- the game has been out for one single day. I'm sure as people keep playing, they'll assemble at least a small collection of swappable engines. In fact this will add increased long term motivation for me personally.
Kinda, but the chances of getting the one you want are low. If I want to rotary swap my MX5 (assuming that's possible), I'll have to keep running roulettes until I randomly get the right engine capable of going in the MX5.
I'm not sure that's motivating as much as it's depressing - I have no idea how long it's going to take me to get that engine and it's entirely possible that I grind for dozens of hours and just get randomly unlucky and end up with nothing.
I'm not sure the gain from making them more unique is worth the tradeoff of making them incredibly inaccessible and random in this way. If they had made a crate engine cost a million credits or something really high then it would have the intended consequence of making swaps rare without restricting people's ability to be creative or build something that they love. That would have even had some basis in reality, real life engine swaps are expensive once you take into account all the engineering and fabrication it usually takes to shoehorn an engine into a car that wasn't built for it.
As it is it seems like we're at the mercy of RNGeesus. It's another system where they've had a reasonable idea, make engine swaps rare, and have gone about it in a completely player unfriendly way.
- in Forza you have extreme freedom with engine swaps and for me, that gets old fast. The novelty wears off, the same couple of engines are available for every car, and everything you see online is LS, 2JZ or V12 swapped. I'm excited for engine swaps being more of a "shiny pokemon" thing were acquiring one really is special and unique.
The downside of giving the player fun and cool things to do is that a lot of people are going to do it? I don't see that being a downside, personally. It's more like evidence that putting the feature in was a really good idea.
Yeah, there's standard stuff that people jam in every car but I think it just make it more interesting when someone has chosen to build something unusual. I mean, "put an LS in it" has been a meme in the car modifying scene for decades at this point. Nobody cares about another V8 swapped Silvia, but an Alfa V6 engined Silvia would be awesome.
As far as them being like shiny Pokemon, shiny Pokemon are cosmetic only (with the exception of Gen 2). Their stats are no different to normal Pokemon, and players without them are at no disadvantage. An engine swap is a functional change to the car. Depending on how well they've balanced the game online, it's potentially pretty dangerous. If an engine swapped car is meta but the engine is only available through significant grinding and RNG, that does a lot of damage to the competitive scene.
It's potentially more like what legendary weapons did to PvP in vanilla WoW, if you work for long enough AND get lucky then you suddenly have a massive competitive advantage. Rogues with Thunderfury can **** right off.