto Corsa comes to mind for example, or Project Cars 2.
 
Well, that’s going to change a bit with all the parts Kaz said will be available. He said players can spend the better part of a day just messing around with parts.
 
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Well, that’s going to change a bit with all the parts Kaz said will be available. He said players can spend the better part of a day just messing around with parts.
Now that the parts are visible differences, I'm sure it'll be more fun than the plain menu in Sport. Learning what different parts and upgrades do is better and more enjoyable when you actually see a difference, compared to Sport where its just text and a slider.
 
Which leads to the tyre discussion. It would be an option for period tyres to be available to those cars. If a player wanted to experience how certain tyres feel, they’d have that option. There would possibly be an explanation of what the user should expect from a bias-ply, tubed tyre compared to a modern radial tyre. That’s if the tyres are modelled/simulated correctly.
 
Well, that’s going to change a bit with all the parts Kaz said will be available. He said players can spend the better part of a day just messing around with parts.

Hopefully there's the option to max everything out. I read that and I think of horrifically inefficient menus like GT4. No thankyou.
 
Hopefully there's the option to max everything out. I read that and I think of horrifically inefficient menus like GT4. No thankyou.
Maybe that “Extreme” option in the early menu. There’d have to be a one click gets you everything option. We’ll see.
 
Hopefully there's the option to max everything out. I read that and I think of horrifically inefficient menus like GT4. No thankyou.
Even the menus in GTS are painfully slow to navigate between, I hope (and expect) that now its on PS5 it will be much better and a smoother exprerience.
 
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