CodeRedR51
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+1 for track creator coming back. Yes please.
Something is only truly innovative if it makes a large impact on the wider world, or at least the sub-culture. If it wasn't innovative it wouldn't spread would it?What has the amount of people using something got to do with it?
PSVR2 coming early ‘23.
So if there’s going to be a GT7 VR edition we should hear something before Christmas. Assuming it’s a launch window title. So far HFW VR is the only major 1st Party announcement. But Sony claim they have a substantial number lined up.
Uh, no. That's not what the word means.Something is only truly innovative if it makes a large impact on the wider world, or at least the sub-culture. If it wasn't innovative it wouldn't spread would it?
So an innovation can be an absolute failure and still be called "innovative"? OK.Uh, no. That's not what the word means.
You inferred it's not an innovation if it was niche, not whether it was good. Of course if it's not any good it's not a good innovation, but that's not what you said.So an innovation can be an absolute failure and still be called "innovative"? OK.
Imagine GT track creator a la ModNations, if PD could make one 😲A proper track creator would be a game changer for GT7.
Or even just imagine what they promised for GT6, the fabled GPS track creator. You drive a real world route, plug the data into the game, you get that route in the game.magine GT track creator a la ModNations, if PD could make one
But realistically no one would do it.So yes, if I make a new tool that greatly improves a process it's still an innovation if only 4 people in the world use that tool.
Wow I forgot about that. That was promised about a month before GT6 release date.Or even just imagine what they promised for GT6, the fabled GPS track creator. You drive a real world route, plug the data into the game, you get that route in the game.
To deliver the amount of content that people actually expect from them, they would need at least double.226 kinda sounds like a low number for a first party Sony AAA dev and to think they were even lower a few years ago
But there's functionally nothing different about this game than past Gran Turismos, apart from very sparingly available engine swaps. If you're having more fun with modifications and ownership in this game, it's not because of anything to do with the game.I think it is. I've had more fun modifying cars in this game than any other. Yes, that includes Need For Speed and Forza.
You think people wouldn't use a track creator? GT5 and GT6 say you're wrong. Also Trackmania, GTA5, the thousands of modded tracks for AC and other PC sims, and probably more I'm forgetting.A throw-away feature that only a handful of people will ever use properly is not what I call innovation.
Or are all those throw-away features that only a handful of people will ever use properly?I know some say it's hard to please everybody, but PD can by including a DEDICATED offline career and online modes ALONG WITH the Livery Editor, Course Maker, Scapes and even B Spec.
You're confusing innovative with good. Something can be innovative and bad.Something is only truly innovative if it makes a large impact on the wider world, or at least the sub-culture. If it wasn't innovative it wouldn't spread would it?
No. It can benefit a very small amount of people but if it makes money someone will still do it. That's how limited run hypercars exist.If said innovation doesn't benefit a large number of people there's no point spending the money to develop it...
That doesn't make any sense. My liking for the game has nothing to do with the game? What?But there's functionally nothing different about this game than past Gran Turismos, apart from very sparingly available engine swaps. If you're having more fun with modifications and ownership in this game, it's not because of anything to do with the game.
I never said that people wouldn't use it.You think people wouldn't use a track creator? GT5 and GT6 say you're wrong. Also Trackmania, GTA5, the thousands of modded tracks for AC and other PC sims, and probably more I'm forgetting.
I see the course maker as a "throw-away" feature but if you look at the argument I'm making, I'm listing features that will make everyone happy, not just myself specifically. I personally do not believe a course maker is worth it. I'd rather see the resources used to recreate real tracks.I think you're describing a widely requested feature as "throw-away" because it would undermine your argument, because you seemed keen for the idea of bring back the track creator before when talking about the "next" GT in 2018.
They aren't throw-away features because many people use them.Or are all those throw-away features that only a handful of people will ever use properly?
If it's bad then it's not innovative.You're confusing innovative with good. Something can be innovative and bad.
The classic example is the Nintendo Virtual Boy. Very innovative, very interesting, total garbage.
Innovation can be bad in the beginning.If it's bad then it's not innovative.
Right. "A throw-away feature that only a handful of people will ever use properly...".I never said that people wouldn't use it.
Except the Course Maker that you just said was a throw-away feature? At least get your argument straight.They aren't throw-away features because many people use them.
This is you trying to redefine the English language. That's not how it works.If it's bad then it's not innovative.
you meant to say "What can they do to innovate at this point that would be actually good?" then that's different.What can they do to innovate at this point?
I would hope it's just a mode inside the regular game, preferably with all cars and tracks available with just a few graphical effects turned down. That would get me to open my wallet immediately for a psvr2.
Probably similar as resident evil 8 with psvr2 support, lack of psvr1 and being free update.No idea how they will handle it. GT7 being Cross gen means they are basically committed to parity between PS4 and PS5 in terms of free content at least.
My guess is it will be a stand alone thing, my hope is it’s something like a $20 paid expansion for PS5 only.
I’m not sure why anyone is expecting major structural changes to GT7. It’s a highly rated title and selling very well.It's got a lot more to sell for sure, but how much do games usually change after the first few months? Very little traditionally. Even GT5/6/S didn't get much in the way of big structural changes outside the few months after release.
What does that look like though? We're not seeing anything like that now, and there's been no word from Polyphony that such a thing is in the pipes. You'd think that if it were that would be something that they'd want to publicise to keep people interested in the game.
I don't think there's much reason to expect major changes to the game outside of some content that fits the already established structure, tweaks to fine tune features and bug fixes.
Why I'm quick to point out that Gran Turismo has fallen off.
That was in response to you suggesting that people who don't think the game is evolving aren't appreciating the lifespan of the game.I’m not sure why anyone is expecting major structural changes to GT7. It’s a highly rated title and selling very well.
Not if it wasn't there at release. The GT6 one is a lot of work away from being acceptable to put in a game like this, and developing something from scratch is even more. GT8 at the very earliest if they're working on it now, I'd say.I don't think there is any ground to be able to create a track editor in GT7.
And the GT-R ain't the only one...View attachment 1186030
Even though PD designed the GT-R infodisplay, I always thought it was weird how PD didn't implement this in-game for GT Sport and GT7. It's just always turned off for some reason.
View attachment 1186032
It would look so cool and useful at the same time.
Your memory is kind of against you.I swear I've seen it working on there before?
And the GT-R ain't the only one...
Including things that exist in competitors products is only "innovation" if you're working in the marketing department!But on the topic of GT7, how about this for innovation:
1. A customizable HUD
2. Being able to set your tire pressure
3. In-game telemetry
Don't let the vocalist hear you...I forgot how strange this gameplay trailer was. What an odd choice of music lol.