Gran Turismo 7: Latest news and discussion thread

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Thing is GT7 isn't truly evolving yet. There has yet to be any evolution in the game. We get cars and tracks and events, but that's not really evolving is it? When I think evolving I think new exciting features and such. The game has ultimately stayed the same from launch other than now we have a tiny bit more content and a rotatable chase cam. It plays the same way, essentially.
I feel many don’t appreciate the wider market or lifespan of a title. GT7 is a little under 6 months old, the PS5 is, effectively, at the start of it’s lifecycle, given stock shortages. The great majority of sales for both products are still to come.

Despite criticism GT7 is still, by far, the biggest driving title on PS4/5, in terms of content & features. The great majority of players will never come close to completing everything that’s available. I regularly see comments on forums like Resetera praising the monthly updates & support (largely a more casual audience). Could PD up the content to 4-5 cars. Sure, but I don’t see that satisfying those who claim to complete these updates in a day.

I fully expect GT7 to receive major content & feature support beyond the monthly updates. I’m sure we’ll also have complaints about paid DLC content, dev resources going to certain features, hardware/platforms, and so on.

You can never please everyone.
 
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I feel many don’t appreciate the wider market or lifespan of a title. GT7 is a little under 6 months old, the PS5 is, effectively, at the start of it’s lifecycle, given stock shortages. The great majority of sales for both products are still to come.

Despite criticism GT7 is still, by far, the biggest driving title on PS4/5, in terms of content & features. The great majority of players will never come close to completing everything that’s available. I regularly see comments on forums like Resetera praising the monthly updates & support (largely a more casual audience). Could PD up the content to 4-5 cars. Sure, but I don’t see that satisfying those who claim to complete these updates in a day.

I fully expect GT7 to receive major content & feature support beyond the monthly updates. I’m sure we’ll also have complaints about paid DLC content, dev resources going to certain features, hardware/platforms, and so on.

You can never please everyone.
That’s optimistic. When GT6 was released PD announced right away that more features would get implemented over time (most of which were GT5 launch features reimagined for the worse). Something they haven’t done for GT7. At launch there was the future updates preview that was completely centered around content (events, cars, circuits, etc.).
 
There is direction. It’s Kaz’ vision. He’s steering the ship and no one knows where he’s going.
So basically:

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PSVR2 coming early ‘23.

So if there’s going to be a GT7 VR edition we should hear something before Christmas. Assuming it’s a launch window title. So far HFW VR is the only major 1st Party announcement. But Sony claim they have a substantial number lined up.

 
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That’s optimistic. When GT6 was released PD announced right away that more features would get implemented over time (most of which were GT5 launch features reimagined for the worse). Something they haven’t done for GT7. At launch there was the future updates preview that was completely centered around content (events, cars, circuits, etc.).
Maybe, maybe not.

I don’t think GT6’s release has much relevance to the PD & Sony of today. The business outlook and development environment has changed entirely. We have major pieces of hardware being announced in Twitter posts. Huge titles being announced in blog updates. So I wouldn’t expect PD to spell out their plans until something is imminent. Most press don’t even get embargoed news these days. Everything is done through Sony’s own social media.

BTW, Porsche will have a Vision Gran Turismo display at Gamescom.

 
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PSVR2 coming early ‘23.

So if there’s going to be a GT7 VR edition we should hear something before Christmas. Assuming it’s a launch window title. So far HFW VR is the only major 1st Party announcement. But Sony claim they have a substantial number lined up.


I would hope it's just a mode inside the regular game, preferably with all cars and tracks available with just a few graphical effects turned down. That would get me to open my wallet immediately for a psvr2.
 
BTW, Porsche will have a Vision Gran Turismo display at Gamescom.

They mentioned having a GT7 display stand at the show, so one does wonder what PD's involvement in this is or if it's all Porsche's idea. Either way that looks like it could be a fun watch if you're a fan of Porsche and/or its VGT.
 
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I would hope it's just a mode inside the regular game, preferably with all cars and tracks available with just a few graphical effects turned down. That would get me to open my wallet immediately for a psvr2.
Firstly, we don’t know if GT7’s coming to PSVR2. Although I strongly suspect a version of it will be.

I say version as PSVR2 is PS5 exclusive hardware. So this would be the point where GT7 would have a PS5 exclusive mode. Then again I wouldn’t rule out a stand-alone PS5 GT7 VR release. Sony did that with Driveclub VR. Although there was also an upgrade option for existing owners.
 
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From Kazunori-san CEDEC2022 presentation, PDI headcount is 226 employees. Seems like an interesting presentation about the world, hopefully they do an upload with Translator-san featuring. At least the slides have English translation.


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226 kinda sounds like a low number for a first party Sony AAA dev and to think they were even lower a few years ago
 
From Kazunori-san CEDEC2022 presentation, PDI headcount is 226 employees. Seems like an interesting presentation about the world, hopefully they do an upload with Translator-san featuring. At least the slides have English translation.


View attachment 1186021

Should get auto generated captions once the live feed ends.
Some interesting stuff in here, I saw snippets of their track scanning process, stuff about VGTs, namely a portion about the NIKE ONE 2022, as well as a part about GT Sophy.

English translation will be good to go through.
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What is it getting right? Most of the cars feel good to drive, even if inaccurate? They sound nice? The graphics are pretty in most places?
The ownership experience is second to none. Lack of events aside, it has all the key features that made the previous games great. How anyone can ignore this is beyond me. What more are the developers supposed to do to please you people? And don't say AI.
 
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Maybe, maybe not.

I don’t think GT6’s release has much relevance to the PD & Sony of today. The business outlook and development environment has changed entirely. We have major pieces of hardware being announced in Twitter posts. Huge titles being announced in blog updates. So I wouldn’t expect PD to spell out their plans until something is imminent. Most press don’t even get embargoed news these days. Everything is done through Sony’s own social media.

BTW, Porsche will have a Vision Gran Turismo display at Gamescom.

Seeing PDs relationship with Porsche, it would be great if we had a Porsche expansion style DLC with a bunch of historic/important Porsche models and events.
 
The ownership experience is second to none.
What does this even mean?
Lack of events aside, it has all the key features that made the previous games great. How anyone can ignore this is beyond me.
Does it though? Sure, it has features. You can buy cars, and upgrade them, and paint them, and race them. Singleplayer and multiplayer racing, though the latter doesn't work as well as it should and has in the past. But what is there to do? Custom races? Try the 3 weekly sport mode races repeatedly? Hope lobbies will work properly? Drive the same few dev-made races that are any fun over and over?

And while you mention it having the key features of past games, it loses many others and so far adds very little. What innovation is there in GT7?
 
What does this even mean?
Car ownership.
Does it though? Sure, it has features. You can buy cars, and upgrade them, and paint them, and race them. Singleplayer and multiplayer racing, though the latter doesn't work as well as it should and has in the past. But what is there to do?
You just listed 4 things to do.
And while you mention it having the key features of past games, it loses many others and so far adds very little. What innovation is there in GT7?
What can they do to innovate at this point?
 
Seeing PDs relationship with Porsche, it would be great if we had a Porsche expansion style DLC with a bunch of historic/important Porsche models and events.
Need for Turismo: Porsche 7. If it included the 959, 914, 908, 924, 944 and a 906 I'm game. I feel like those models are under represented in racing games. Well, maybe not so much for the 959... but I still want it regardless.
 
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BTW, Porsche will have a Vision Gran Turismo display at Gamescom.

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Annnnnd, I already despise this Vexx guy. Screw him.
 
Firstly, we don’t know if GT7’s coming to PSVR2. Although I strongly suspect a version of it will be.

I say version as PSVR2 is PS5 exclusive hardware. So this would be the point where GT7 would have a PS5 exclusive mode. Then again I wouldn’t rule out a stand-alone PS5 GT7 VR release. Sony did that with Driveclub VR. Although there was also an upgrade option for existing owners.
Speaking of which...
 
snc
Gt7 is still best simracing game on consoles so Im sure many thinks Kaz has something interesting to say.
That's not an unreasonable statement, but it's also a personal preference. There are plenty of other sim-racing games on console that are as defensible a pick for best.
I feel many don’t appreciate the wider market or lifespan of a title. GT7 is a little under 6 months old, the PS5 is, effectively, at the start of it’s lifecycle, given stock shortages. The great majority of sales for both products are still to come.
It's got a lot more to sell for sure, but how much do games usually change after the first few months? Very little traditionally. Even GT5/6/S didn't get much in the way of big structural changes outside the few months after release.
I fully expect GT7 to receive major content & feature support beyond the monthly updates.
What does that look like though? We're not seeing anything like that now, and there's been no word from Polyphony that such a thing is in the pipes. You'd think that if it were that would be something that they'd want to publicise to keep people interested in the game.

I don't think there's much reason to expect major changes to the game outside of some content that fits the already established structure, tweaks to fine tune features and bug fixes.
Firstly, we don’t know if GT7’s coming to PSVR2. Although I strongly suspect a version of it will be.
If it doesn't it will be a huge missed opportunity for Polyphony and Sony. This is one of those situations where I would have expected Sony to demand Polyphony put something out for the VR release, be it a patch or a demo or an entirely separate game. It's a super obvious candidate for VR.
The ownership experience is second to none.
Apart from being able to sell the cars? And freely modify them with engine swaps and the like? The ownership experience is good, but it's not without it's issues. I wouldn't say it's the best ever even with respect to past GT games, and certainly not amongst all games.
What can they do to innovate at this point?
You really think there's nothing new to be done in racing video games?

And even if it's not an innovation for games in general, there's plenty of ideas from other games that would be great in GT that haven't been done yet. A true unrestricted track creator that runs on the same hardware as the game, for example. Has been done in other games and we've had limited track creators (which had their moments), but free track creation would be a massive thing in a game like Gran Turismo.

I think a lot of people would count something like that as innovation simply because it changes the game so much. Innovation can also be taking established ideas and using them in a new and unique way.
 
If GT7 does support PSVR2, I hope it will be a different world entirely for the game where you can Forzavista your cars and explore many landmarks of the Gran Turismo island (e.g. Brand Central, Hagerty Collection, Sport, GT Auto, the cafe and the garage).
 
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I wouldn't say it's the best ever even with respect to past GT games
I think it is. I've had more fun modifying cars in this game than any other. Yes, that includes Need For Speed and Forza.
You really think there's nothing new to be done in racing video games?

And even if it's not an innovation for games in general, there's plenty of ideas from other games that would be great in GT that haven't been done yet. A true unrestricted track creator that runs on the same hardware as the game, for example. Has been done in other games and we've had limited track creators (which had their moments), but free track creation would be a massive thing in a game like Gran Turismo.

I think a lot of people would count something like that as innovation simply because it changes the game so much. Innovation can also be taking established ideas and using them in a new and unique way.
A throw-away feature that only a handful of people will ever use properly is not what I call innovation.
 
I think it is. I've had more fun modifying cars in this game than any other. Yes, that includes Need For Speed and Forza.

A throw-away feature that only a handful of people will ever use properly is not what I call innovation.

Definition of innovation


1 : a new idea, method, or device : novelty

2 : the introduction of something new

What has the amount of people using something got to do with it? And how is a track creator a throw-away feature?!
 
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