Gran Turismo 7: Latest news and discussion thread

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I'm expecting more videos this week, feel so spoiled :D

My hope, albeit perhaps a bit optimistic, is that they continue these sneek peaks, and will end with a new trailer/footage shown at the World Finals.
Dont think thats too far fetched, 1 larger video thats brings them all to an end seems possible.
Or maybe just wishful thinking 🤔
 
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I have enabled push notifications if they drop a new video. Unless they post one in six minutes I don’t see it happening this week(or at least today). They’re already late. Not going to see one today.
 
Yeah, I don't think we're getting anything further until December (FIAGTC or TGAs). By then, it'll be three months away from launch.

If it's not internally delayed by then, that is. >_>
 
Not exactly new, but looks great regardless. Found at the bottom of the website.
IMG_20211116_193641.jpg
 
Yeah, I don't think we're getting anything further until December (FIAGTC or TGAs). By then, it'll be three months away from launch.

If it's not internally delayed by then, that is. >_>
Not expecting anything from world finals either.PD has avoided debuting trailers in the live events for years at this point.GTSport DLC trailers never debutted at the event and the most we got this year was a replay of the gt7 trailer in the Virtual Olympics event
 

At least your location has updated pictures. :indiff:
In a surprising turn of events, my location's webpage has a new "picture" (rather a video or gif). But I did see it from twitter a while ago.
Screenshot 2021-11-17 at 1.27.35 PM.png

full

(EDIT: As of 27th November, the image has been changed to match up with the other regions. The second image has been updated to a higher quality.)
(EDIT 2: Never mind, it has returned.)
 
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I'm expecting more videos this week, feel so spoiled :D

My hope, albeit perhaps a bit optimistic, is that they continue these sneek peaks, and will end with a new trailer/footage shown at the World Finals.
I'd like them to do some videos that are less behind the scenes and more just the scenes. So far it's largely been Kaz talking about stuff that was either already known or could reasonably be guessed based on it being a Gran Turismo game. I'd love to see some marketing showing off specifics about what makes this game special.
 
I really hope that the differences between the PS4 and PS5 versions are solely graphical, and there aren't any discrepancies in content or game mechanics. Not only is it still hard to get a PS5 at the moment, but I also don't think it'd be even worth spending about half a thousand dollars on a new console just for one game.

I think PD made a very smart decision making GT7 also available on PS4, as I think limiting it to the scarce PS5 would hurt sales. If the differences between the two versions truly are solely graphical, then I think that'd be fantastic for sales. But if there are differences in content and game mechanics - especially in post-launch support - I think there'd be an outrage. But I also recall them saying that they plan for both versions to have cross-play, so I can't see that happening if there's going to be a discrepancy in content or game mechanics, with dynamic time/weather being an example of the latter.
 
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I think when comparing on the PS4 GT Sport to GT7 when released, there will have been compromises in quality made somewhere in frame rate, resolution, number of cars on the track, texture resolution, etc., to fit the dynamic time/weather. I'm expecting the the PS4 version to look worse than GT Sport.
 
I really hope that the differences between the PS4 and PS5 versions are solely graphical, and there aren't any discrepancies in content or game mechanics. Not only is it still hard to get a PS5 at the moment, but I also don't think it'd be even worth spending about half a thousand dollars on a new console just for one game.

I think PD made a very smart decision making GT7 also available on PS4, as I think limiting it to the scarce PS5 would hurt sales. If the differences between the two versions truly are solely graphical, then I think that'd be fantastic for sales. But if there are differences in content and game mechanics - especially in post-launch support - I think there'd be an outrage. But I also recall them saying that they plan for both versions to have cross-play, so I can't see that happening if there's going to be a discrepancy in content or game mechanics, with dynamic time/weather being an example of the latter.
So apparently you're someone who'd support cross gen then. And I guess GT7's decision is similar but opposite to GT6's, both are released in an old console while a new console is already released... but GT6 was released when PS3 is already outdated but GT7 is released when PS5 is still hard to get...
 
I think when comparing on the PS4 GT Sport to GT7 when released, there will have been compromises in quality made somewhere in frame rate, resolution, number of cars on the track, texture resolution, etc., to fit the dynamic time/weather. I'm expecting the the PS4 version to look worse than GT Sport.
I don't know if the lack of dynamic time/weather was solely limited by the hardware (i.e. the PS4) as much as it could've been a combination of both the hardware and PD, in the sense that maybe PD only had so many available man-hours to work around the PS4's limitations. This is especially before we consider the relatively limited scope of GT Sport compared to GT7 - getting dynamic time/weather to run while still having a stable framerate may not have been as much of a priority for GTS when you compare it to the much larger scope of GT7.

We also don't know how the expansion of PD's offices plays into respective developments of GTS and GT7. For example, there could've been more staff recruited between the development of GTS and GT7.

I imagine that the car grid size being the same as it was in GTS is related to this, too, where there's only so much time/budget that PD had to work on so many things while keeping the framerate stable.
 
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I don't know if the lack of dynamic time/weather was solely limited by the hardware (i.e. the PS4) as much as it could've been a combination of both the hardware and PD, in the sense that maybe PD only had so many available man-hours to work around the PS4's limitations. This is especially before we consider the relatively limited scope of GT Sport compared to GT7 - getting dynamic time/weather to run while still having a stable framerate may not have been as much of a priority for GTS when you compare it to the much larger scope of GT7.

We also don't know how the expansion of PD's offices plays into respective developments of GTS and GT7. For example, there could've been more staff recruited between the development of GTS and GT7.

I imagine that the car grid size being the same as it was in GTS is related to this, too, where there's only so much time/budget that PD had to work on so many things while keeping the framerate stable.
I'm expecting people to be amped up by what there seeing with the PS5 video's and what they know of GT Sport now and whats gets released being not what they expected.


Where probably not see any game-play video of the PS4 version until close to release. So better to have cautious optimism.
 
I'm expecting people to be amped up by what there seeing with the PS5 video's and what they know of GT Sport now and whats gets released being not what they expected.


Where probably not see any game-play video of the PS4 version until close to release. So better to have cautious optimism.
With cross-play being confirmed (as least from what I remember), I doubt they'll be any discrepancies in content or game mechanics like dynamic time/weather. If there were, I think people would be furious.

Also, I'm positive that all these trailers explicitly state they're showing PS5 footage.
 
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One thing I'd like them to do in order to tone back the PS4 version of GT7 would be to have less (but still some) trackside details such as 3D grass patches, number of spectators in grandstands, parked cars etc. Cutting down on the number of cosmetic details like those would make the most sense to me than cutting features, if they have to cut back on anything for the PS4 version. Ideally they don't have to, but trackside stuff to me would be the best option if they had to.
 
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Maybe that’s why High Speed Ring doesn’t look as detailed by the waterfall(no pun intended). Though it’s an aerial shot in the trailer.

However, we haven’t seen all the circuits.
 

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