Gt7 is still best simracing game on consoles so Im sure many thinks Kaz has something interesting to say.
That's not an unreasonable statement, but it's also a personal preference. There are plenty of other sim-racing games on console that are as defensible a pick for best.
I feel many don’t appreciate the wider market or lifespan of a title. GT7 is a little under 6 months old, the PS5 is, effectively, at the start of it’s lifecycle, given stock shortages. The great majority of sales for both products are still to come.
It's got a lot more to sell for sure, but how much do games usually change after the first few months? Very little traditionally. Even GT5/6/S didn't get much in the way of big structural changes outside the few months after release.
I fully expect GT7 to receive major content & feature support beyond the monthly updates.
What does that look like though? We're not seeing anything like that now, and there's been no word from Polyphony that such a thing is in the pipes. You'd think that if it were that would be something that they'd want to publicise to keep people interested in the game.
I don't think there's much reason to expect major changes to the game outside of some content that fits the already established structure, tweaks to fine tune features and bug fixes.
Firstly, we don’t know if GT7’s coming to PSVR2. Although I strongly suspect a version of it will be.
If it doesn't it will be a huge missed opportunity for Polyphony and Sony. This is one of those situations where I would have expected Sony to demand Polyphony put something out for the VR release, be it a patch or a demo or an entirely separate game. It's a super obvious candidate for VR.
The ownership experience is second to none.
Apart from being able to sell the cars? And freely modify them with engine swaps and the like? The ownership experience is good, but it's not without it's issues. I wouldn't say it's the best ever even with respect to past GT games, and certainly not amongst all games.
What can they do to innovate at this point?
You really think there's nothing new to be done in racing video games?
And even if it's not an innovation for games in general, there's plenty of ideas from other games that would be great in GT that haven't been done yet. A true unrestricted track creator that runs on the same hardware as the game, for example. Has been done in other games and we've had limited track creators (which had their moments), but free track creation would be a massive thing in a game like Gran Turismo.
I think a lot of people would count something like that as innovation simply because it changes the game so much. Innovation can also be taking established ideas and using them in a new and unique way.